Pillars of Eternity II: Deadfire
PlayStation 4
87

Pillars of Eternity II: Deadfire

08 MAI 2018
Aventure, Jeu de rôle (RPG)
Éditeur
Moteur
Prix indicatif
19.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 41½ Hoursh
Complétion (100%) : 98½ Hoursh
Notes des critiques
Opencritic : 89/100
Metacritic : 88/100
Igdb : 85/100

Pillars of Eternity II: Deadfire

87 /100
08 mai 2018 41½ Hoursh

Pillars of Eternity II: Deadfire, développé par Obsidian Entertainment et édité par Versus Evil, est sorti le 8 mai 2018 sur PC, PlayStation 4, Mac, Nintendo Switch, Xbox One et Linux. Ce jeu de rôle et d'aventure, réalisé avec le moteur Unity, constitue la suite du titre récompensé Pillars of Eternity et propose de poursuivre un dieu rebelle à travers l'archipel inexploré de Deadfire à bord de son propre navire. Le joueur incarne un personnage dont la forteresse de Caed Nua a été détruite par le dieu Eothas, et doit traverser une région composée d'îles tropicales et désertiques afin d'obtenir des réponses qui pourraient bouleverser mortels et divinités. Le titre offre une personnalisation poussée des personnages, la constitution d'une équipe de sept compagnons et une exploration maritime libre, avec un temps de jeu principal estimé à quarante et une heures et demi et près de quatre-vingt-dix-huit heures pour une partie complétionniste. Disponible à 19,99 euros, le jeu a reçu un accueil critique favorable, avec un score de 88 sur Metacritic et de 89 sur OpenCritic. La presse a salué un « excellent titre » offrant des centaines d'heures de jeu selon Windows Central, tandis que certains joueurs évoquent un « chef-d'œuvre de narration » et d'autres jugent le titre « incroyable comme d'habitude ».

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

MMORPG.com 100/100

« If you’re looking for the next, and perhaps greatest, grand cRPG; if you’re aching for an epic single player adventure; if you’re seeking a setting outside the norm; if you’re hoping for a story that takes you in and hangs on, Pillars of Eternity II: Deadfire fills the bill. It is something special, something you’ll want to play again and again and is a game that will undoubtedly be remembered as one of the genre’s best. »

Windows Central 100/100

« Pillars of Eternity II: Deadfire is an amazing game. Obsidian has gifted the already cluttered RPG genre with an excellent title that offers hundreds of hours worth of gameplay. Puzzles, ship combat, side quests, exploration, and other activities keep you occupied along the way. »

GameWatcher 100/100

« Pillars of Eternity 2: Deadfire is as close to the perfect RPG as one can get. The fantastic setting, grand story, exceptional writing and voice acting, engaging combat all coalesce into an exemplar of its kind. This is the game that sets the bar. This is the game that needs to be aspired to. »

GameSpace 98/100

« Pillars of Eternity 2: Deadfire has taken Obsidian’s formula of success and brought it to the new heights. Complex and life-like fully narrated companions, wonderfully deep systems, epic story involving gods and mortals and the atmospheric soundtracks will swipe you off your feet right into the world of Eora. The developers have also already shared their plans for the post-launch content that will include three major story-driven DLCs, ensuring that you will not run out of things to do in PoE2 for a long time to come. »

CGMagazine 95/100

« Pillars of Eternity II: Deadfire is a sequel that surpasses the original in nearly every way, and is an RPG that should not be missed. »

Worth Playing 95/100

« Deadfire feels like the game of my dreams. It features an epic story that still manages to feel personal, with the right amount of humor and the occasional eerie atmosphere. Also pirates. It should feel scattered, but it takes the best parts of the settings and blends them into something new. »

GRYOnline.pl 95/100

« Pillars of Eternity II: Deadfire mixes the classic epic feel from Baldur's Gate 2 with freedom of exploration from Fallout, and still offers a modern and surprising story and a great set of characters. Pretty much every element of the game has been improved. All hail the new king of classic RPGs! »

3DJuegos 95/100

« Pillars of Eternity II: Deadfire is one of the best modern RPGs on PC. Obsidian's new video game is an amazing adventure with a brilliant writing, deep combat and amazing atmosphere. »

Avis des Joueurs (Metacritic)

Guisa 10/10

« Every choice echoes louder when the world is already listening. Pillars of Eternity II Deadfire takes everything the first game built and opens it up in a way that feels both ambitious and refreshing. Instead of being confined to a more traditional structure, this time the adventure unfolds across a vast archipelago, giving you the freedom to explore, discover and shape your journey at your own pace. The shift to a more open structure works incredibly well. Sailing from island to island creates a strong sense of adventure, and each location feels distinct, with its own stories, cultures and conflicts. The world feels alive in a way that constantly rewards curiosity, whether you are chasing the main objective or simply getting lost in side quests and unexpected encounters. Narratively, Deadfire continues to lean into complex themes, but presents them with more confidence and clarity. The story feels more dynamic, reacting to your decisions in ways that make your role in the world feel significant. Factions play a big part here, and choosing who to support is rarely simple. There is a constant sense that every decision carries weight, even when there is no perfect outcome. Companions once again stand out as one of the game’s strongest elements. They are well written, expressive and often challenge your perspective, making conversations feel meaningful rather than just functional. Their personal stories unfold naturally as you travel together, adding emotional depth to the broader narrative. Combat builds on the foundation of the first game, offering both the classic real-time with pause system and a turn-based option. This flexibility makes the experience more accessible without sacrificing depth. Encounters are tactical and rewarding, encouraging you to experiment with different party setups and strategies. Visually, the game takes a noticeable step forward. The environments are vibrant and detailed, capturing the beauty and danger of the Deadfire region. Combined with a strong soundtrack and excellent voice work, the presentation helps bring the world to life in a way that feels immersive from start to finish. What really defines Deadfire is its sense of freedom. You are not just following a path, you are carving your own. Whether you focus on exploration, politics, combat or storytelling, the game supports your choices and adapts around them. Pillars of Eternity II Deadfire is a confident, expansive RPG that respects the player’s intelligence and curiosity. It refines what came before while embracing a broader sense of adventure, resulting in a journey that feels personal, engaging and consistently rewarding. »

User-01 10/10

« A masterpiece of storytelling, deep choices, stunning visuals, and complex mechanics that elevate the RPG genre to new heights. »

chumpwithnoname 9/10

« Woke slop. Good boss women are in power. Stupid men are baaaad. POC everywhere, you can't escape them being the majority. Nobody gives a damn about you being a LORD of Cad Nua, some random commoners will give you obligatory stupid quests like save my baby or something - who cares, I'm the lord chosen by gods on a mission to save the Eora. To hell with your baby! Cringe millenial jokes, cringe millenial characters. POE 1 was 6/10, this is straight 0/10. From the first minutes of this garbage you can see there is no Chris Avellone in Obsidian anymore. »

Prellwurst 9/10

« up to date this game is the closest to the experience I had when playing the stellar masterpiece BG 2 (+TOB) was »

Avfan 6/10

« I was very into the gameplay but after 30 h it was getting more and more boring. PoE 1 was super entertaining but this game was not this great :/ you need to invest a lot of time to progress and to be able to finish this game, en even though I had max level possible some of the last fights were unbearable and hard to finish. The story and dialogues are a bit boring and had to skip. Lots of locations and enemies do not make sense. I invested 100 h and finished it but it was not really entertaining from a certain point. »

VitorCamini 1/10

« Por favor não comprem, Joga Pathfinder o primeiro 10 vezes melhor, acho desrespeito entregar um game tão bugado e vender. A batalha naval do game foi feito com o codigo enfiado no c# do designer, tem plataforma no barco feito de qualquer jeito. O Jogo è cheio de Bugs. Os Boss do game é totalmente sem noção, subir o nível de dificuldade é uma masturbação de um game sem critério, não tem estratégia nenhuma força bruta e critico. Falta de Critério mesmo. Quando O pessoal não sabe o que está fazendo em um game de rpg é assim, rídiculo e ficam se achando. Mas tem pontos positivos no game a Historia boa, não é do nível do pathfinder 1 e outros pontos são bons. Pena que tantas cagadas estragam uma obra inteira, nem parece a A Obsidian Entertainment desenvolveu Fallout: New Vegas (2010) em apenas 18 meses, deve ter sido totalmente outra equipe apesar do mesmo nível de bugs. O Game flutua entre um game 8,5 e 3 tendo pontos muito positivos quanto negativos. ---{ Gráficos }---☐ Bom ---{ Jogabilidade }---☐ Bom para categoria ---{ Áudio }---☐ Muito bom ---{ Público }---☐ Adultos a infantil ---{ Requisitos do PC }---☐ Batata ---{ Tamanho do Jogo }---☐ À moda antiga ---{ Dificuldade }---☐ cérebro pouco ---{ Moer }---☐ Nível de dificuldade médio / mas os níveis altos são um saco ---{ História }---☐ Adorável só que sem muito carisma ---{ Hora do Jogo }---☐ Long / media ---{ Preço }---☐ Se você ainda tiver algum dinheiro sobrando ---{ Bugs }---☐ O jogo em si é um grande terrário para insetos---{ ? / 10 }---☐ 5,5 »

Sovereign98999 10/10

« I'll start by saying if I knew at the time of purchase how much I'd love this game I seriously would have been willing to pay 250$ for it. I'm a hardcore RPG and RTS fan and have been hooked on games like Baldur's Gate 2 (and now 3), Neverwinter Nights, and Rome Total War since I was 7 years old (yes, I absolutely loved and understood BG2 and RTW at 7 - I was an unusual kid (some may argue I still am, haha). Now, 20+ years later I find most games released just don't compare. Pillars of Eternity 1 and 2 are my absolute favorite gamer. The class system in Pillars 2 is so overwhelmingly satisfying, open, and diverse that I seriously wish they just continually released new content for this game. The expansions were phenomenal and I want more. It seriously broke my heart that this game did poorly financially for Obsidian. This game deserved the same level of success as Baldur's Gate 3. I personally feel if the average attention span was longer than 15 seconds, it would have. Yet Fortnight makes bank selling skins - it's amazing how unbelievably stupid people are. I am desperate to see other games come out that follow a similar class and character creation system and similar mechanics. The only reason this style of game is not extremely popular is the average person can not stay engaged the few hours it takes to really get good. BG3 did a phenomenal job of keeping people engaged until the game actually gets really fun. This game is as good or better if you simply endure the fairly slow start common to this genre. The game continually gets even better until you're out of content and angry for more. I've put at least 200 hours into this game as the game is long initially and extremely inviting to replays due to the extensive multi-classing system and large number of abilities and unique equipment. Endure the first couple hours and you'll cherish the next couple hundred. Aside from my desperation for more content I have nothing bad to say of this game, and I say a lot. »

Cacofonix 10/10

« Pillars of Eternity II: Deadfire takes everything great about the first game and cranks it up. The world is bigger, the story is bolder, and you’re now the captain of your own ship—literally sailing between islands and chasing down a rogue god. It’s awesome.Combat feels smoother and more customizable, with tons of class combos and party options. The voice acting and dialogue are top-notch, and the choices you make actually shape the story in real ways. Whether you're solving political conflicts or just exploring weird corners of the Deadfire Archipelago, it always feels like your **** setting is super refreshing too—pirates, ancient ruins, sea monsters—it’s a welcome change from the usual medieval vibe. If you’re into RPGs with deep mechanics, meaningful choices, and a ton of freedom, Deadfire is an easy recommend. Just be warned: you might not want to play anything else for a while. »

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation  *: Windows Vista 64-bit or newerProcesseur : Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73Mémoire vive : 4 GB de mémoireGraphiques : DirectX 11 CompatibleEspace disque : 45 GB d'espace disque disponibleCarte son : DirectX Compatible Sound Card

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