Tactics Ogre: Let Us Cling Together

91 /100
06 octobre 1995 41½ Hoursh

Tactics Ogre: Let Us Cling Together, publié le 6 octobre 1995, est un jeu de rôle tactique en 3D isométrique mêlant aventure et stratégie au tour par tour. Le joueur commence avec un groupe de soldats, constitue une petite armée et enchaîne les batailles ponctuées de choix qui orientent une trame non linéaire menant à l'un des huit dénouements possibles. Il peut recruter des personnages, gérer l'équipement individuel de chacun parmi plus de six classes masculines, six féminines et trois demi-humaines, et s'entraîner dans des lieux sûrs avant de progresser. L'histoire se déroule à Valeria, en proie à quatre-vingts ans de conflits entre trois groupes ethniques, jusqu'à la chute du roi Rodrick puis au règne de Dorgalua de Bakram, interrompu par la disparition de la famille royale et la reprise des luttes entre Abuna Brantyn, Heirophant Balbatos et le duc Ronwey. Denam Pavel, fils d'Abuna Prancet, entraîne sa sœur Catiua et son ami Vyce dans une vendetta contre les Chevaliers Noirs de l'Empire de Lodis pour libérer Valeria. Développé par Quest et Square Enix, édité par plusieurs studios dont Atlus et Square Enix, et disponible sur Super Famicom, PlayStation, Sega Saturn, Satellaview et Wii, le titre affiche une note agrégée de 90,97. La presse a salué une refonte classique de grande qualité, certains joueurs évoquant un charme intemporel dans une version améliorée et une expérience mémorable.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

1UP 100/100

« Without question, the finest classic remake I've ever played. It helps that the source material is so strong, of course, but what really makes this PSP rendition stand out is the way its creators have addressed every single sticking point that frustrated me all those years ago. »

Cheat Code Central 96/100

« For fans of the genre, this may be better than Ivalice. Simply outstanding. »

TotalPlayStation 95/100

« Bottom line: If I can only have one SRPG for the rest of my life, it isn't even a contest. I could play Tactics Ogre: Let Us Cling Together for the next 10 years and still be finding new stuff to try. One of the best remakes of all time. »

Digital Chumps 94/100

« A mighty impressive offering from Square for the PSP that your collection isn't complete without. »

SpazioGames 93/100

« An absolute masterpiece, brought to us in a brighter and more complete version than the poor one seen years ago on PSX. Deep, engaging, with a mature plot and a near-endless customization level. »

RPG Fan 93/100

« In closing, Tactics Ogre: Let Us Cling Together appeals to a very specific demographic: the serious fan of the SRPG. It is time- and energy-intensive, but the reward is immensely worthwhile. »

Gamers' Temple 92/100

« What you are getting with Tactics Ogre is a beautifully told story, a game that plays quite well and, truth be told, is accessible to everyone thanks to the Chariot Tarot system. »

GameTrailers 91/100

« Meaningfully expands on the original game's deep interactive story and dynamic battle system, showing as much respect to prospective players as it does to its source material. Remake or not, this is the rare game that can sustain and reward months of play. »

Avis des Joueurs (Metacritic)

Hyperfailure 9/10

« The spiritual successor to Chrono Trigger in my head cannon. Loved it on the psp, even writing it retrospectively makes me recall the good time I had playing it. »

utitanic 9/10

« Classic charm in an upscaled package. Everything I love about the old game with plenty of improvements. »

tils2190 7/10

« I like tactic turned-based strategy games, and I like RPGs. This is a really good game; but my only issue is that I compare it to the simplicity of Final Fantasy Tactics (which, I swear is the only game that nails the genre 100%). For fans of FFT, this game is for you. »

jonblack 10/10

« TACTICS OGRE is definitely one of my favorite games of all time! It's so much fun! »

MoofiaBossVal 5/10

« The combat is meh and basically boils down to having two knights in front blocking the enemy's advance while your army of archers shoots everyone. Lots of sidequests but I couldn't be bothered because of how meh the combat was. Battles take 30-45 minutes long, sometimes an hour. The story is decent enough but there is only like 1-2 hours of cutscenes in this 50+ hour long game. That being said, the story is much more satisfying than Final Fantasy Tactics, as the story of warring kingdoms is not hijacked by demons half way through the game. I wouldn't recommend that you play this game based off of the story alone, though. You really have to like the combat. Doubt I will replay this game. »

XXAlpharius 10/10

« I have gotten this game about 4 times and every time I will put thousands of hours into this game. It is absolutely beutiful and my favorite game. »

chrisse989 7/10

« I loved Final Fantasy Tactics, so was excited when I heard about this game. The good: At first, I was very much in love, it has quite a few quality of life improvements over FFT: you can save during a battle (of which some can last over an hour), you can put your archer/caster back to it's initial position if you moved to a bad position but didn't finish your turn (which was a problem for me with archers/mages in FFT), etc The fact that the story branches based on your decisions is also a plus for replayability. The mediocre: It was also nice to be able to deploy over 10 units, but in the long run it makes battles too long without much added use. Story started also ok, but became less interesting and engaging than in FFT. Same with battle scenario's, there is a lack of unique setups in this game, which is a problem when you have to fight a lot. You are also encouraged to level up by grinding extra areas since you might otherwise be underleveled versus the next boss, which I did but that made my end part way too easy without any challenge or difficulty. The bad: Last number of battles was really a slog, extremely uninspired to have several battles facing an uphill enemy which didn't pose a challenge but took 30 minutes to get through anyway per fight. By the end, I couldn't care anymore, even if the final battle was a bit more unique. In short: Good game, but too drawn out.. »

Xoshonell 10/10

« This is a masterpiece - definietely my favourite game of all time. It has something for everyone from total beginners (it was my first SRPG) to really advanced players, such as myself on my double-digit playthrough. »

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