Dragon: Marked for Death
Dragon: Marked for Death
Dragon: Marked for Death, développé et publié par Inti Creates, est sorti le 31 janvier 2019 sur PC, PlayStation 4 et Nintendo Switch. Ce jeu d'aventure et de rôle propose un action-RPG 2D en défilement latéral, jouable en solo ou en multijoueur local et en ligne jusqu'à quatre participants. Le joueur incarne les survivants du clan Dragonblood, désireux de se venger du royaume de Medius, responsable de la destruction de leur foyer et de la capture de l'oracle Amica, en concluant un pacte avec le dragon astral Atruum pour obtenir le pouvoir nécessaire. Les quêtes confiées par les villageois permettent de faire progresser le statut du héros dans le royaume et peuvent influencer directement la fin de l'aventure, avec des objectifs variés comme la protection de passagers, la recherche de trésors ou le sauvetage d'une princesse. Quatre personnages jouables sont disponibles d'emblée, l'Impératrice, le Guerrier, le Shinobi et la Sorcière, auxquels s'ajoutent l'Oracle et le Bandit débloqués sous certaines conditions, et l'expérience accumulée offre des points pour personnaliser les attributs comme l'attaque ou la défense.
Commercialisé au prix de 39,99 euros, le titre a reçu une note moyenne de 73,50. La presse a salué certains aspects du jeu, comme Nintendo Enthusiast qui a décrit Dragon Marked for Death comme l'un des jeux en défilement latéral les plus gratifiants jamais joués, facilement recommandable grâce à son polish, tandis que Digital Chumps a jugé l'expérience imparfaite mais très amusante. Du côté des joueurs, les avis sont partagés : si un utilisateur de Steam conseille chaleureusement le titre pour son bon maintien en haleine, un autre exprimait sa déception, regrettant que ce soit la première fois qu'un jeu d'Inti Creates ne le satisfait pas malgré de réelles qualités visuelles et animées.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Dragon Marked for Death is one of the most rewarding sidescrolling games I have played ever, and it’s easily recommended due to its immense polish. »
« Overall, Dragon Marked for Death isn’t a perfect title, but damn it’s fun. It has all the right elements of a simple action platformer, but RPG attributes to make the experience deeper and more engaging. »
« Provided you’re either willing to put in the work in hunting down additional players, or have a few friends interested in joining you, I think you’ll enjoy Dragon Marked for Death quite a bit. As a solo experience it can be a little less compelling, but still enjoyable enough to check out. »
« Dragon Marked for Death surprised me, even knowing I'd enjoy it after my time with it at Anime Expo last year. Quite a bit has changed since I last saw it, but that's not a bad thing. I'm not sure if I could recommend the game for anyone looking to play it without a group without a giant asterisk next to that recommendation, but there's really nothing else like it, and what it tries to accomplish it does so in spades. It's certainly not for everyone, but Dragon Marked for Death left its mark on me. »
« Dragon Marked for Death’s special spin on the genre is something I hope to see tackled again in the future by Inti Creates. »
« Dragon Marked for Death is a hot new Switch exclusive that combines Mega Man X, Castlevania, and the difficulty of Monster Hunter into one fun little game. »
« While there might be some relative shortcomings in its single player mode, Dragon Marked for Death more than makes up for them with its exciting and creative co-op multiplayer design. Players can hop in instantaneously and help the Dragonblood Clan level up and take on its enemies. There are multiple different versions of the game to get, but ultimately fans are best off buying either the physical edition or both digital bundles in order to get the full, proper experience. It’s tough playing solo, but the multiplayer is so well done that it compensates for this one area of weakness. Definitely keep Dragon Marked for Death on your radar if you’d like a game to play with friends that’s outside the norm. »
« Dragon Marked for Death's action-packed gameplay is phenomenal and its missions are huge and rewarding to master. However, the lack of a dodge button and the fact that many missions are rage-inducing make it a tough game to thoroughly enjoy. »
Avis des Joueurs (Metacritic)
« O jogo é uma experiência para quem gosta de jogos de plataforma 2D com ação com visual parecido de Megaman Zero/ZX e farm de itens para craftar armas e acessórios e coop como Monster Hunter. Tem muito desafio, principalmente após receber a atualização 3.0.0, muitas armas para craftar, muita emoção ao pegar itens raros e muita satisfação superar cada boss. São 6 personagens jogáveis, sendo 2 desbloqueáveis e um deles sendo de DLC. A trilha é excelente. Meu único ponto negativo vai para a falta de crossplay, já que o jogo tem para PC e PS4. Tenho mais de 1800 no jogo pois gosto de grindar e dar upgrades nos meus personagens. »
« [SPOILER ALERT: This review contains spoilers.] »
« Muy buen juego, comencé a jugarlo con un amigo y por ahora bien de bien, los controles se sientes muy precisos, cada personaje tiene su personalidad y habilidades muy variadas que hacen que quieras probar todos y rejugarlo. Lo unico malo es que si no compras la versión física, (yo si lo hice) te viene con menos personajes, lo cual podés elegir a la hora de la compra. Los gráficos se ven muy muy bien, las animaciones también, la música es regularmente buena, nada de obras maestras pero son muy agradables. »
« Just before being harsh with the game I'm going to say that the game has nice visuals, somewhat good music and sound effects (plus voice and stuff) but aside of the first levels and so on... The real game starts to crumble, I'm going to say all the flaws that I found. First of all, why do enemies just touch you and you receive damage? Aren't we living in 2020 where enemies does a move and hurts the player? Isn't that okay? About touching you, there are attacks that are almost unavoidable and can also 1hit-KO your character, yes I know that there are items to avoid this, but you don't have access to those items at the moment where enemies are likely to kill you just by passing next to you, the unfairness amount of damage from an enemy that is not even a boss is absurd, they didn't know how to balance the damage in solo mode, so playing solo is a torture and I can't even imagine having friends to play with after receiving one hit of death. The map is a mess, you could be lost in seconds because there's no way to know from where you came or where you need to explore, there's nothing that tells you what to do, where to go and in some of the biggest maps of the game there's not even a warp or anything that helps the player to know if hr/she is doing things correctly. Then the rewards, I can't believe that people is saying that the rewards are good, no, they are absolutely trash, there's no a good reward and the tradeable items in the black market asks the player for better levels and the quality of the item is not even great. I had played games likes this one before and this is the first time that I didn't enjoyed the game at all, it was a torture after going to the upper levels, the spike of the difficulty was absurd, the levels are quite repetite and boring, the music doesn't deliver justice to this and finally, I don't understand how they f***** so much with the balance of the game, is literally impossible to enjoy it solo without getting frustrated so many times because common enemies destroys you before facing the boss, and sometimes, you did all the hard work and just losing against the boss broken damage and unfair speed or movement (the bandit one is just stupid with those bombs and gigantic attacks, super unfair and not fun at all »
« A unique and fun game that brings MMO style play to a simplified Mega Man Zero feel. Though many might not like it due to it being a tough game, I find it makes it more appealing. The only real improvement I would give to the game is more enemies or items as you explore, as some levels seem to be too open »
« Une excellent jeu, qui a malheureusement bidé à cause de son équilibrage lors de sa sortie et d'un modèle économique assez douteux. Pourtant, le jeu a beaucoup à offrir et montre toutes ses qualités lorsque l'on joue avec des compagnons. Encore une très bonne exclusivité Switch. »
« Great game with lots of replay-ability. Art Sylte is beautfull and has lots of replay-ability, »
« Inticreates had their heads shoved real far up thier azs with this one. Tedious grinding, broken boss fights attacks that can't be avoided. The worst $15 I've ever spent on ****. »