Repella Fella
Repella Fella
Description (IGDB)
Set in a future, post-apocalyptic Australia, Repella Fella tells the story of several characters as they work to change their position in the world. Shoot, stab, lie or maim your way through each problem as it presents itself.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Le créateur de 'Ray' nous propose un nouveau jeu d'aventure à choisir[/b]
Successeur spirituel de la série à succès Flash, "Ray", Repella Fella se déroule dans une Australie future et post-apocalyptique. Il raconte l'histoire de 3 personnages principaux alors qu'ils travaillent pour une vie meilleure. Comment ils atteignent cette vie dépend de vous. Tirez, poignardez, mentez ou mutilez votre chemin à travers chaque problème tel qu'il se présente. Donnez un coup de main ou coupez-en un, le choix vous appartient.Caractéristiques principales
- Les choix comptent - Plus de 120 options parmi lesquelles choisir, avec plusieurs fins
- Une épopée animée : plus de 6 heures de gameplay cinématographique conçu à la main par 1 individu
- Conçu avec la rejouabilité à l'esprit - avec 3+ approches et résultats à chaque problème
- Une distribution vocale complète, avec plus de 75 acteurs talentueux
- Authentiquement australien - pas d'accents exagérés ni de friches poussiéreuses et arides
- Un travail d'amour, 6+ ans dans la fabrication
Éditions et prix Steam
DLCs disponibles (1)
Avis des joueurs Steam
Un jeu que je recommande fortement
Mises à jour et Actualités
Repella Fella relaunch patch
Hey there! I’m proud to share that I’ve teamed up with MicroProse to publish my new game, as well as a relaunch of Repella fella. To find out more about this partnership, please see the following blog post. The Repella Fella relaunch comes with the following updates: Updated to Construct r397 Updated Greenworks to 0.89.0 which uses Steam SDK 1.60 Updated credits to be 30FPS as 60FPS + high res video was causing issues for some users Updated credits to include development footage so that it's not so boring Credits can now be skipped Updated trailer Updated publisher logo Added Bomb Dodger's Bible as a PDF in the 'extras' folder Added game theme song, 3 versions (2 never before released), as music tracks in the 'extras' folder Added around 200 images showcasing development shots in the 'extras' folder Fixed 2 save game / black screen related bugs Removed streamer mode, original music is better and 'safe' music was getting flagged anyway Updated hacking minigame to give visual representation of order - a fix for colourblind people Fixed some broken fonts on Steam Deck Updated demo intro If you have any issues, please let me know. Soon, I will have new information about an upcoming project. Until then, enjoy!
Publisher Sale (Jan 19-22nd) || Up to 75% OFF
3 YEARS A little over 3 years ago, I announced publicly that 2 Left Thumbs would be entering the indie game scene as a publisher, helping to bring Dead Estate to Steam! Never could I have guess what a smash hit that game would be. Using that as a proper jumping off point, I worked hard to find promising new indies in need of some extra support. And as of today, there are 8 released titles in that catalog, with many more to come! It's my greatest privilege to be able to herald these great developers and their games, and to help them reach new audiences. {STEAM_CLAN_IMAGE}/39217323/4a5e2f43b54e8f0bd726c8911b37481307ca9542.jpg PUBLISHER SALE To celebrate this amazing milestone, the entire 2 Left Thumbs catalog is discounted! Several games are running their deepest ever discounts, while Picayune Dreams is running it's first ever sale! If you want to REALLY show your support, the Micro-Publisher Mega-Supporter Bundle offers ALL these games together with an additional 25% off!! https://store.steampowered.com/bundle/33000/MicroPublisher_MegaSupporter/ BUNDLES If everything together is a bit much, I understand. There are a variety of bundles being run during this sale, designed to group together games I predict will have overlapping audiences. Every bundle is a "Complete the bundle" style, meaning even if you own 1+ of the games, you can still buy the bundle for an additional discount without re-purchasing the game(s) you already own!! Shades of Purple Action Bundle Dead Estate + Magenta Horizon https://store.steampowered.com/bundle/32852/Shades_of_Purple_Action_Bundle/ Interplanetary Action Roguelike Variety Pack Paper Planet + Picayune Dreams + Schism https://store.steampowered.com/bundle/37136/Interplanetary_Action_Roguelike_Variety_Pack/ We Like Roguelikes Dead Estate + WizardChess + Paper Planet + Picayune Dreams + Schism https://store.steampowered.com/bundle/34319/We_Like_Roguelikes/
Repella Fella Update #11
Updated game code to coincide with Construct engine update
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Laughs are at the forefront of Repella Fella, a crude, gory, and yet occasionally earnest adventure. Ease of play allows the jokes to come fast and furious, and despite some issues with the pace of storytelling, this game is sure to provide hours of delight to its intended audience. »
« Repella Fella embraces its Australian foundations to deliver an adventure game that is violent, funny and mad as a cut snake. »
« Repella Fella is entertaining, with well-designed graphics, music, and voice acting that create an exciting storyline. Casual players will find it provides an amusing experience, but hardcore players may find the limited interactivity unsatisfying. »
Avis des Joueurs (Metacritic)
« Repella Fella really surprised me. I went into the demo not really having much expectations. It blew me away so much I went and bought the full game. It has fantastic humour. It can also be really grim and I loved that. It gives you many choices throughout and often times those choices had consequences I had not really thought about much. More than a few times I was surprised just how well thought out some sequences were in terms of taking into account what would really happen. The story itself is fairly well done. It throws a lot at you in terms of factions, characters, lore, etc but it also gives you a really detailed in game guide to all of it. The lockpick mini game is a decent although it would have been nice to have as way of figuring out which tumbler to try next without guessing. The various death scenes you can encounter for your character were inventive, hilarious, and didn’t penalize you too much. I didn’t like how you pretty much had to have subtitles on but they didn’t fully do their job. With subtitles off you miss all of the foreign language spoken but with them on it only translates some of them with others only saying “foreign language” and on top of that you also now have to see all of the English spoken that I didn’t need or want. I thought the hacking mini game was mixed as well. It has a decent premise but it was really easily to get penalized by picking the wrong colour too early with no way of knowing beforehand. The music and voice acting were both well done. I thought that while the story was perfectly setup for a sequel at the same time this game ends just as things were getting really interesting. I had no idea the story was going to be split up like this going in and I feel it should be called “episode 1” as there is little in the way of any conclusion to it. The graphics had great style and it was like watching a cartoon that I had more control over. I played Repella Fella on Linux. It never crashed and I didn’t notice any bugs or glitches. There were only two graphics options which were a fullscreen toggle and a toggle for “**** laptop mode”. The game has checkpoints for save games and also the ability to save whenever you want. Sadly though there is only once save slot for each. You can pause and skip cutscenes. Performance was fantastic overall although I did encounter a few times where the game had a lag spike for a split second. I couldn’t monitor frame rate with this game but outside of those few split seconds the game didn’t seem to have any lag. The game seemed to use a lot of system RAM given the graphical quality but so long as you have the RAM to spare it isn’t an issue. Disk Space Used: 8.7GB Game Version Played: 1.0 Game Settings Used: Fullscreen on, **** Laptop Mode off GPU Usage: 5-23 % VRAM Usage: 1128-2462 MB CPU Usage: 8-28 % System RAM Usage: 5.9-7.3 GB While I had a few nitpicks the positive parts to Repella Fella really outshine my complaints. It had me laughing most of the way through. It has deeper lore and world building than many other games. It showed it could do comedy, drama, action, and anything else it tried. I finished the game in seven hours and eleven minutes. I paid $23.72 CAD for it and given the quality I would say it is worth even more despite the story ending too soon. If you want a side scroller with some bite to it I would at least try out the demo. My System: Intel i5-12600K | 32GB DDR4-3200 CL16 | Gigabyte RX 7800 XT 16GB | Western Digital Black SN850X 2TB | Solus | Dasharo 1.1.4 | Mate 1.28.2 | Kernel 6.12.21-316.current | Mesa 25.0.3 »
« This game is one of the funniest games I've played in a long time. I belly laughed at parts...reminded me of the 2000s comedies -- remember comedies? It's because it's created by one guy and so he is beholden to no one. It's designed to be highly re-playable since your decisions matter and will lead to different outcomes. He released a "pirate edition" (i.e. free) which you can find on the right sites if you know where to look. And it's such a smart move because you get a chance to bask in the game's brilliance and then want to go give the guy money to make another game. I can not afford right now to go give the dude money so I'm doing the only thing I can do right now and that's to leave some good reviews and spread the word. Please try this game out!!! »