Geometry Wars: Retro Evolved 2
Geometry Wars: Retro Evolved 2
Geometry Wars: Retro Evolved 2, développé par Bizarre Creations et édité par Activision, est paru le 30 juillet 2008 sur Xbox 360 et Xbox One. Ce jeu de tir propose six modes de jeu distincts, à savoir Deadline, King, Evolved, Pacifism, Waves et Sequence, et marque l'introduction du multijoueur dans la série. Selon les données recensées, la durée principale est estimée à trois heures, tandis qu'un parcours complet atteindrait quatre-vingt-cinq heures, pour une note agrégée de 88,03.
L'accueil critique s'est révélé favorable, GameDaily qualifiant le titre de « magnifique, irrésistible et incontournable » qui incarne le plaisir de jeu, tandis que Giant Bomb soulignait son intérêt malgré la multiplication des shooters à double joystick sur Xbox Live Arcade. De son côté, un joueur sur Metacritic exprime son enthousiasme en déclarant que Geometry Wars 2 est le meilleur opus de la série, vantant son contenu, ses commandes, ses graphismes et sa musique.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Even if you've grown tired of the seemingly endless cavalcade of dual-joystick shooters that Geometry Wars: Retro Evolved's success spawned on Xbox Live Arcade, the sequel is well-worth its $10 price tag. »
« Gorgeous, irresistible and a must buy, Geometry Wars: Retro Evolved 2 epitomizes fun. »
« The addition of the 5 new modes adds a whole lot of life to the game than just Evolved, creating separate leaderboards for each mode. Also, the achievement system in Evolved 2 is pretty great, offering a solid variety of challenges for players that enjoying going for a full set. »
« Evidently, there's potential left to wring out of the old twin-stick shooter yet. »
« An action packed shape shooter that builds on the successes of the previous versions and creates the most solid Xbox Live Arcade experience to date. This game packs a real punch and will give you huge replay value. Better than the original in every way. »
« Geometry Wars 2 is both an evolutionary and revolutionary sequel, taking all the things that made the original great and tweaking it where necessary, as well as adding stacks of new content. »
« There's truthfully nothing wrong with this package. If you have any interest in dual stick shooters, Geometry Wars 2 is definitely the cream of the crop. »
« Bizarre Creations has not only managed to give fans more of what they wanted, but provided more modes and co-op options to make Evolved 2 last a lot longer. »
Avis des Joueurs (Metacritic)
« I love this game, lots of content, Geometry Wars 2 is the best game in the series. Controls, graphics, music, lots of content! Easily 10 out of 10, I love replaying it on my Xbox! »
« Single Player/Multi Player (2/2) (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player) Gameplay (2/2) Visuals/Story (2/2) (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter) Accessibility/Longevity (2/2) (Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible) Pricing (2/2) Wildcard (0) This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score. The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal. The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing. Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, **** has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections. »
« Cannot hope much anymore ****: Addictive, fun, creative and **** point down of the game: no online play with friends. This is one of the best title that one can find on XBLA. Go get it, just worth time and money »
« Years on and I still come back to this compelling and highly addictive game. The improvements form the original are vast with multiple modes offering differing challenges. Easy to pick up and impossible to put down sums this game up as you lose hours in a blink of an eye either chasing your friends high scores or your own. This very much is a skill game and once you pick up your tactics your going to go far! »
« This game is very addictive and fun. I wish it had online multiplayer though. »
« One of the most original, groundbreaking, and entertaining arcade games to be released in a good decade or two, Geometry Wars: Retro Evolved 2 is powerful and like none other. The high octane, frantic gameplay, the most colorful HD arcade game to ever be released, the incredible soundtrack it brings to the table, there is nothing Geometry Wars does not have and offer. I find myself so addicted to this game as to where I can't physically put the controller down and walk away. This game has it all with little to build on. New modes, HD, new soundtrack, this is all coming from an already successful game on the arcade marketplace. There are few games with the kind of energy Geometry Wars brings and I can't think of one other arcade game that comes close to this one. I will never be able to get enough of Geometry Wars, if your into video games at all this is a game that is a no brainer must have. »