Final Fantasy II
75

Final Fantasy II

03 MAI 2001
Aventure, Jeu de rôle (RPG)
Éditeur
Moteur
Durée de vie (HLTB)
Histoire principale : 20½ Hoursh
Complétion (100%) : 24½ Hoursh
Notes des critiques
Metacritic : 77/100
Opencritic : 75/100

Final Fantasy II

75 /100
03 mai 2001 20½ Hoursh

Final Fantasy II, développé et publié par Square, est un jeu de rôle et d'aventure initialement paru au Japon sur Family Computer en 1988 avant de connaître de nombreux ports et remakes, dont une version sur WonderSwan Color. Celle-ci se distingue par des graphismes entièrement refaits dans le style des épisodes 16 bits, avec des sprites de personnages plus grands, une musique remixée par Tsuyoshi Sekito et des arrière-plans graphiques complets en combat, servant de base à la version internationale. L'histoire suit Firion, Maria et Guy, rescapés d'une attaque de l'Empire de Palamecia et accueillis à Altair par la princesse Hilda, qui rejoignent la rébellion après la trahison du général Borghen et partent chercher du mythril au nord. Le système de progression repose sur l'usage des actions en combat plutôt que sur des niveaux. D'une durée principale d'environ vingt heures et demie, le titre affiche un score Metacritic de 77. La presse a salué un jeu « much more fun and fresh than its predecessor » selon PSM Magazine, tandis que Console Gameworld a jugé le résultat « great blast from the past » malgré des mécaniques d'expérience perfectibles, et certains joueurs sur Metacritic ont critiqué un système de progression qu'ils perçoivent comme confondant punition et profondeur.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

PSM Magazine 85/100

« It feels much more fun and fresh than its predecessor. [Aug 2007, p.83] »

Console Gameworld 83/100

« Great blast from the past, although the experience mechanics could be a bit better. Overall, 2D has never looked so sweet »

GamePro 80/100

« These complaints aside, Final Fantasy II is yet another great addition to the PSP's slowly improving library and really shows off the care and attention that Square Enix puts into its remakes. [Aug 2007, p.88] »

GameZone 80/100

« Exciting turn-based battles that grow tiring from time to time. The strategic elements are the most interesting. »

Gamers' Temple 78/100

« Final Fantasy II is an interesting blast from the past for those die hard FF fanatics. Others may not enjoy the fantasy so much thanks to a very odd leveling system. »

Cheat Code Central 72/100

« A wonderful little game that is a must buy for any Final Fantasy fanatic. The revamped graphics, sounds, story, and additional content make the game a valuable addition to your PSP. »

GameTrailers 71/100

« Final Fantasy II is a game that sports a refreshed look and feel, but a noticeable lack of added features and content puts a damper on this celebration. »

GameSpy 70/100

« For those who are interested in some slightly-skewed nostalgia and the freedom to manipulate their characters' skills on a microscopic level, Final Fantasy II is a perfect time sink of RPG pleasure. »

Avis des Joueurs (Metacritic)

Keyargatfk 0/10

« Si el eisei, mao y stalin se fusionaran en un ser se volverían este juego de mierda hijo de la grandisima puta. un rpg sin delimitaciones de zonas, es como si en pokemon en la ruta 1 te sale un ratata lvl 2 o un dragonite lvl 57 PERO ENSERIO EN QUE COJONES ESTABAN PENSANDO TIO??? ademas... porque el hechizo muerte no tiene counter play y te aparecen PERMANENTEMENTE CABALLEROS OSCUROS RANDOMS A TIRARTELO Y WIPEARTE HORAS DE GAMEPLAY????? jesucristo bendito, este juego lo usaban los **** para torturar a mi no me engañais. esto lo hizo el mossad para probar la psyche humana y hasta donde llega su paciencia. mi pregunta es... COMO TIENE UN 6 DE USER SCORE? SOIS TODOS JUDIOS INFILTRADOS O QUE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA »

deejayrana 4/10

« El experimento fallido de la saga. Un sistema de progresión que confunde castigo con profundidad y obliga al jugador a jugar mal para avanzar. Subir estadísticas a base de recibir daño o repetir acciones no es innovación: es fricción mal entendida. La narrativa intenta ser más oscura y política que la del primer Final Fantasy, pero carece de ritmo, carisma y ejecución. El resultado es un juego incómodo, poco satisfactorio y artificialmente complejo, que no recompensa la exploración ni la estrategia, sino la explotación del propio sistema. Importante como curiosidad histórica, irrelevante como experiencia de juego hoy. »

NagaiTk 8/10

« Well, it's Final Fantasy II, I finally played this franchise and I can already say that I love it, let's first talk about the graphics, I played the 20th anniversary version which is more updated for modernity, so the pixel art is very beautiful with some cool animations and some very beautiful cutscenes that surprised me, I took a look at the original and it's also beautiful, but obviously with the limitations of the time. The OST is nothing to talk about, Final Fantasy will always have awesome OSTs and this game is no exception, I like them all but my favorites are the prelude music and the "open" map music, I spent a lot of time walking around that map and the music comforted me, the story is really cool a bit cliché but still fun, the characters are great each one has their own difference and personality which makes them very memorable, even more so with what we see with some of them in the extra after the end which is a very good plot twist, and finally the most important thing is the gameplay which takes a lot from the classic JRPG but with some glaring differences, one of them is that there are simply no "levels" the whole game works by skill where each Status is a skill that you level up individually by fulfilling certain requirements, for example to level up HP you need to take damage, and it is the same for all the other Status each one with a specific requirement, you can change the formation of the characters being able to stay in front or behind, but this is kind of bad because if the character stays behind he does not take damage, therefore he does not level up Hp, so I barely used it, otherwise the gameplay is very similar to a classic jrpg. Final Fantasy II is a great jrpg, if you've played other games in the franchise and haven't played this one, go for it without fear, you won't regret it, and if you've never played it, you can start with this one too, it's not very difficult, it's very easy for beginners. »

Hosep 5/10

« This game gets a boosted rating due to this port being the best way for one to experience this game if needed. Final Fantasy II is sincerely a mess to play, it becomes a slog after the slightest bit of grinding due to the insane mechanics that leveling carries here. I cannot say much either for the Dawn of Souls content which lets you control random characters that join and leave your party quickly in the main quest... Which means they and by extension you are woefully unprepared to even attempt this second quest. »

lostleader 6/10

« I like Final Fantasy II, and I’m sure it’s because of the skill based system. The story is promising from such an old fossil ****, but nothing compared to later entries. In the end, it feels exactly like a step up from the original, but not exactly a classic like the original. Souls of Rebirth is also a nice addition to FFII, expanding upon its universe, but in the end it just comes out like a bad hand in poker. »

LastResource 10/10

« worth it and glad to play ti this game again. so much memories and nostalgia within this second game in the series. »

RadicalRachel 10/10

« A great game with fun gameplay and a satisfying story, simple as that. I really enjoyed the leveling system, it feels like you have actual control of how your characters grow »

Kingdomhear 7/10

« Bel livello di difficoltà e trama carina ! Anche i **** sono ben fatti !non male ! »

Jeux similaires