Beast of Reincarnation
PlayStation 5
74

Beast of Reincarnation

04 AOûT 2026
Aventure, Jeu de rôle (RPG)
Développeur
Éditeur
Prix indicatif
54.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 23 Hoursh
Complétion (100%) : 41½ Hoursh
Notes des critiques
Opencritic : 76/100
Metacritic : 72/100

Beast of Reincarnation

74 /100
04 août 2026 23 Hoursh

Beast of Reincarnation est un action-RPG développé par Game Freak et édité par Fictions, sorti le 4 août 2026 sur PlayStation 5, Windows et Xbox Series X|S. Propulsé par l'Unreal Engine 5, le titre propose une aventure solo dans un Japon post-apocalyptique situé en l'an 4026, où la nature a repris ses droits sur des terres désolées. L'intrigue suit Emma, une paria condamnée à l'exil, et Koo, un chien contaminé par un fléau mystérieux, dont le lien et les capacités évoluent au fil d'un périple ponctué de rencontres avec des boss aux pouvoirs uniques.

Gameplay de Beast of Reincarnation

Le système de combat repose sur la synergie entre les deux protagonistes : le joueur contrôle directement l'escrime d'Emma en temps réel tout en donnant des ordres à Koo selon une logique proche du tour par tour. Cette approche hybride permet d'alterner entre affrontements directs, furtivité ou attaques à distance, le tout personnalisable via des arbres de compétences, de l'équipement et des pierres spirituelles. Capturer les pouvoirs des boss vaincus constitue un axe de progression central pour venir à bout de la Bête de la réincarnation. La campagne principale demande environ vingt-trois heures, tandis qu'une complétion intégrale en requiert près de quarante-et-une, le jeu étant proposé à 54,99 euros.

Gameplay de Beast of Reincarnation

Côté réception, les agrégateurs de notes reflètent un accueil globalement favorable, avec un score de 72 sur Metacritic, 76 sur OpenCritic et une moyenne de 74. La presse spécialisée a salué l'originalité et le plaisir procuré par le système de combat, Vice soulignant un « mélange parfait » entre action en temps réel et mécaniques au tour par tour, tandis que GamesRadar+ a mis en avant un « excellent ARPG » au gameplay « ferme mais juste » offrant une grande liberté de construction de personnage. Du côté des joueurs, les avis sont plus contrastés : certains louent le design, les inspirations visuelles et la qualité du système de bataille, d'autres expriment un sentiment mitigé, notant des imperfections tout en recommandant l'expérience, et regrettent que la note globale ne reflète pas selon eux les qualités du titre.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Vice 95/100

« Beast of Reincarnation’s combat isn’t just innovative, it’s incredibly fun. It’s mix of real-time combat and turn-based action is a perfect blend. »

GamesRadar+ 90/100

« Beast of Reincarnation is a great ARPG, with firm but fair combat and wide scope for crafting a build to your tastes. Surprisingly, perhaps, it also has a deep and thoughtful story that it trusts you to dig into yourself. Let Game Freak henceforth be known as the Beast of Reincarnation studio. »

MeuPlayStation 89/100

« Beast of Reincarnation delivers a compelling action-adventure driven by an intriguing narrative, responsive combat, and a rewarding exploration system that consistently encourages players to venture off the beaten path. Character progression is tightly woven into exploration, while the game's atmosphere reinforces the mystery surrounding Emma's journey alongside her companion, Ko. Although it suffers from limited enemy variety, underwhelming boss encounters, and a handful of technical issues, Game Freak successfully establishes a new IP with a distinct identity and plenty of room to grow. »

TierraGamer 86/100

« Beast of Reincarnation stands out as a surprisingly strong action title from Game Freak, delivering challenging combat, rewarding progression, and an endearing protagonist duo. Although its narrative can feel convoluted and some boss encounters overstay their welcome, its dark world, imposing enemies, and the compelling bond between Emma and Koo make it a worthwhile experience for fans of the action genre. »

CGMagazine 85/100

« Beast of Reincarnation is a bold new step for Game Freak, delivering one of the best action games of the year, held back slightly by technical issues, including a camera that can be hard to tame. »

Gamers Heroes 85/100

« Featuring a rich world ripe for exploration and deep, impactful combat, Beast of Reincarnation is a fantastic action RPG worthy of all adventurers this summer. »

Indigo GEEK 85/100

« Beast of Reincarnation is a bold departure for Game Freak, blending Soulslike combat with tactical decision-making to create battles that are both engaging and rewarding. While its narrative and gameplay loop become repetitive over time, the game’s satisfying combat and sense of discovery make it an enjoyable experience that successfully showcases the studio’s willingness to explore new ideas. »

PSX Brasil 85/100

« Beast of Reincarnation is a great game and shines in its gameplay with its various combat options. The story isn't bad, but its unfolding is slow to the point of being boring. Some technical issues with the frame rate (which will probably be fixed with updates) are also apparent. Finally, the bosses are amazing, but there's a bit of unnecessary repetition of them throughout the journey. »

Avis des Joueurs (Metacritic)

Macandchesse 9/10

« I Love this game, great design with inspiration from princess mononoke , stellar blade , Nier ,.... the best part of the game is battlesystem and the world is great too. The storytelling have a little slow pacing and the graphics are not the best. »

Serifos 8/10

« What game did you play? It's really good. Try for yourself and don't listen to the users, or the media. »

weskergamer 7/10

« Oh, Game Freak. I was really excited for this game I even call off at work to play it day one and when I played it, already knowing the MC score, I LOVED IT. Not a perfect game AT ALL but the main thing for a video game is to be fun like Reggie used to say and to me it was. The Koo and Emma dynamic is great and adds a lot of combo potential that makes that every boss or enemy is like a roller coaster. I didn't have any graphic issues so to me everything was fluid. Outside of the gameplay I'll say that the art style and the character and enemies design is just amazing, one of the most beautiful games I've played. Some "ok" stuffs are the music which is good but unfortunately doesn't have a lot of different songs; and the story even though a little confusing was enjoyable. Only for these things the game would be a solid 8 but then you remember this is a Game Freak game. The cutscenes and animations are just horrible. Even though I understand Emma, a lot of the characters show little to no emotions when talking they all act like robots. Then the decisions to important parts on the story like Brad's message close to the end of game be shown as subtitles while playing makes no sense. The lack of polish that this game shows is just disappointing. Things like the camera not working properly sometimes, especially on big bosses. Talking about bosses, another big disappointing is that even though they look great, you end of fighting like 6 bosses the entire game, including the final boss, and all of them need to fight them from 5 to 10 times on some cases like Shidon. The game just wasn't ready to be release, and Game Freak for really needs a restructuration because this game shouldn't have release like this. Just because of all the issues I would give it a score of 5 or 6, but because I enjoy the battle system so much and the characters i bump it up a little to 7. Play this game on when it goes on sale please »

Marceloxdz 0/10

« Beast of Reincarnation — uma experiência extremamente medíocre Que jogo decepcionante. Beast of Reincarnation consegue transformar uma ideia que poderia ser interessante em uma experiência extremamente repetitiva e cansativa. Os inimigos parecem reciclados constantemente, os combates perdem a graça rapidamente e o jogo insiste em prolongar uma campanha que já deveria ter terminado muito antes. As cutscenes são outro problema enorme. Não poder pulá-las torna a experiência ainda mais agoniante, principalmente quando você já está cansado da história e só quer continuar jogando. É uma verdadeira inflação de conteúdo: poderes demais, itens demais, mecânicas demais e uma quantidade enorme de coisas praticamente inúteis, que parecem existir apenas para encher o jogo. E as conquistas são simplesmente horríveis. Em vez de incentivar o jogador a explorar e aproveitar o jogo, muitas parecem tarefas repetitivas e sem graça. Terminei o jogo extremamente agoniado e sinceramente enojado com a experiência. Foi um sofrimento chegar até os créditos. Para mim, é um exemplo de como colocar uma quantidade enorme de conteúdo não significa entregar um jogo bom. Minha opinião é extremamente negativa: um jogo medíocre, repetitivo, inchado e cansativo. Espero que o estúdio aprenda com esse desastre, porque lançar algo desse nível novamente seria difícil de justificar. »

Taux 0/10

« The lighting is driving me absolutely nuts. On the second level my character is basically a black silhouette and I can't see anything in the caves and outside is dark too. I was honestly having fun but the lighting issue might make me give up on this before finishing. I've tried multiple things to fix it and nothing works so I think it's on the developers side. »

titanxsoul 2/10

« Très archaïque comme structure et des cinématiques indigestes, et surtout imposées sans possibilité de les passer, ça a démontre que les développeurs savaient que ça allait être pénible pour les joueurs et qu’ils voudraient pour la plupart les passer. Une mise en scène indigne même de l’époque PS2, et ce bavardage frustrant et infini. Pourtant les combats et certaines mécaniques du jeu semblent intéressants, mais l'ensemble est très largement en dessous de la moyenne. Heureusement que c’est dans le gamepass, car il n’y a aucune réalité où j'aurais la bêtise de l’acheter avec mon propre argent. »

GamingCoffeePR 9/10

« Immerse yourself in a dystopian Japan alongside a lethal purifier and her loyal guardian. A focused, addictive, and visually captivating experience that reimagines the fundamentals of modern tactical combat. »

Nemesy 7/10

« Es una lástima que hayan querido abarcar tanto, el juego peca de cinemáticas y diálogos pesados que hacen que desconectes, creo que han querido meter muchas habilidades, las cuales la mitad no usas ni te enteras cómo van, creo que falta mucha variedad de enemigos, no puede ser que en un mundo corrupto haya solo 3 bichos prácticamente para que te pegues, los jefes se hacen extremadamente fáciles y repetitivos, hubiese preferido tener 3/4 zonas menos, pero que las que hubiera fueran más densas, con más variedad de enemigos y mejores jefes, sí que es verdad que por 54€ el juego cumple, pero es un juego que lo que fastidia es lo que podría haber sido no lo que es, gameplay bastante divertido pese a la poca variedad de enemigos y una gran historia aunque contada de forma aburrida, si hubieran hecho un poco menos pero mejor y hubieran optado por contar la historia con menos monólogos, sería un juego increíble. »

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation : Windows 10/11Processeur : Intel Core i5-8400 or AMD Ryzen 5 3600Mémoire vive : 16 GB de mémoireGraphiques : NVIDIA GeForce GTX 1070 (8 GB) or AMD Radeon RX 580 (8 GB)DirectX : Version 12Espace disque : 45 GB d'espace disque disponibleNotes supplémentaires : Low 1080p @ 40fps w/ DLSS (RTX 20-50 Series) or FSR1 (Performance). SSD required.

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