Tales of the Abyss
Tales of the Abyss
Sorti le 15 décembre 2005 sur PlayStation 2, Tales of the Abyss est un jeu de rôle développé par le Namco Tales Studio et édité par Bandai Namco Entertainment. Cet opus de la série Tales se distingue par l'introduction d'un système de combat en libre déplacement, une première pour la franchise qui permet aux joueurs de se mouvoir n'importe où sur le champ de bataille et apporte une nouvelle profondeur aux affrontements réputés pour leur intensité.
L'intrigue suit Luke fon Fabre, un jeune aristocrate revenu au sein de sa famille après sept ans d'enlèvement, sans aucun souvenir de son passé. Propulsé dans le monde extérieur, il se trouve mêlé aux machinations de l'Ordre de Lorelei et des Chevaliers de l'Oracle, gardiens de la prophétie connue sous le nom du Score. Le récit explore les thèmes de l'amitié et du sacrifice, les actions du protagoniste pouvant mener au salut ou à la perte du monde.
Côté accueil, la presse spécialisée a globalement salué la qualité de l'expérience. Games Master UK a qualifié le titre d'« excellent » capable de plonger le joueur dans son univers alléchant, tandis que Nintendo Gamer a souligné la beauté du jeu. L'agrégateur de notes Metacritic reflète un score moyen de 75,36. Parmi les joueurs, les avis divergent : si l'un d'eux loue le maintien du niveau de la franchise, une jouabilité solide et une histoire longue et intéressante au développement profond, un autre exprime un rejet vif du personnage principal, jugé insupportable au point de souhaiter sa mort.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« A simply excellent title that will draw you into its alluring world and keep you there. [Jan 2012, p.86] »
« A gorgeous title. [Christmas 2011, p.65] »
« Tales of the Abyss holds up surprisingly well on the 3DS, despite being a relatively conservative port of the original. And with the 3DS's small selection of RPGs, it's a must have, and a great entry point in the Tales series. »
« Tales of the Abyss is a completely straight port to the 3DS, with limited 3D included in a haphazard manner and no additions to the base game. However, when the base game is one of the best the series has to offer minus the technical problems that bogged it down during its initial release, it's hard to make too many complaints. »
« The world of Luke and his friends seems to be small at first. But it offers a lot of secrets and adventures. Most of the dialogues convince and progress the story, and the likeable characters know how to entertain. »
« While the story and characters are somewhat lacking, Tales of the Abyss stands tall due to its superb battle system. [June 2012] »
« Tales of the Abyss 3DS takes the original release and betters it, with great RPG action on-the-go. »
« The expanded cast and the tactical battles more than make up for the few visual mishaps. Tales of The Abyss is a joy to play. »
Avis des Joueurs (Metacritic)
« Just wanted my character to die. Most annoying little ****. Stop making my main characters complete ****. »
« Tales of the Abyss mantiene el nivel al que nos tiene acostumbrados la franquicia. Buena jugabilidad y una historia larga e interesante, conun profundo desarrollo de los personajes, giros inesperados y muchas cosas que hacer. En lo personal, la temática de la historia me atrae menos que en otros de mis Tales of preferidos, y es una saga que disfruto más en consola de sobremesa. Aún así, gran rpg, totalmente recomendable. »
« I really wanted to love this game, but after much endurance, I quit after 18 hours. And trust me, I am NOT one to just give up on a game easily. Everything just felt mediocre. I thought the graphics were terrible (I played on a 2DS XL). Most of what promotes the drive to search rooms in a JRPG is the prospect of finding items/loot or someone to talk to, but I feel like I wandered through a million empty rooms with nothing in them. The battle system felt weak, just a button masher (slight team management as far as items/healing). Speaking of items, there were a ton, but I never used anything more than Apple or Orange Gels. Truth be told, I should have just bumped up the difficulty to Hard, maybe it would've provided more of a challenge. Some positives, however, great voice acting across the board along with good characters. The story was a mix. On the one hand, I did like it, it did a good job of creating intrigue. But then on the other hand, it felt too political, and many times I was like, where is this even going?! Granted, the game came out in 2005. But overall, just left a bad taste in my mouth, and it was my first Tales game, so I'm not exactly thrilled to try another one (I already own Vesperia on Switch). »
« Um dos melhores jogos que eu já joguei, simplismente sensacional, zerei mais de uma vez, pena que não saiu para PC. »
« The combat is the same of other "Tales of" games, being a positive point of the game. The plot although good, has terrible pacing making the game drag for a long time. The protagonist is the worst part of the game being boring and irritating. I've almost given up playing it instantly but I had just too much free time so I forced myself to finish it. »
« **** Higuchi, I'm sorry dude, you should absolutely not direct games I played the game for 31 hours and I'm not even remotely interested in what is happening. Every conflict is resolved absolutely randomly. There is ALWAYS some CONVENIENT coincidence happening that solves the problem that the characters are having. No moral, no risk, no danger ever surrounds your party. Every single character is driven by guilt and they all tell each other "don't be so hard on yourself. Basically, every single character has the same dialogue in regard to morals. How cheap is that??? The backtracking in the game is beyond rational. The game even sometimes offers you to teleport you to the location because it knows how bad the backtracking is. Thank you? I guess? No. Pacing is abnormally bad. Something interesting happens every 10 hours. The rest of your time you spend running from point A to point B. Then to C. Then to D. Then to A. To B. To A. To A.b. . To C. To A. To E. To B. It's Fun... Not worth your time. THE POSITIVE: -Combat is okay, with skills that you learn...more or less random. There's a system to it, but it's meh. -Equipment is fun to get but most of it is just bought from a vendor. -Puzzles are kinda fun. More fun than the story -Voice acting is on point That's it. VERDICT: The game has ZERO respect for your time and expects you to play it like it's your job. The traces of the story that you get are very unfulfilling that come to a consensus every 10 hours, which isn't very spectacular in the first place. The voice acting is nice, but given the below amateur level writing, pretty wasted. The combat is kinda nice, but it's NOT "I'd play that for 50+ hours nice". A great prologue that leads to a very disappointing rest of the game. »
« This was my first Tales game that I literally only bought because I thought it had a cool cover and saw it preowned at GameStop. I'm so happy I bought this game. The characters are fantastic, the story is engaging and always has some twist. It still amazes me that this is so underrated in terms of "Tales" games. If you haven't played it yet, just do it. I never played it on the PS2, but with the ease of being able to play it on the go with the 3ds, you can't go wrong with this port. »
« Excellent entry of the tales series, and a must have for any rpg fan. Great story, great characters (Jade is one of my top favorite tales of characters) and a fun and intriguing battle system. »