Shade: Wrath of Angels
Shade: Wrath of Angels
Shade: Wrath of Angels est un jeu développé par Black Element Software et publié par Cenega Publishing ainsi que Tri Synergy, sorti le 1er octobre 2004 sur PC (Microsoft Windows). S’appuyant sur le moteur Enforce et protégé par le DRM StarForce 3.4, ce titre mêlant tir, aventure et jeu de rôle propose une expérience à la troisième personne où le joueur incarne une personne à la recherche de son frère tout en combattant divers ennemis. Sa note agrégée s’élève à 56,95.
Concernant l’accueil critique, Game Chronicles a salué l’ensemble de l’aventure en affirmant que « This game rocks from the opening tutorial to the final credits. Visually, it’s more stunning than nearly anything that released last year and the spooky sounds… ». De son côté, IncGamers a exprimé une réserve sur la narration, évoquant le fait que « While there’s something to be said for giving value for money, I’d have preferred a more tightly paced story; a good handful of levels are just making up the n… ». Sur Metacritic, certains joueurs ont regretté le peu d’action et la longueur du jeu tout en reconnaissant de bons graphismes, selon le commentaire « The game contains too little action, and it is too long game but it has good graphic », et l’un d’eux a simplement signalé que « [SPOILER ALERT: This review contains spoilers.] ».
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« This game rocks from the opening tutorial to the final credits. Visually, it’s more stunning than nearly anything that released last year and the spooky sounds and kickin’ soundtrack are second to none. »
« While there’s something to be said for giving value for money, I’d have preferred a more tightly paced story; a good handful of levels are just making up the numbers, and Shade would have been so much better for a bit of trim. »
« This game is so boring and annoying that I can’t force myself to play it anymore. Now I’m not going to say this is one of the worst games of the year (I think "Lords of the Realm III" deserves that honor), but as soon as this review is over I’m not going to play it anymore. »
« Not especially challenging, I beat up a Game Boy game a while back for using the tired "move block" puzzle as a form of play and here we are on a PC title that is doing the same. »
« If the Graphics and sounds lived up to the gameplay the game would be better, but because of so many graphical problems and the awful camera, along with the terrible voice acting the overall enjoyment factor of the game is sub par. »
« "Prince of Persia's" ugly second cousin. Does not get invited to royal functions. [Nov 2004] »
« Shade: Wrath of Angels, is not a good game. It's not a game that I would recommend to anyone. I would recommend Blade of Darkness or even the lackluster Rune, both of which are years old, over Shade in an instant. »
« Its generic plot and presentation are so bland, the game's few inventive features are very likely to be lost on most who play it. [Holiday 2004, p.94] »
Avis des Joueurs (Metacritic)
« The game contains too little action, and it is too long game but it has good graphic »
« [SPOILER ALERT: This review contains spoilers.] »
« Really a superb game I loved it so much that I completed it in 1 day in my 5th try. It is the best horror and adventure game I have ever played. I would recommend it to everyone. I have an advice "if you use cheats you will not be able to finish this game and start from the respective level(eg: Scales of maat, fields of piece etc). I used cheats once and the rest of the time I never used »
« Man you gotta try this game if you like adventure thinking games has very awesome stages and different from each other i never though it would have this low score you will feel like an adventurer through historical stages fighting ...(the only thing is that the game actually has pretty the same monsters with different shape) **** THE VISUALS I DON'T CARE ABOUT IT . »