Brave Frontier RPG

03 juillet 2013

Brave Frontier RPG est un jeu de rôle (RPG) développé par Gumi et publié par 株式会社gumi, disponible sur Android et iOS depuis le 3 juillet 2013. Ce J-RPG de type collection permet de rassembler des centaines d'unités à faire évoluer et combattre pour découvrir l'histoire de Grand Gaia ou devenir le summoner le plus puissant. Le titre intègre du RNG et de la stratégie, exigeant de la patience pour franchir des centaines de niveaux, événements et épreuves afin d'obtenir les équipements et héros les plus puissants.

Sur le plan de l'accueil, Gamezebo a estimé que le jeu avait le cœur au bon endroit en aspirant à s'inscrire dans la lignée de séries comme Final Fantasy ou Xenoblade, tout en restant pris dans les paradigmes de plateforme connus. Parmi les joueurs interrogés sur Metacritic, l'un a qualifié les personnages de fantastiques et a apprécié l'histoire, regrettant seulement l'absence de langue italienne, tandis qu'un autre a exprimé que le titre, bon au départ, est devenu progressivement « pay to win », certaines missions devenant difficilement passables sans obtenir certaines unités.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Gamezebo 70/100

« It’s got its heart in the right place aspiring to be like the Final Fantasy or Xenoblade series, but it’s still caught up in the platform paradigms we know all too well. In other words, it’s fine for its time, just not timeless. »

Avis des Joueurs (Metacritic)

AlexWii3 10/10

« Fantastic, it have too fantastic charachters and Iove the story. The olny negative thing is there's no Italian language. »

SenseiMiguel 6/10

« A principio era bueno. Luego se puso mas pay to win. Ahora, es ya casi un pay to win... o sea, si no tienes X unidad no podras pasar algunas misiones. Asi porque si. Asi no funcionan los rpg. Se que es de estrategia, pero el RNG es ridiculo »

InsaneFalcon 0/10

« The reason I've given the game a 0 rating is because of how many times I've lost my account every time i reached level 115. I poured around 75$ worth of gems to each account as well. I contacted for help with my account ID and they were never able to resolve any of my problems with my accounts being wipped. »

Explodet 5/10

« It was fun when it was new, a game that combined mobile gaming with a jrpg. There was a bit of sttategy and balance. Fast forward and all they care about is money. There is a massive amount of power creep where units are easily replaced by superior new ones. This creates a push where people try to spend heavy real money to get that new overpowered unit who will be obsolete in a few months. Repeat forever. Also, the hard fights rely on cheap gimmicks where having those highly sought after units becomes mandatory. This game could have been good, instead they chose a quick buck. »

Mason220 10/10

« This game is amazing, stop being haters u scrubs. That is why i am level 199 because i am too mlg pro for your hater selves so go try a bottle of bleach you scrubs. »

Killbill8921 9/10

« This games is not the game for those who looking for quick and easy time. Brave Frontier is one of those games that for a free to play player, you need to invest time to get the game right on track. Beating epic bosses, going through vortex and attempt to capture new Heroes to be summoned. Despite its initial problem Gumi and Alim had stepped up to fix the problem and had provided generous amount of reward to the players, gems, free keys for vortex dungeon, free material units, even free Heroes if you archieve certain events. However all these is not achievable in just a few days, this is the kind of game that required the player to invest in their time building up your pitiful heroes made up of small slimes and grow into Heroes epic in power and design. You started off with very basic units, ya basic as hell, you are task to defeat the soul of Gaia. Capturing those tiny units and use them in hope you able to capture stronger units. Around autumn 2014, Gumi had updated the game to include daily task, which allows you to perform numerous missions to collect points, in which there are the cumulative reward and the trophy reward. Gems, helpful consumable and summon tickets are there for the taking if you are patient enough. It had the addictive gameplay that kept pulling me back. As I collected enough gems and summon tickets, I use them to summon the Rare Summon, and the event is Soul Bound Saga, both Ultor and Triton are beef enough heroes, after summoning a few unwanted(but actually very good heroes) I got them both. From a free to play player perspective, wow I feel real good about myself. Sure the luck and random number of god keep on taunting you, but Gumi at least make it possible to give you your first epic summon on your first try. This is the game where you need to play for a year to see your team becoming something of a monster. Pummeling bosses in one turn without a sweat, beating impossible bosses with the right team and ally, collecting more material to strengthen your new Heroes, capture more heroes and finally realized you need to spend a few gems to make spaces to repeat the addicting process above. I understand why games like Brave Frontier, Tower of Savior or Clash of Clans are able to keep their players beyond being called evil cash grab cheapskate, cause as they are required to maintain a huge server, they will reward players constantly to keep you happy, while most will be free to play, player will eventually play money to gain better rewards, however is a matter of luck and balance. I as a free to play players had created a team of Heroes that allow me to go through 126 win streak in an arena match until my team met their end against another free to play players(a friend of mine). Remember, this is not a game where reward comes instantaneously, you will be playing for sometime before seeing the gold chest unleashing rainbow unicorns and colorful ponies! But even if you start now, you still able to get the reward more easily compared to the previous years, better missions and more balance gameplay. »

xXFaisalXx 10/10

« great game eeeeeeeeeee eeeeeee ggggggggggg ggggggggggh hhhhhhhhhhhhh hhhhhhhhhhhhj jjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjj kkkkkkkkkkkkkkkkkkkk dddddddddddddd »

Tzivos 9/10

« I'm speaking from 4+ months of experience when I say that Brave Frontier is easily the best mobile RPG on the market. It's very fun and so easy to come back to, with a plethora of new content coming out each month, and the developers are some of the best I've seen, very quickly dealing with issues and helping and rewarding players to the best of their extent to make the game as appealing and fair as possible. I'll admit right now that yes, cash whales sometimes do have an advantage over normal players in the game, but those are cases where an event is happening, and a certain amount of players who gained the most points get special rewards, and in those cases, the cash whales simply keep using their money to keep playing the game until they're at the top. But those are the only cases where cash whales truly have a definitive advantage. The game itself is simple, but done incredibly well. The player is given a detailed and very helpful tutorial and a starting unit to start off, and from there, they're given gems to help them get units so start their adventure. To get new units that can't be normally acquired in quests, you have to use 5 gems - the in game paid currency - to summon one unit. The game has a huge plethora of units, so there's no specific guarantee of anything, and the developers host special events to give players better chances of getting certain units at certain times. Gems cost money, but can be earned otherwise. The player can earn gems by clearing full areas in the game's normal adventure, or by beating the last level of certain vortex dungeons, which are extra missions players can embark on to get specific items or units to help them get stronger. Now, people do say that cash whales have an advantage over normal players, but I can say from experience, that it is very far from the truth. Gems can be earned pretty quickly to start off, and gems are regularly given away in many different events. I've played the game for 4+ months, and I've spent less than $50 on the game, and I've reached the same heights as cash whales. The game's difficulty does increase as the player progresses, and it can be very difficult. When I first started, I had immense trouble, but when I discovered the metal parade - a special vortex dungeon that allows you to acquire special fusion units, which are used to level other units up, which immediately boosted my levels and my units' strength and forms, and I was instantly back in action, and better than ever. The special vortex missions and events help players to progress rather quickly, and as long as the player knows what to do, they'll have few real troubles. I can't give as good of an objective and properly structured review than other people, but I can give an honest opinion that's developed from months of experience, that this game is the best in its market and one of the best mobile games to this date, as well as future dates. It's immensely fun, easy to pick up, as fair as can be, challenging, colorful, and it is continuously growing and getting better. This game is a masterpiece of its kind. »

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