Omensight
Omensight
Description (IGDB)
You are the Harbinger, a skilled warrior who exists outside of time. You have foreseen the annihilation of the land known as Urralia and have been summoned to rewrite its fate. With the power to witness and alter the last moments of Urralia’s inhabitants, it’s up to you to weave a new narrative, pave the way to a brighter future, and give the world of Urralia a second chance.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Discord
À propos du jeu
Vous êtes la Messagère, une puissante guerrière mystique qui apparaît uniquement lors d'événements sans précédent. Le monde d'Urralia est déchiré par la guerre, et pire encore, vous assistez à sa destruction par un Dieu maléfique.Vous avez désormais le pouvoir de revivre encore et encore cette dernière journée. Menez l'enquête et accompagnez différents personnages liés à l'apocalypse, combattez avec ou contre eux, et utilisez votre pouvoir d'Omensight pour influencer la narration.
À travers vos décisions, vos compétences et vos pouvoirs, changez le destin et, qui sait, construisez un avenir radieux.
Par les créateurs de l'acclamé Stories : The Path of Destinies, Omensight est un jeu d'action/enquête.

Avec les voix de Patricia Summersett (Zelda: Breath of the Wild) et Julian Casey (We Happy Few, Stories) et les plumes exceptionnelles de Nadim Boukhira (Stories), Genese Davis (The Holder’s Dominion) et Chris Avellone (Planescape: Torment, Pillars of Eternity).




Éditions et prix Steam
Avis des joueurs Steam
[critique tirée de mon SensCritique] La Fantasy Animalière ! Qui a-t-il de meilleur en ce monde, et dans la vaste sphère de la Fantasy ? Rien, bien évidemment ! Fanatisme à part, le studio de développement Spearhead Games m'avait, par la passé, déjà...
Certaines cinématiques avant les combats de boss ne peuvent pas être sautées, et les mécaniques de combat sont aussi à revoir. En particulier, quand vous voulez esquiver en tombant d'une plateforme pour éviter une attaque, vous resterez sur la platef...
Super jeu, graphisme, histoire, ambiance, musique et gameplay, personnellement j'ai rien a redire. J'ai passer un excellent moment même si quelque boss ont été un enfer a passer, mais on est d'autant plus satisfait de les vaincre. ^^ Le temps de jeux...
Ce jeu est une très belle surprise. Le gameplay est nerveux et facile à prendre en main. Les combos sont diversifiés et plaisants. L'histoire est bien écrite, les personnages sont bien développés. Le doublage est convaincant. Visuellement, je trouve...
un jeu court mais avec une histoire prenante et agréable a suivre, le système de combat est simple est dynamique , quelques combat avec de la difficulté ! Et les musiques....MAMAMIYA ! Je recommande !
Mises à jour et Actualités
Unforetold: Witchstone Out Now In Early Access!
Adventurers, the wait is over! Unforetold: Witchstone has officially launched into Early Access on Steam. Embark on a journey where your choices shape the world around you. Explore, battle, and decide your destiny in a realm filled with magic and mystery. Thank you for your support and enthusiasm. We can't wait to see the paths you choose. Your adventure starts now! https://store.steampowered.com/app/1064120/Unforetold_Witchstone/ Stay connected and follow us here: Discord: https://discord.gg/spearheadgames Twitter: https://twitter.com/WitchstoneGame Facebook: https://www.facebook.com/WitchstoneGame/ Instagram: https://www.instagram.com/witchstonegame/ Website: https://www.witchstone.ca/ YouTube: https://www.youtube.com/user/SpearheadMontreal/
Unforetold: Witchstone is now live on Steam Early Access!
Adventurers, the wait is over! Unforetold: Witchstone has officially launched into Early Access on Steam. Embark on a journey where your choices shape the world around you. Explore, battle, and decide your destiny in a realm filled with magic and mystery. Your adventure starts now! https://store.steampowered.com/app/1064120/Unforetold_Witchstone/ Stay connected and follow us here: Discord: https://discord.gg/spearheadgames Twitter: https://twitter.com/WitchstoneGame Facebook: https://www.facebook.com/WitchstoneGame/ Instagram: https://www.instagram.com/witchstonegame/ Website: https://www.witchstone.ca/ YouTube: https://www.youtube.com/user/SpearheadMontreal/
THE STEAM AWARDS 2022 - NOMINATIONS
Hello Mythical Warriors, The Steam Awards are upon us once again! As a member of this community, you can now nominate Omensight in the "Labor of Love" category for the Steam Awards. You can submit your nominations until November 29th (10AM PST). Please consider supporting other categories as well, as there have been several exciting releases this year! Cheers The Spearhead Games team
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Removed from the reality with its fantasy settings and stylized visuals, the game has no burden of contemporary issues clouding its ageless tale of power and responsibility. As such, Omensight is perfect escapism despite its dark tones. »
« Omensight is an action-adventure murder mystery that traverses time and genres to deliver a fun and balanced game perfect for coming down from your God Of War high. »
« If a murder mystery action game sounds like a game you might like, I highly recommend playing Omensight. From beginning to end it just doesn’t stop on delivering a solid experience. Although the story seems to be straightforward and simple at first it opens into an interesting tale with complicated characters helming the ship the whole way through. »
« Omensight is an amazing twist on the Groundhog Day style storyline. Some thinking and planning is necessary, but The Witch makes this easier. The gameplay is fast, fluid, and very fun. It may seem repetitive to some, but slowly learning and altering the day is part of the journey. »
« When all is said and done, Omensight ends up being a dazzling piece of work, a terrific action RPG game with fast and fun combat that works perfectly alongside a well-crafted and impressive mystery that’s guaranteed to keep you addicted until you’ve figured everything out. From the eye-popping art to the enjoyable characters with a surprising amount of depth, there’s more than a lot here to love, so it becomes easy to recommend. After all, we’ve seen the path where a title such as this doesn’t exist, and it’s a sad one indeed, so don’t miss out on it. »
« Omensight is a very enjoyable game. The combat is simple, yet thought out, the story is compelling and kept me playing, and the overall package is well done and really fun to see played out. There are a few little hiccups here and there, but I enjoyed this as much as Stories and can’t wait to see what Spearhead Games comes up with next. Any action adventure fan will have a great time with Omensight. I can’t suggest it enough. »
« My hat is off to Spearhead Games. They managed to improve upon the formula that they established with Stories: The Path of Destinies to craft a far superior experience with Omensight. I wish more game developers would grow and learn as much as they did. »
« Omensight scratches so many itches for me. I love murder mystery games and branching, time-manipulated narratives so much. Action games are some of my favorite games, and fantasy worlds that aren’t just more elves and goblins are so much more vibrant. Omensight takes all of these delicious ingredients and confidently tosses them into a boiling pot together. Some of the pieces don’t come together perfectly in the end, but the final dish is still unlike anything I can think of, and I can only hope Spearhead Games delivers just as great of an experience with their next release. »
Avis des Joueurs (Metacritic)
« Beautiful game with unique graphic style, smooth animation and great voice acting! i have really enjoyed visual novel elements in the game, the art is beautiful. It was really fun and intriguing to discover all of the secrets in all of my playthroughs and hear the unique dialogues and witness different events that had happened behind the closed doors. Picking up those pieces to make the whole picture was really fun! I don't think I can say anything bad about the game. The skill system is really fun, the combat doesn't get tiring, I love that I can call a friendly NPC to aid me in battle and during puzzles, and all of them have unique abilities and different personalities and ties in the main story. Goshh, I just love this game! It is truly amazing and, in my opinion, it completely deserves this 10! I wish more people knew it exists. Because it is a lot of fun, and a wonderfully made game! »
« Omensight takes what Stories: The Path of Destinies did and makes it a thousand times better thanks to improvements in combat as well as the replay-ability. I feel that Omensight feels less repetitive due to the broader story arcs offered through the different paths. I also love the camera angles used as they make a small game feel epic. Beautiful music, gorgeous art style, fun hack-and-slash game-play, and interesting story. Especially impressive when you know how small the team is that made this game. Omensight is a super fun and cool game. I really look forward to what Spearhead Games does next. »
« To round up, Omensight is a great game that mixes enjoyable action with a great narrative. To include a game mechanic that has you replay events from different perspectives is nothing short of genius. A lot can be learned from this small team of developers and I for one hope they continue to create quality gems like this forever. »
« Hi, I think the game is perfect for a indie team with only one animator. Everything is so great, story, game design, lvl design, animations, gameplay just SOOO FREAKY GOOD GG dudes!! Big hug for the team great work! Only thing I would do is to be able to skip things faster when you die like 4 times in the same boss and dont want to see the text again but thats a minor thing! Also UI could be better some UI design looks not so good :( »
« When I played through their last game, I ended up picking the story path every time, meaning I played the game in the least amount of time possible. I didn’t mean to do this – I made several decisions that I expected to be wrong, and ended up being right. Despite this, by the time I got to my fourth playthrough of the same levels, I was ready for the game to be over. I’m not sure I would’ve actually finished the game had I chosen the incorrect paths. While I thoroughly enjoyed the game up until that point, I couldn’t help but be burned out with the same levels being reused with slightly different narrative. This time around, there are fewer paths to take and each day feels shorter, which is refreshing, but I took a number of wrong paths extending the play time. This time around you play as the Harbinger, a creature of legend that shows when the world is about to end. And end it does, as you relive the day before the world is consumed by an evil snake like creature. There are four companions that you are able to play through the day with, seeing exactly what happened before the world ended. During one of the levels you are able to view your first omensight, which is essentially a memory of something you didn’t see. Being the Harbinger, you are able to share this vision with the companions at the beginning of the day, changing their course of actions. It’s in this manner that you will experience the story and eventually attempt to seal away the beast of legend as the Harbinger always has. For those that played Stories, this plays very similarly. Being that it’s in the same universe, this feels more like a spiritual successor opposed to something completely different. The characters are all anthropomorphic animals, and they each have their own allegiances. Gameplay is pretty standard for this type of game, with a quick attack, heavy attack, dodge and block. As you level up you’ll learn new abilities and they’ll grow in power. You’ll also be able to upgrade your powers, health, and more using amber, which is one of the collectibles you’ll find in chests and boxes throughout the levels. There’s also a heavy amount of lore to be found, although this is purely optional for those that want to learn more about the world and characters. While the game is more concise this time around, I still couldn’t help but feel fatigued by the time I came to the end. The world changes in terms of aesthetic, as the void’s grasp becomes stronger each time you progress in the narrative, and occasionally you’ll be visiting different parts of the levels, but for the most part you’ll know each area like the back of your hand no more than halfway through the story. This isn’t always a bad thing, as it helps with knowing what to expect battle wise, despite enemy waves being different, but parts that are annoying never get better. Probably the most frustrating aspect of the game was the fact that the controls didn’t always register properly. One of the skills requires you to hold the quick attack button, and sometimes I had to attempt it 3-4 times before it actually worked. This was especially noticeable during the final boss – in fact, this is the part of the game that made me realize it wasn’t my fault that it wasn’t working how I wanted it to regularly. This skill has been noted as an issue (more about it activating unexpectedly) that should be taken care of in the day one patch, which would make combat less frustrating. It’s important to note that combat is a big portion of this game, and while you may not always make full use of all the abilities you acquire, slowing down time means you can utilize tactics more than simply attacking and dodging and is something you should always utilize. It allows you to set up moves and projectiles while also attacking head-on, evening the odds. Your companions also have abilities you should abuse, as they are very powerful and help out in the battle when things may look grim. I spent a lot of my time not activating any of these, but near the end I found combat to be much more enjoyable when I started to experience it at its fullest. In addition to combat, each character has a very distinct personality that propels the game ahead and makes you care about the world they inhabit. If you’re looking for a fairly short action game with a story about saving the world, chances are you’ll find something to enjoy here. The combat can be deep if you let it be, and there are collectibles to bring players back if that’s your thing. The repetition of levels can be a strength or a fault depending on how you feel about it; while I appreciate reusing levels in innovative ways, this mechanic becomes a bit boring near the end. Overall though, I enjoyed my time with it and am glad to see some of the issues I had with their previous game fixed. At this rate, their next game (if another in this universe) »