Sonic Rush

76 /100
15 novembre 2005

Sonic Rush, développé par Sonic Team et édité par Sega, est sorti le 15 novembre 2005 sur Nintendo DS. Ce jeu de plateforme en 2.5D introduit Blaze the Cat, une princesse antisociale d'une dimension parallèle venue retrouver les sept Sol Emeralds volées par Dr. Eggman, aux côtés de Sonic qui poursuit de son côté la collecte des Chaos Emeralds. Conçu comme un side-scroller utilisant les deux écrans de la console pour des sauts et plongées étendus, il offre la possibilité de jouer soit avec Sonic soit avec Blaze et inclut certains modes avec support du stylet. Il s'agit du premier opus de la série à mêler environnements 2D et modèles 3D, avant de recevoir une suite intitulée Sonic Rush Adventure en 2007.

Gameplay de Sonic Rush

L'accueil critique a été globalement positif, la presse saluant la qualité du titre : Games Radar a ainsi écrit que Sega n'avait pas précipité la conception de ce « glorious game », tandis que Play Magazine y voyait enfin l'« epiphany » attendue de la série. Certains joueurs sur Metacritic ont en revanche exprimé leur déception, l'un qualifiant le jeu d'« uninteresting and not fun », quand un autre a au contraire vanté un titre « probablement le plus frenétique et satisfaisant » de la franchise. L'évaluation agrégée du jeu s'établit à 75,56.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Games Radar 100/100

« Sonic may be in a rush, but Sega clearly wasn't when they crafted this glorious game. [NGC Pocket] »

Play Magazine 95/100

« That Sonic epiphany we've been waiting for all these years has finally arrived. [Dec 2005, p.70] »

Digital Entertainment News 92/100

« One of the few DS games that not only takes advantage of the platform but doesn’t try to shoehorn in use of every feature as well as having great gameplay. »

Gaming Age 91/100

« Not only is the game very polished and extremely fun to play, it doesn't abuse the DS by trying to take advantage of all of its features. »

GameShark 91/100

« Sonic Rush pays tribute to the original game but also adds some welcome new features that really make this game more enjoyable than ever. »

GameBrink 91/100

« Overall in terms of game play Sonic Rush offers great Sonic game play with evolutionary changes that really were needed to make the series feel fresh again. »

IGN 90/100

« An extremely polished DS title. It does a great job offering a fantastic, energetic old-school challenge that keeps the classic gaming style alive. »

NintendoWorldReport 90/100

« Sonic Rush is an excellent pick-up-and-play title that's as addictive as any in the series, and has better graphics, sound, and presentation than any title before it. »

Avis des Joueurs (Metacritic)

KrashTheBot 3/10

« Uninteresting and not fun, I’m definitely in the minority here but I did not had a good time with this game. »

luigymonsores 9/10

« Se Sonic significa velocidade, esse é o título mais fiel da série. Sonic Rush é provavelmente o jogo mais frenético e satisfatório da franquia, levando o conceito de velocidade tão sério ao ponto de introduzir pela primeira vez o Boost! E pra quem entende da franquia sabe o quanto isso foi significante em. Seu level design é simplesmente genial, cada nível um estilo único, com seções maravilhosas que usufruem perfeitamente da tela do DS, passar por cada nível dessem alta velocidade, seja com o boost, seja usando o spin dash, fazendo manobras por qualquer cantos é algo fenomenal, até o special stage aqui é excelente, não deixando a desejar em nada e o mesmo pode ser dito para os chefes que estão também com a criatividade em dia, o mais legal é que esse jogo por inteiro é bem desafiador em um nível saudável, porque o quão massa são essas mecânicas, não, tá, escrito, nem com fator replay você vai sofrer nesse jogo, porque ele te incentiva a jogar duas carreiras diferente, uma com o consagrado Sonic e outra com peak Blaze!A experiência fica ainda melhor por conta das música que pelo amor de Deus, são o tempero do jogo, todas as música fazem um adrenalina imensa circular no seu sangue, se existisse um 11° mandamento, seria jogar esse jogo com o volume no talo e não tem jeito, falta pouco pra isso aqui ser meu jogo 2D favorito da franquia. »

SonicSweeps79 9/10

« Sonic Rush represents a bold and successful reimagining of the 2D Sonic formula, serving as a high-speed bridge between the classic era and the modern "Boost" style. By fully embracing the hardware capabilities of the Nintendo DS, it delivers an experience that feels expansive, frantic, and incredibly polished. The most immediate triumph is the dual-screen integration; the game treats the two displays as a single, towering vertical canvas. This allows for massive loops, steep drops, and soaring jumps that make the world feel significantly larger than any handheld platformer that came before it. »

High_Cream 8/10

« Blaze The Cat is pretty dope, i rate it cat/nip, Blaze The Cat is pretty dope, play Rush »

StarTeam 9/10

« Sonic Rush for the Nintendo DS, is a very good start to the Boost Formula, has very good, energetic and funky music (props to Hideki Naganuma), Gameplay feels very balanced and the story focuses on different personalities of both Sonic and Blaze, while focusing a bit of friendship and hope as well. »

Scarpa_64 10/10

« do i need to say something? is sonic rush, is perfect, the best sonic game and one of the best games on the DS, my favorite game console »

RisingPhoenix69 10/10

« I liked this one. Blaze is universally appealing and breedable. Even though she's a tired cliche that's been done a million times already. It's just a good cliche. »

Red9ine 9/10

« Continuing an ever-exciting run of handheld games, Sonic Rush was the first Sonic outing on the DS and did just about everything it needed to. Though many found the level design and visuals lacking, it made up for it with everything else. The soundtrack is totally unique for most video games, yet still just as utterly iconic as the best Sonic entries; the action has oomph and style, the DS' hardware had some cool complementary elements, and the story was probably the last we ever got for actual character development in a good Sonic game. Blaze was such an interesting character that they forcibly brought her back many times even though it never ever made sense, given her backstory. If you're a gamer, I think you'd find it hard not to find some enjoyment in this game- truer to its roots as an edgy 90s rodent mascot action game than arguably even the original games were; and if you're already a Sonic fan, it's unmissable. »

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