Twin Mirror
PlayStation 4
63

Twin Mirror

01 DéC. 2020
Aventure
Développeur
Prix indicatif
27.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 6 Hoursh
Complétion (100%) : 11½ Hoursh
Notes des critiques
Metacritic : 65/100
Opencritic : 61/100
Igdb : 57/100

Twin Mirror

63 /100
01 décembre 2020 6 Hoursh

Twin Mirror, développé par DON'T NOD et édité par Bandai Namco Entertainment ainsi que par le studio lui-même, est un jeu d'aventure sorti le 1er décembre 2020 sur PC, PlayStation 4 et Xbox One. Sam Higgs, un ex-journaliste d'investigation de 33 ans, retourne dans sa ville natale de Basswood, en Virginie occidentale, pour l'enterrement de son meilleur ami Nick, et se retrouve plongé dans une enquête troublée lorsqu'il se réveille dans une chambre d'hôtel avec une chemise tachée de sang et aucun souvenir de la nuit passée. Le titre propose d'explorer le Palais mental de Sam pour reconstituer les événements et d'interagir avec son Double, une présence sociale et empathique visible uniquement par le protagoniste, tandis que chaque décision influence le cours de l'intrigue et les relations avec les habitants. Réalisé sous Unreal Engine 4, le jeu affiche un temps de parcours d'environ six heures pour l'histoire principale et onze heures et demie pour une complétion intégrale, au prix de 27,99 euros.

Gameplay de Twin Mirror

L'accueil critique est mitigé, avec un score Metacritic de 65 et un OpenCritic de 61. WellPlayed a salué une histoire intrigante aux rebondissements corrects, et Shacknews a qualifié ce premier jeu auto-édité de DON'T NOD d'expérience valable portée par un mystère fascinant et des relations complexes. En revanche, certains joueurs sur Metacritic ont exprimé leur déception face à une fin précipitée et à un scénario typique, l'un d'eux jugeant même le titre comme le plus faible du studio, tandis qu'un avis négatif sur Steam résume le sentiment de lenteur et d'un scénario peu passionnant.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

WellPlayed 85/100

« While the premise of a small town beset by dark secrets is far from original, thanks to an intriguing story with some decent twists, interesting and well-written characters, and improved investigative gameplay, DONTNOD manages to deliver another compelling experience with Twin Mirror. »

Shacknews 80/100

« DONTNOD’s self-publishing debut is a worthwhile experience. Twin Mirror is anchored by a fascinating, unraveling mystery and its complex relationships between characters. Though our protagonist feels a bit generic, his unique abilities add a solid spice to gameplay. DONTNOD continues to be an expert at crafting unique and engaging stories. »

PC Invasion 80/100

« Twin Mirror won't win any awards for creativity or interesting narrative choices, but it's strong themes that tie the entire experience together make it well worth the price of admission. »

Hobby Consolas 80/100

« Dontnod Entertainment delivers a great adventure based on the same elements we loved in Life is Strange or Tell Me Why; a good story, full of complex characters and adult themes. The main addition to the formula, The mind palace, works great for mystery solving. »

Multiplayer.it 80/100

« Twin Mirror is, so far, the sum of all Dontnod's strengths: it develops and extends major elements from Life is Strange, Remember Me and Vampyr, merging them altogether to deliver a fine thriller. »

Everyeye.it 80/100

« Ambitious and extremely intelligent in creating a playful and narrative system that is always coherent, Twin Mirror proved to be a fascinating title. »

MGG Spain 80/100

« Twin Mirror is Dontnod's most mature and psychological game. His story and Sam's background are able to keep us until the end to know what the conclusion will be. »

Guardian 80/100

« The gameplay is occasionally wonky, some of the more elaborate storytelling devices don’t land, and Sam is (deliberately) unlikable. However, Twin Mirror has a powerful story and it puts you in direct control of where it leads. If you play your narrative adventures for the narrative, Twin Mirror has the plotline for you. »

Avis des Joueurs (Metacritic)

PublicNuisance 6/10

« After being impressed with the first little bit of Twin Mirror I have to say I was pretty underwhelmed by the end. It just increasingly felt rushed and also seemed to pull a bait and switch with it’s own mechanics. For most of the game You are allowed to use the mind palace to recreate what actually happened by testing out various possibilities until you find the correct combo of events. If you fail you just go to trial and error before you figure it out either through hints or luck. Not the greatest mechanic in the world and certainly could have been more fleshed out but still decent. Later in the game though you are not allowed to test run events, you have to take one shot at it and either get it right or not which leads to different outcomes. One one hand I can respect upping the stakes to create tension but at the same time the game spends time giving you expectations on how the central mechanic is going to operate only to change course at the end. I say the game felt rushed because the game seems to put together the pieces at a breakneck pace while failing to flesh out what led up to it or what comes after the game ends. I rarely say a game was too short but this game certainly felt that way. To top it off my favourite part of the game was exploring the town of Basswood but that section is limited to a very small section of the town and a single scene. My favourite character was Joan and that story angle also felt like it lacked a lot of meat on the bone leaving me wanting her to have a bigger role and a more defined ending for her. The game loved to introduce back story and characters and then give them too little depth and little to do. Overall though I can't say that the game was "bad". It was subpar and could have been better but no part was terrible. The graphics were decent to above average with the faces and vistas being the standout. There was a shot of Basswood from a lookout at night that was beautiful and the town itself was a very comfy area. The voice acting was well done as was the music. Other Don't Nod games could get by with a single game mechanic driving the game because they had stories that were much more fleshed out and deeper characters, Twin Mirror lacks those so the game play felt more hollow and shallow without something else to add to it. I also felt that none of the endings really felt like the ending I wanted or enjoyed. I also felt like the game didn't give me much in the way of choices where I could say that "these are the reasons I ended up with that ending". I felt like I got stuck with it with little in the way of choices I could have made to avoid it. I will give some credit to the lock puzzle as it had some good logic to it. I played the game on Linux using Proton. Twin Mirror had a v-sync toggle, four AA settings, and four other graphics settings. The game had a couple technical issues. When I would first load a save the FPS would cap out at 60 FPS so I had to go into the settings, turn v-sync off, turn v-sync back on, and then it was fixed until the next time I exited and relaunched the game. There was also a scene that had a bit of flickering for a few seconds as well as some glitch with Sam's hair in the mirror early on for a short moment. I also didn't like how the cut scenes ran at 60 FPS where the main game ran at my monitor's refresh rate as it was a tad jarring at times. Overall the game ran very well with the frame rate never dipping under 116 while maxed out at 2560P. The game has an auto save system. I didn't have any crashes. Game Engine: Unreal 4 Graphics API: DXVK Disk Space Used: 26.8 GB Game Settings: 2560x1440, Ultra, v-sync on, AA on Ultra GPU Usage: 70-100 % VRAM Usage: 3555-5120 MB CPU Usage: 12-20 % System RAM Usage: 5.2-6.7 GB Frame Rate: 116-165 FPS I thought that Life is Strange was fantastic, then I played Tell Me Why and thought it was decent but nowhere near as good as LIS, and now I have played Twin Mirror and am reduced to calling it subpar. Hopefully Don't Nod can improve going forward as they have shown they have a lot of talent in the past but are headed in the wrong direction in my experience. I finished my first play through of Twin Mirror in six hours and eighteen minutes. I paid $8.80 CAD for it. I find it hard to recommend it even at that price let alone it's standard price of $38.99 CAD plus tax. It just left me wanting and didn't explore the areas I did enjoy enough. My System: Intel i5-12600K | 32GB DDR4-3200 CL16 | Asus RX 7800 XT 16GB | Western Digital Black SN850X 2TB | MSI Pro Z690-A DDR4 | Devuan 8 (Freia) | Dasharo 1.1.4 | Mate 1.28.2 | Kernel 6.17.9+deb14-amd64 | Mesa 25.2.6-1 | Open RC 0.63 | MSI G2730QPF 2560*1440 @ 165Hz | Proton 9.0-4 »

AlexMF6 6/10

« Very uninspired, probably Dontnod's worst game. The story is very typical, and what's supposed to be the big plot twist ends up being very meh. Furthermore, some of the characters seemed unrealistic given the situation. »

MzK 4/10

« Vakit kaybı bir yapımdı ne yazık ki. Grafik hariç iyi bir yanı yok oyunun. Hikaye desen ortalama altı, oynanış hak getire zaten. »

SilverLake72 5/10

« A story that starts with an interesting premise but is soon diluted in a rushed and uninteresting progress full of clichés, its mechanics are based on looking for white dots on the screen until you get them all to continue. It leaves you with the feeling that it could have been a much better game than the final product. »

gameking 5/10

« This is a not feels like a game. It is like a movie. You can't do almost anything. Just walk and click things. The story is very basic and some scenes are tooo long. »

kibasnowpaw 8/10

« I really like it. The story was excellent and straightforward, with choices that changed the outcome: good animations, charterer building, and good game mechanics. This game reminds me a lot about Heavy Rain. It's not too long, about 5 hours of gameplay, give and take on how fast you read and choose to go through the game. The ending was excellent, and overall a pretty good game. »

Mehrshad_MB 7/10

« First of all the game has changed a lot since first trailer and I'm really glad they changed it! Twin Mirror probably has the best graphics and character design amongst the games I've played. The game was incredibly optimized for this level of graphics and it's really admirable. Great story, perfect music, beautiful environment, details that every single character... all of them were excellent. Though I can't say the same for gameplay; it was just another walking simulator. Specially a 'slow-paced walking' simulator! Some choices did affect the ending but most of them were simply a choice-illusion. Endings could be better; Actually the ending I got was very disappointing. Whole the game's point was to discover who's behind all this, and when we finally discovered (guessable from the beginning), everything ended with a single cutscene! At last I have to say that it's a good game and definitely an under-rated one. (December 2021 - January 2022) »

sarmisak 9/10

« interaction is limited but beautiful and coherent story. especially the mind palace is interesting »

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation  *: Windows 7 ou supérieur (système d'exploitation 64 bits requis)Processeur : Intel Core i3 2100 ou AMD Phenom X4 945Mémoire vive : 4 GB de mémoireGraphiques : AMD Radeon HD7790 ou Nvidia GeForce GTX 750DirectX : Version 11Espace disque : 30 GB d'espace disque disponible

Jeux similaires