Wolfenstein II: The New Colossus
PlayStation 4
86

Wolfenstein II: The New Colossus

26 OCT. 2017
Jeu de tir (Shooter), Aventure
Développeur
Prix indicatif
29.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 10½ Hoursh
Complétion (100%) : 33½ Hoursh
Notes des critiques
Igdb : 87/100
Opencritic : 87/100
Metacritic : 86/100

Wolfenstein II: The New Colossus

86 /100
26 octobre 2017 10½ Hoursh

Wolfenstein II: The New Colossus est un jeu vidéo de tir à la première personne développé par MachineGames et édité par Bethesda Softworks, sorti le 26 octobre 2017 sur Microsoft Windows, PlayStation 4 et Xbox One, puis le 29 juin 2018 sur Nintendo Switch. Onzième volet de la série et suite de Wolfenstein: The New Order, il plonge le joueur dans une Amérique occupée par les nazis en 1961, où B.J. Blazkowicz doit rassembler la résistance et déclencher la seconde Révolution américaine. Joué à la première personne et navigué principalement à pied, le titre structure son récit en chapitres et propose un choix binaire dans le prologue altérant l'intégralité de l'histoire, avec un système de couverture et un arsenal majoritairement maniable à deux mains. L'aventure se déroule au Nouveau-Mexique, à La Nouvelle-Orléans ou à Manhattan, sur le moteur id Tech 6, pour une durée de près de onze heures en histoire principale et trente-trois heures en version completionniste.

Gameplay de Wolfenstein II: The New Colossus

L'accueil critique s'est révélé globalement favorable, le score Metacritic s'établissant à 86 et l'OpenCritic à 87. La presse a salué l'expérience, comme Cheat Code Central évoquant un jeu mêlant fureur justifiée et plaisir face à la folie, ou Game Informer confiant avoir terminé sa partie avec un large sourire, convaincu de n'avoir pas joué à un meilleur shooter à la première personne. Certains joueurs regrettent toutefois une expérience narrative et ludique décousue par rapport au précédent opus, tandis que d'autres signalent sur Steam un titre très mal fait et même buggé, d'autres enfin appréciant ses nouvelles mécaniques et armes.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Cheat Code Central 100/100

« It’s a game about killing Nazis, and reveling in that violence. It’s part righteous fury, part joy in the face of madness, and part dope-ass first-person shooter. To put it simply, Wolfenstein II: The New Colossus is a lot. »

Game Informer 98/100

« When I finished my playthrough, I sat watching the credits roll with a huge grin on my face, quite convinced I hadn’t played a better first-person shooter in years. I’ll keep coming back for a long time thanks to bountiful epilogue missions, plus an alternate-timeline playthrough that grants access to another side character, scenes, and weapons. But these things are just gravy. On its own merits the campaign is unbeatable, packed to the gills with unforgettable story moments and fantastic combat sequences. »

PlayStation LifeStyle 95/100

« I had high expectations going into Wolfenstein II: The New Colossus, but MachineGames managed to outdo them in every way imaginable. They've created one of the most ridiculous video games ever made, and one that is never afraid to be clear about its message of equality & justice. While it's easy to focus on the over-the-top story beats and memorable scenes, The New Colossus is carried by an incredible amount of heart from start to finish. »

DualShockers 95/100

« Wolfenstein II: The New Colossus has become the new benchmark for single-player shooter campaigns. The sheer amount of freedom that players have to go along with the excellent gunplay make it one of the best shooters in years on those merits alone. Add in what is one the year’s most compelling, important narratives and you have a recipe for an instant classic on your hands. Wolfenstein II: The New Colossus isn’t just 2017’s best shooter, it’s a game that will be looked back upon as one of the standout titles of this generation when it comes to an end. »

GameCritics 95/100

« Wolfenstein II: The New Colossus is a remarkable title, the best Wolfenstein game yet, and one of the finest singleplayer FPS titles ever created. With so much recent chatter about the death of the triple-A single player game, here comes BJ Blazkowicz with two middle fingers pointed directly at that idea. And with such a lengthy campaign, the lack of multiplayer isn’t even missed. The thrilling action, tight controls, incredible variety of tactics, and a surprisingly emotional, thought provoking, hysterical story make this one not to miss — the fact that it brings timely commentary on undesirable aspects of American society is even more icing on this Nazi-stomping cake. »

GameOver.gr 95/100

« Improving in almost every single aspect of the original game -and its stand alone expansion- The New Colossus takes many bold steps with its story narrative and delivers and unprecedented gaming experience for the genre that will be much talked about in the years to come. »

Power Unlimited 92/100

« Yeah yeah it's a sequel, it's more of the same yadda yadda yadda, it's nothing more than a simple shooter... But y'know, screw it: I've had so much fun with The New Colossus, that I'm going to give it a 92. Not everyone will agree with it, but those people can kiss my politically incorrect *ss. »

Digital Chumps 92/100

« In sum, Wolfenstein II: The New Colossus is exactly what I was expecting given what we saw in the previous Wolfenstein titles by Machine Games. It’s a AAA quality guns-blazing romp to be sure, but with a very quality story and characters that not only invites players to get invested, but gives them ample reason to. »

Avis des Joueurs (Metacritic)

PaulChuckHalf 4/10

« A disappointingly disjointed experience: narratively and gameplay wise. After the very strong showing in Wolfenstein: The New Order, this second outing does not seem to be sure what it wants to be. On the one hand the game wants to look at our protagonist in more depth and touch on real-world issues. On the other, it is happy to do that by turning our cast into either caricatures, stereotypes or turning them into one-note jokes. All characterisation is sandblasted away to tell the story the writers wanted to tell. In the background to this runs the theme of systematic oppression: by parents, by governments, by peoples and how unchecked conviction can lead to brutality. This is a fair insight and better done in TNO, even making the protagonist absolutely helpless on occasion to really hit this home. TNC constantly shows this oppression: the radioactive remains of Manhattan; paranoid American citizens trying to learn German before the boot lands on them; the absolute superiority of the **** industrial complex that surrounds them. But then the game suggests that Americans are too 'comfortable' and do not want to resist, which seems insulting to the characters in this universe, as well as all real-world people living in totalitarian regimes today. What is being shown does not correlate with what is told and the universe, once so solid, starts to feel disjointed as you feel agendas at play. Probably the only character that feels consistent and real is the primary antagonist. This is only because the game does not feel the need to expose her too much to the audience. Gameplay wise, TNC is not sure what it wants to do. Unlike TNO, there is no consistent arc of difficulty or tension with occasional breaks in the combat. The protagonist starts at half health and is restricted to a wheelchair, the game explaining that this is due to the results of the first game. BJ is not just broken physically but also mentally. it is a bold move however, while you eventually get to walk again, this handicap of limited health lasts for nearly half the game, making a very punishing experience. This can lead to very cautious gameplay as you progress through corridors and in some arena battles (the courtroom one being the most infamous) you are best served by sitting in a corner. After playing with this handicap for far too long, you receive full health via science-fantasy. What is the payoff for the game and for BJ? None - you just have full health again. Any character or gameplay arc is just ****, leaving me to wonder why this was introduced in the first place. To pad out the run-time, TNC makes the cardinal sin of having you replay levels to further progress the story. As the story halts for an arbitrary reason, the game expects you to play its 'Ubercommando' levels where you replay sections of past levels to take out an officer-enemy on the map. Sometimes you are completing the level backwards, but the content is, essentially, the same. Clearly this mode was made for after-game content but, as the running time was short, it was decided to staple these missions to the main campaign. While I have finished TNO multiple times, I could not finish TNC once. »

Thorynn 10/10

« Stellar game. Weirdly topical still considering the current state of America. It let's me kill dirty **** scum. 10/10 »

Swagforever 5/10

« Pros: Good graphics, lots of destruction and has soul unlike so many modern games. Cons: combat feels off. Lots of the enemy spawns are scripted and you get overrun. It means replaying the same fights over and over until you learn their paths - feels unnatural and it detracts from the story. Save points are all over the place too - sometimes you have to reply a few minutes to get back where you were. I've had save points save as you die and they you get in a death loop unless you load the last save. Also had the game crash twice. »

GiantessGamer 0/10

« First one was for me the best FPS game of all time. This one is the most disgusting anti-male propaganda media I have ever seen in my life. »

Reverldo 1/10

« [SPOILER ALERT: This review contains spoilers.] »

Howamidring 10/10

« Have to laugh at the absolute clown who reviewed this game before me. You get to shoot fascists for 15-20 hours? 10/10. No notes. »

Psitivebomthis1 0/10

« This is where all the woke tropes started in videogames. Any redeeming quality about it , it's lost in the "message" »

lovenasis 3/10

« The graphics are beautiful, the gameplay is exciting, and the combat and destruction animations are very nice and appealing, but it's tough. The game is challenging even on normal mode. When three people shoot at you, your health drops instantly and you die. If you haven't saved automatically, you start way back. By the time you get to the middle of the story, you won't understand what you're doing or remember it. Other than that, the **** are cool.Translated with **** (free version) »

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation  *: Win7, 8.1, or 10 (64-Bit versions)Processeur : AMD FX-8350/Ryzen 5 1400 or Intel Core i5-3570/i7-3770Mémoire vive : 8 GB de mémoireGraphiques : Nvidia GTX 770 4GB/AMD Radeon R9 290 4GB or betterEspace disque : 55 GB d'espace disque disponible

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