Sonic Battle
Sonic Battle
Description (IGDB)
Sonic and pals are gearing up for some brawling action! Fight as one of nine characters including Sonic, Tails and Shadow! Knock 'em dead with special attacks and team-based assaults. Create and train fighting partner for 2-on-2 battles. Duke it out with your friends in 4 player battles. It is the second fighting game in the Sonic the Hedgehog series, the first being Sonic the Fighters. It is also the first Sonic fighting game to be on a handheld.
Histoire (IGDB)
Many years ago, a sentient weapon was created by an ancient civilization. After being lost for millennia, the weapon, known as the Gizoid, was unearthed and researched by Professor Gerald Robotnik. It remained dormant for another half century before being discovered by, of all people, Gerald's grandson, Dr. Eggman. Frustrated at his inability to get the dormant Gizoid to work properly, Eggman dumped it at Emerald Beach where it was found once more, this time by Sonic the Hedgehog. Sonic names the Gizoid "Emerl", who gets wrapped up in the affairs of Sonic's friends, both allies and rivals. Through his encounters with Sonic, Tails, Knuckles, Amy, Cream, Gamma, Rouge, and Shadow, Emerl turns from a soulless robot into a fun-loving mech with personality traits from all of those he had met. But while the gang is having fun raising their new mechanical friend, there are those who recognize Emerl's true power. Now that Emerl is working again, Eggman has his eye on it, Rouge wants to turn it into a master thief, and Shadow feels that, despite Sonic's efforts to humanize him, Emerl is still a weapon of mass destruction.
Description en cours d'enrichissement.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« A charming game with a riveting plot and, most of all, a fun and challenging engine at heart. »
« Stuffed with enough game modes and options to make many console fighting games jealous. [Spring 2004, p.46] »
« It offers up quite an astounding amount of depth for such a pint sized fighting game and allows for some truly exciting multiplayer madness. »
« Not only does this game offer probably the best multiplayer Game Boy experience since "The Legend of Zelda: Four Swords," but the story mode, challenge mode, and excellent gameplay make it a great single player experience as well. »
« The fighting constantly evolves and always has an angle beyond mere versus encounters. [Mar 2004, p.72] »
« It does try hard to be what Smash Bros. is, and even though the game doesn't quite reach the same status Nintendo and HAL created for the Nintendo consoles, Sonic Battle has enough stuff to make it one of the top original fighters on the Game Boy Advance system. »
« A fun game to bash around with, and it's one of the best Sonic offshoots the series has seen so far. If you can get over the odd balance, you'll find that it's also one of the best pick-up-and-play fighters on the GBA, too. »
« Even though the controls are tight and responsive, you’ll be left wondering why your character didn’t pull off a move that you entered. Button mashing will probably work fine for most players, instead of trying to work on a particular move. »
Avis des Joueurs (Metacritic)
« Massively underrated game. The gameplay is so much fun and the story is surprisingly good. It still hold up in my opinion. The only thing keeping this game from being a 10 are the repetitive filler battles all throughout the story. »
« Sonic Battle is frequently celebrated as one of the most unique and ambitious spin-offs in the franchise, offering a surprisingly deep experience for a Game Boy Advance title. At its core, the game departs from traditional platforming to deliver a fast-paced, isometric 3D arena fighter that feels like a portable blend of Power Stone and Super Smash Bros. The combat is snappy and accessible, utilizing a simple control scheme that remains satisfying thanks to the "Ichikoro" gauge, which allows for tactical instant KOs once fully charged. Visually, the game is a standout for the era, featuring a distinct, edgy art style and fluid character animations that push the handheld's hardware to its limits. The true heart of the experience lies in its narrative and the "Build-A-Bot" customization of the main character, Emerl. The story is widely regarded as one of the most emotional and well-developed plots in the Sonic canon, moving beyond the typical hero-versus-villain tropes to explore themes of identity and friendship through different character perspectives. As you progress, Emerl learns and mimics the moves of the rest of the cast, allowing you to create a completely bespoke fighting style by mixing and matching various ground, air, and special attacks. This level of personalization, combined with a stellar soundtrack and robust multiplayer options, makes Sonic Battle a cult classic that remains a high point for the series on handheld platforms. »
« Leafen yapping just to be yapping. The game is nowhere near a 3. Please do yourself a favor and enjoy this great GBA game »
« Геймплей, история и вообщем вся игра тем более для GBA была сделана на высшем уровне! По истину могу это назвать одной из лучших игр выходивших на Адвансе, а из Сониковских там тем более. Игра хоть и не идеальная в лице рандомности многих аспектов, как умения для Эмерла, но даже так это не скажу, что по личному опыту уж сильно мешает прогрессии, и прохождению в целом, а со сложными моментами надо просто приноровиться поняв патерны соперников. Идея с боями в 3д пространстве со смешиванием геймплейных элементов Файтингом, Бит и Мапом и прочего так вообще сносит крышу! По началу дизоринтирует, но со временем привыкаешь к такой перспективе и никаких проблем не возникает, а по истории скажу лишь то, что она подходит вселенной ежа, незамысловатая, но наблюдать за её продвижением и предысториями некоторых персонажей всё-же интересно. Могу напоследок упомянуть саундтрек и арт дизайн что имеет в себе угловатый стиль, что по мне очень подходит игре и я бы хотел вновь увидеть подобное где-то ещё, ну и звуки с треками кои переполнены всякими острыми но приятными на слух сэмплами. В итоге скажу лишь то, что игра довольно интересная и рекомендовать к прохождению я её могу, очень хотелось-бы увидеть ещё одну подобную игру, даже без контекста синего ежа, твёрдая 9-ка. »
« I feel like everyone else is just blinded by nostalgia. Do yourself a service and avoid this aggressively mid yet very frustraiting game. It takes too long before you're not way too handicapped to do anything, and by the time you get some upgrades the game finds other ways to piss you off. »
« [SPOILER ALERT: This review contains spoilers.] »
« It is a weird game but it's actually very fun. The story and the art style are the things that i like the most. This game is living proof that we need a Sonic fighting game with modern graphics and controls. »
« A surprisingly deep and interesting Sonic game that throws a wrench in what one might expect from a Sonic game. While certainly full of arbitrary 'padding' (and unnecessarily lengthy as a consequence), the gameplay is above average for what could be reasonably expected of a fighting game on the GBA, and plays like an isometric Smash Bros. game with some light role-playing mechanics. While not necessarily excellent and occasionally frustrating, Sonic Battle is a reasonably enjoyable fighting game that inches towards excellence, but reaches something just shy of it. »