GreedFall
PlayStation 4 PlayStation 5
72

GreedFall

09 SEPT. 2019
Aventure, Stratégie, Jeu de rôle (RPG)
Développeur
Prix indicatif
34.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 23 Hoursh
Complétion (100%) : 52 Hoursh
Notes des critiques
Metacritic : 72/100

GreedFall

72 /100
09 septembre 2019 23 Hoursh

GreedFall est un jeu de rôle d'action développé par Spiders et publié par Focus Entertainment, sorti le 9 septembre 2019 sur Microsoft Windows, PlayStation 4 et Xbox One, puis dans une version améliorée sur PlayStation 5 et Xbox Series X|S le 30 juin 2021. Situé dans un monde fictif inspiré de l'Europe baroque du XVIIe siècle, le titre place le joueur dans la peau de De Sardet, noble de la Congrégation des Marchands envoyé comme émissaire diplomatique sur l'île colonisée de Teer Fradee, où son cousin Constantin a été nommé gouverneur. La mission revêt un caractère urgent, le continent étant ravagé par la malichor, une peste mortelle que la Congrégation espère guérir grâce aux ressources de l'île. De Sardet y découvre que les natifs entretiennent un lien surnaturel avec la terre et vénèrent une entité liée à l'essence même de l'île, et doit naviguer entre les puissances coloniales et les autochtones hostiles pour nouer des alliances et trouver un remède.

Gameplay de GreedFall

Le jeu propose une expérience solo où le choix du joueur prime, permettant d'aborder les quêtes par le combat, la diplomatie ou la furtivité, ces décisions influençant les relations entre les factions en conflit. Classé parmi les genres aventure, stratégie et RPG, GreedFall utilise le moteur Silk Engine et affiche un temps de parcours d'environ 23 heures pour l'histoire principale et 52 heures pour une complétion intégrale. Disponible au prix de 34,99 euros, il obtient un score Metacritic de 72 et une note agrégée de 71,93. La presse a salué la diversité des systèmes de jeu et le plaisir issu du mélange des phases de dialogue et de combat, tandis que certains joueurs regrettent des limites dans les expressions faciales ou notent des graphismes corrects, tout en appréciant la trame et les relations entre personnages évoquant les anciens Dragon Age. Une préquelle, GreedFall 2: The Dying World, est par ailleurs sortie en 2026.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Daily Star 100/100

« The real enjoyment came when mixing up the two elements of conversation and combat. The way that the game allows you to make some really difficult choices in how you go about on the island give a real feeling of importance. »

GameCrate 93/100

« Thanks to GreedFall’s impressively diverse roleplaying and combat systems, it’s the sort of game that any sort of RPG fan would enjoy, whether they prefer playing as the tough warrior, the cunning rogue, the wise spellcaster, or any combination of those archetypes they can think of. It may hew closely to the template that BioWare created many years ago, but GreedFall also proves there’s still a lot of potential for expansive single-player RPGs that put player choice first. »

IGN 82/100

« I enjoyed myself just about every step of the way through GreedFall’s epic, morally complex tale of exploration and swashbuckling. The Technomancer was disappointing, but I still wanted to see other games try the ambitious things it was attempting with more success - and GreedFall delivers on that promise. There are still glitches, awkward character models, immersion-breaking re-use of assets, and a general bugginess that keep it from being unambiguously excellent, but I have a feeling this is going to be a crowd-pleaser for those of us who still shake our canes and talk about how the genre peaked a decade ago. We may have to eat our words before long. »

GameSpew 80/100

« GreedFall certainly left me wanting more; while its story may be a bit shallow in places, it’s still got a lot of depth, a fluid, intuitive combat system and enough morally-grey missions to bring me back to Teer Fradee some time soon. Forget waiting for the next Dragon Age, GreedFall is an impressive debut for what could well become a classic series. »

RPG Site 80/100

« Greedfall is an ambitious game that punches above its weight, one that RPG fan owe it to themselves to try. »

GameWatcher 80/100

« Greedfall, even with its flaws, is a game that’s very easy to sink time into without regret. For a game about fighting a horrible disease, it ironically grows on you. It would be difficult, even impossible, to make an unproblematic game about colonialism. But the one Spiders made is engaging and a lot more open about the sordid nature of it than expected. If you’re craving that type of BioWare-esque game and want to pretend Anthem doesn’t exist, Greedfall has you covered. It’s a wonderful addition to any RPG lover’s library and will be well worth their time. »

Windows Central 80/100

« GreedFall delivers an experience that is as satisfying as it is ambitious, although it does falter in some notable ways. »

The Games Machine 80/100

« GreedFall is a charming RPG with a beautiful setting and an engaging plot. It’s a bit rough on the edges, but it represents the pinnacle of Spiders’ productions so far, even if there’s still room for improvement. »

Avis des Joueurs (Metacritic)

ForlornDudette 9/10

« RPG with lot to offer. Just the low-cost end credits are bit head-scratching :D »

FabricioSC 7/10

« Boa trama com intercoes cinematograficas dubladas ate em missoes secundarias com escolhas narrativas, porem com limitacoes nas expressoes faciais,variedade de npc e atividade ''burra'' de segundo plano Combate RPG de acoes com 3 classes e possibilidade de personalizacao em multiclasses rapido sem limitacao de estamina com esquiva e aparo hack and slash um jogador em terceira pessoa com camera ajustavel pelo campo de visao com 2 companheiros A ambientacao do jogo e em mundo aberto vazio e repetitivo ,a sala dos governadores por exemplo sao iguais independete das cidades ate como chega e igual... 7/10 »

girayakyol 6/10

« After the first few hours where I played with more complex emotions, everything started to flow much more smoothly once I got used to the main mechanics and the pacing of the game. At no point did I feel like I was playing a masterpiece, but that didn’t change the fact that I was playing a game that was slightly above average. The average characters and predictable mission design were balanced by the fact that each mission offered multiple approaches and choices, which helped me place this game slightly above the average. I don’t recall being deeply moved at any point in the story, yet the gradual introduction of new characters and information about the world managed to keep me engaged until the end. It’s a game with a reasonable length and a good amount of variety.However, in the second half of the game, constantly running from one place to another without fast travel points and holding down the A button to run on the map started to become increasingly tedious. The game never really encouraged me to explore. Still, even though it doesn't come close to something like The Witcher 3, its side quests managed to hook and reward me enough that I ended up completing all the ones I came across. It’s not a game I’ll remember or recommend a few months from now, but even so, it gave me faith that the developer, Spiders, can improve upon it in a sequel. For that reason, I’d like to say that I do plan to try the second game when I get the chance. »

circle-crusader 5/10

« i dont know it didnt really pull me in, its not a bad game but i have to force myself to finish it because its a very generic game »

S3XU4LH34L1NG 7/10

« First of the game runs like sh it while looking OK to decent at times. The quest are mostly interesting while leaving you typically with couples of choices of approach and different endings. Its hard to put it into words but some areas feel lifeless despite being very busy. The combat system, leveling system, rpg elements and itemization are all all right and rather simplified. Overall i recommend it for witcher style rpg but barely so. »

GentlemanJake 6/10

« I really wanted to like this game. Graphics are great, lots of lore and customization options, but the combat felt really repetitive. Fight the same five enemy types again and again with slightly better equipment each time. Also invisible walls all over the map, and who needs any amout of Vigor to walk across a plank?! »

MzK 4/10

« Grafikler idare midare, hikaye de aynı. Oynanış sıkıcı. Sonuç ise ortalama altı bir yapım. Yoklukta oynanabilir. »

nyxian_grid 8/10

« I had low expectations going into Greedfall for some reason, but I was pleasantly surprised. Actually, I think I love this game. It's a tight RPG experience, in which every side-quest matters for the main story and adds to it. At just 50h for a completionist playthrough, the game offers well-written dialogue and story, great world-building, and interesting companions. There is also plenty that the game leaves you thinking about even after. »

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation  *: Windows 7/8/10 (64 bits)Processeur : Intel Core i5-3450 (3.1 GHz) / AMD FX-6300 X6 (3.5 GHz)Mémoire vive : 8 GB de mémoireGraphiques : 2 GB, GeForce GTX 660/Radeon HD 7870Espace disque : 25 GB d'espace disque disponibleNotes supplémentaires : INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION

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