Darkstone
Darkstone
Darkstone, développé par Delphine Software et édité par Gathering of Developers, Take-Two Interactive et Electronic Arts, est un jeu de rôle sorti le 31 juillet 1999 sur PC et PlayStation. Le titre place le joueur face aux agissements de Lord Draak, dont les sbires répandent le chaos dans la région d'Uma, tandis que le maléfique Draak, allié à la Mort, détruit tout sur son passage et contraint l'aventurier à explorer d'immenses forteresses pour retrouver les sept cristaux légendaires. Le jeu propose huit personnages répartis en quatre classes, guerrier, magicien, voleur et moine, ainsi que des donjons, quêtes et objets générés aléatoirement, un mode coopératif pour trois compagnons, plus de trente armes et trente-deux sorts au sein de trente-deux environnements. La durée de la campagne principale est estimée à seize heures et demie, et à dix-huit heures et demie pour une partie complétiste. Protégé par la gestion des droits numériques SafeDisc, il est proposé au prix de 4,99 euros et affiche une note moyenne agrégée de 67,78.
La presse a salué son rapport qualité-prix, PSX Nation évoquant « le meilleur jeu sorti sur PS One depuis un moment » au tarif de 9,99 dollars et Daily Radar jugeant qu'il offrait « beaucoup de bang for the buck ». Certains joueurs sur Metacritic regrettent un manque de variation dans les donjons et une histoire répétitive, tout en reconnaissant un titre solide et agréable pour un RPG occidental rare sur 32 bits, et un utilisateur de Steam a relancé le jeu par nostalgie en le comparant à « rouvrir une vieille boîte à souvenirs ».
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« With a price tag of $9.99, Take 2 has the best game released for the PS One in quite sometime. Even at a higher price this title could compete for fans who love fantasy, dungeon, gauntlet type play. »
« We can think of plenty of ways to blow a Benjamin, but few would offer quite as much bang for the buck. »
« Worth checking out simply for its quirky faux contemporary rock theme song. »
« Pretty much a Diablo clone with so-so graphics, but a solid action/RPG. [Mar 2002, p.34] »
« Anybody who liked "Diablo" or anything else in the realm of dungeon-hack RPGs should be able to get their pocket-change's worth out of it. Fans of traditional console RPGs are warned that they'll probably detest the presentation and near-lack of story, though. »
« The dated graphics and the lack of any kind of two-player mode also detract from the otherwise attractive package. However, with all the character options and its nearly infinite replayability, Darkstone makes an excellent case for making a modest $10 investment. »
« If video games were breakfast cereal, Darkstone lurks below Malt-O-Meal. »
« The game's graphics are murky, blocky, and uninspired, while the soundtrack, filled with monster groans and quiet music, is just as bad. Controls are thumb-numbing and plain. »
Avis des Joueurs (Metacritic)
« Not a bad game. Actually pretty addicting and can be fun at points. But it does go on for a while without having that much variation in the dungeons, the story doesn't feel particularly well defined, and... there's an exploit where you can get infinite money by buying and selling clubs, if I remember properly. »
« As long as you're not expecting something similar to Skyrim or The Witcher 3, Darkstone is a solid, enjoyable game. Western RPGs are extremely rare on 32-bit systems, and Darkstone is probably your best choice, though it's certainly not much. »
« Хорошая РПГ! Затягивает, но в свое время так и не смог дойти до конца на первой PS, но игра в те года заслуживала внимания 7/10 »
« A below average dungeon crawler, think a poor man's Diablo. Considering the game came out after the likes of Vagrant Story, Chrono Cross, FF7/8/9, the graphics are lacklustre, which doesn't altogether bother me, but there was little to no plot to take my mind off this. I also remember having to push the contrast on my screen to maximum as the lighting effects were abysmal, I couldn't make anything out. The controls are poor, the camera is awful, load times were excessive, music (what music) and gameplay was just constantly press the hit button. If you prefer hack and slash games with limited story, by all means give this a shot. »
« As always, I begin my reviews by explaining that I only provide a user review if I feel the critic reviews are not justified. I am in no way a professional, but the fact that I am here conveys my utter disappointment with some of these individuals who call themselves "professional critics", and have failed to provide a solid review to answer what is most important to gaming consumers: if this game worth your money. Dark Stone is by far worth the $10 price tag it originally retailed for. Years past, the game has either increased or decreased in value, but not by much. The gameplay is similar to that of Diablo 1 & 2. If you enjoyed either of these games, you will appreciate Dark Stone. The graphics are blocky and uninspired, but gets the job done. Either playing on a PS1, PS2, or even PS3 (with smoothing on), the graphics never distract from gameplay. The sounds are "B movie" quality, as in, you either laugh at, or take it as it is. The music is simplistic and fits the atmosphere well. The "village theme" is a full track with vocals and is quite nice. The main draw is the gameplay. You are never lost and know exactly what you have to do. As you move around the multi-area overworld, you will find caves and dungeons that lead into mazes of multiple floors. Each floor is considered a "level", and you will soon learn the pacing of the game as you discover the next stage. As you explore, your map will be filled with areas you have visited, so for those of you who love dungeon crawling (aka, Diablo, Champions of Norrath, etc), you'll love searching every room of every floor of every dungeon of every overworld area. As your inventory begins to fill up, you can use scrolls/magic to open a portal which brings you back to the village, enabling you to trade/buy/sell/identify/upgrade equipment. The most enjoyable aspect of the game are the rewards, like any Zelda game when you find a new item or heart piece. Dark Stone is filled with items, magical spells and skills hidden in every corner, and you never feel that going out of your way was a waste of time. Again, this game feels rewarding. As you complete your first multi-floored dungeon, you collect a crystal. You require 7 crystals in all. Go back to the overworld and visit the next area to help more NPCs. Sound familiar? This is a textbook RPG, and if that's what you're looking for, $10 is a great price for hours of enjoyment. »