Elden Ring
PlayStation 4 PlayStation 5
95

Elden Ring

25 FéVR. 2022
Aventure, Jeu de rôle (RPG)
Développeur
Prix indicatif
59.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 60 Hoursh
Complétion (100%) : 136 Hoursh
Notes des critiques
Igdb : 97/100
Opencritic : 95/100
Metacritic : 94/100

Elden Ring

95 /100
25 février 2022 60 Hoursh

Elden Ring est un jeu de rôle d'action aventure développé par FromSoftware et publié par Bandai Namco Entertainment et FromSoftware, initialement paru le 25 février 2022 sur PlayStation 4, PlayStation 5, Windows, Xbox One et Xbox Series X|S, avec une prise en charge ultérieure de la Nintendo Switch 2. Dirigé par Hidetaka Miyazaki, le titre s'appuie sur la construction du monde imaginée par le romancier George R. R. Martin et se déroule dans l'Entre-terre, un vaste continent ouvert où le joueur incarne un Sans-éclat exilé rappelé après la fracture du Cercle d'Elden par la reine Marika. Le personnage personnalisable doit explorer ce territoire peuplé de donjons interconnectés, affronter des ennemis et des boss redoutables, et restaurer le Cercle pour devenir le nouveau Seigneur d'Elden. S'appuyant sur les mécaniques exigeantes de la série Dark Souls, le jeu propose une structure ouverte avec cycle jour-nuit et météo dynamique, ainsi que des possibilités de coopération ou d'affrontement entre joueurs. L'édition Shadow of the Erdtree inclut le jeu de base et son extension, tandis que l'édition Deluxe y ajoute des artbooks et bandes-son numériques. D'une durée de soixante heures pour l'histoire principale et cent trente-six heures pour une complétion intégrale, Elden Ring a reçu un accueil critique très favorable, la presse comme Areajugones et CD-Action saluant une avancée des standards du genre et l'aboutissement du travail de Miyazaki, tandis que certains joueurs sur Metacritic ou Steam évoquent une expérience d'exploration inégalée ou une histoire et un gameplay magnifiques, tout en notant la difficulté propre aux soul-like.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Areajugones 100/100

« Elden Ring is the real next step for souls-like standards. It is unlike anything FromSoftware has created before, displaying an uncanny world that will keep on wowing players even as they pile up more and more hours of gameplay. Elden Ring is, thus, a prime candidate to become the 2022 GOTY. »

CD-Action 100/100

« Elden Ring is a crowning achievement of over a decade of Miyazaki’s and FromSoftware’s work, and an amazing example of how to find a whole new level of fun in a well-known and somewhat worn-out formula. The open world turned out to be a perfect fit for the genre and you can still tell this masterpiece was created by the famous Japanese studio. I honestly haven’t been so excited about a game since the first Dark Souls. »

Cultured Vultures 100/100

« An uncompromising vision of wonder and terror, Elden Ring is the ultimate dark fantasy odyssey. »

Destructoid 100/100

« As an experience, it's one of the most wondrous and open-ended games I've played in years. »

Game Revolution 100/100

« Elden Ring is a tour de force and is maybe the only example of a studio underselling a title. It's an M-rated Breath of the Wild, full of secrets, intrigue, and an enthralling world to explore. It's a game that makes me excited about gaming, and it's fantastic to see a highly anticipated title like this turn out so well. »

GameMAG 100/100

« Elden Ring is the true triumph that FromSoftware was striving for all those years. Complete and utter triumph. »

Gamer.no 100/100

« Elden Ring is the culmination of everything Dark Souls brought before it, mixed with a fresh take on the open world genre that leaves no hand held with minimal boring sequences or clogged quest logs. Despite a few growing pains and the real fun beginning a few hours in, Elden Ring is what every game in its genre should strive to be; a challenging, mysterious adventure that never ceases to amaze, only getting better the more time you spend in its dark, yet absolutely beautiful world. »

GamesBeat 100/100

« I'm joyfully exploring every inch of the land and delighting in my discoveries, and I don't see myself stopping any time soon. »

Avis des Joueurs (Metacritic)

mrwilson94 10/10

« I guess this will always remain the Himalayas of gaming for me. No other gaming experience will ever ignite that same fire in me to explore and push my limits. »

SunWilliam 10/10

« [SPOILER ALERT: This review contains spoilers.] »

J0hnn7 9/10

« The design is crazy, so good and stunning. Is very challenging but it let you explore and level up to fight the boss in a more easy and balanced fight. »

Shawnex 10/10

« [SPOILER ALERT: This review contains spoilers.] »

NutSack39 0/10

« Now you may be wondering why I gave Elden Ring a 0/10 rating. When I first put the game in, I was genuinely amazed. I thought it was awesome. Extraordinary, even. I was like “yeah, this is it, this is peak gaming.” The world looked insane, the combat felt intense, everything was mysterious and cool and I was fully locked in from the start. But then I ran into one small problem that completely ruined my entire experience. I thought there was going to be a powerful, legendary, wearable ring called the Elden Ring. Like an actual ring. Something you equip. Something that gives you insane stats. Something that makes you basically unstoppable and cool-looking at the same time. That’s what I signed up for. So naturally, I started looking for it. At first it was casual. Just exploring. Doing a few fights. Checking the map. “I’ll find it soon,” I thought. But then it escalated. I started clearing entire regions. Killing bosses. Reading item descriptions I didn’t understand. Talking to NPCs like they were going to drop hints. It became personal. And the worst part is—I think I was too far gone to stop. I should’ve paid more attention to the story and the cutscenes, but instead I got locked into this idea that the Elden Ring was somewhere out there, just waiting to be found and equipped. So I kept pushing forward, thinking “it has to be next area, it has to be this boss, it has to be this dungeon.”Hours turned into days. Days turned into way too many hours. And then I finally reached the end of the game. And what do I find? Not a ring. Not even close. Just some giant dumbass yellow tree situation called the Elden Ring or something. At that point I was already in too deep. 300+ hours gone. Fully invested. Emotionally committed. And the “Elden Ring” turns out to be a metaphysical concept tied to a ugly ass yellow tree that you absolutely cannot wear on your finger. And even if it wasn’t broken or whatever… I still can’t wear it. Which feels like a major design oversight, if you ask me. So yeah. That’s why I give this game a 0/10. »

teixeiroso 10/10

« One of the best games to ever exist. The game is incredible. It took me some hours to get into it, but once it got me i couldn't stop playing. »

hyl3m 10/10

« [SPOILER ALERT: This review contains spoilers.] »

maximo101 10/10

« I had initially played for 50 odd hours when it came out but barely explored after beating Godrick. I loved the game but was not very good. Years later I pick it up again and spent another 50 hours learning the game again and really improving. The sense of accomplishment is unlike anything experiences in many other games in the decading I have been playing video games! After completing the game, i straight away bought the dlc and will play again as New Game Plus, which i have only ever done with Black Myth WuKong! I highly recommend playing this game. »

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation : Windows 10Processeur : INTEL CORE I5-8400 or AMD RYZEN 3 3300XMémoire vive : 12 GB de mémoireGraphiques : NVIDIA GEFORCE GTX 1060 3 GB or AMD RADEON RX 580 4 GBDirectX : Version 12Espace disque : 60 GB d'espace disque disponibleCarte son : Windows Compatible Audio DeviceNotes supplémentaires :

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