Control
Control
Sorti le 27 août 2019, Control est un jeu d'action-aventure à la troisième personne développé par Remedy Entertainment et édité par 505 Games, utilisant le moteur Northlight. L'intrigue place le joueur dans la peau de Jesse Faden, devenue la nouvelle directrice du Bureau Fédéral de Contrôle, une agence gouvernementale secrète étudiant les phénomènes paranormaux, dont le siège appelé la Oldest House est envahi par une force hostile nommée le Hiss. En quête de son frère disparu, Jesse collabore avec d'autres agents pour découvrir les expériences et secrets de l'agence, au sein d'un environnement réactif et destructible. Le gameplay mêle des capacités surnaturelles et télékinétiques à une arme à feu aux formes changeantes, dans des missions et combats de boss contre des ennemis impitoyables. Disponible sur PC, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X|S et Google Stadia, le titre est proposé à 39,99 euros, avec une édition Ultimate regroupant le jeu original et les extensions La Fondation et AWE. Le jeu a reçu un accueil critique favorable, avec un score de 85 sur Metacritic et 84 sur OpenCritic, et la presse a salué un travail soigné, comme le souligne Press Start Australia évoquant « un succès élégant et stylisé pour Remedy, leur meilleure œuvre à ce jour ». Certains joueurs sur Steam relèvent une histoire originale et un gameplay satisfaisant, tandis que d'autres mentionnent sur Metacritic une narration complexe dont ils n'ont saisi qu'une partie, tout en restant captivés par l'atmosphère.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« I don’t want to use the word masterpiece lightly, but what else do you call the combination of gleefully chaotic gameplay with earnest storytelling in a setting as refreshingly unique as Bioshock? What else do you call a combat system that goes so far beyond the simple act of shooting a gun without drilling down into a set of intricate menus and complicated controls? What else do you call darkly malevolent horror that doesn’t feel like it was cribbed from someplace else? What else do you call the crowning achievement of a studio with a unique voice, an uneven track record, and 25 years of experience? If there’s a better word to describe what Remedy has achieved with Control, I can’t think of it. »
« Control is a slick and stylish win for Remedy, resulting in their best work yet. With strong combat, an engaging story and striking visuals, Control is a masterclass in both style and substance. It’s abstract, it’s bold, and it’s wicked fun. »
« Just know that Control is one of the best games of 2019, and if you like weird games, third person shooters, exploration, 3D platforming, or just Remedy, you need to pick this game up. »
« Flaws and shortcomings in Control are utterly few and far between, while the gameplay is highly satisfying and fun. The world Remedy created is full of intrigue from the get-go and stays enthralling throughout. Barring any major surprises, Control is my personal game of the year for 2019. »
« For the most part, Control is a resounding success. It carves out a unique identity in its gameplay, and its interconnected story receives the torch passed from previous titles by its studio. It wears its influences on its sleeve, and is all the better for it. Even if the run time is a little shorter than other big budget games, there is a density and richness to Control’s design which is easy to appreciate, and the game tends to linger in your mind for much longer than any other Triple-A game of recent memory. Even if it has its flaws, and even if it left me wanting more, I put down my controller as the credits rolled feeling deeply satisfied: and that’s something we should cherish if we ever want the gaming medium to move forward. »
« Control is the magnum opus of Remedy Entertainment and the culmination of a pursuit of the perfect mix between storytelling and gameplay that started 18 years ago with the iconic Max Payne. A worthy contender for the Game of the Year title. »
« Control is a treasure trove of storytelling that is supported by great dialogue, intriguing characters, and stellar voice acting. When paired with its badass combat, it proves to be the complete package. »
« Remedy Entertainment is back with a great game, sporting an intriguing story, solid gameplay and excellent graphics. The sporadic frame drops are a bit of a letdown, but in the end you won't be too bothered about this. Sincerely recommended. »
Avis des Joueurs (Metacritic)
« Great game, diferent of everything i experienced before. Vicious combat and story, times to times i want to play again. »
« I probably understood only half of the crazy story and will have to watch a few explanation videos later, but I was still completely hooked by it. The cold, eerie atmosphere and the overall vibe kept pulling me deeper into the mystery.I also loved the live-action videos featuring Dr. Casper Darling. They were easily some of my favorite parts of the **** gameplay was decent overall. The various powers and weapons were fun to use, but the combat started to wear on me after a while. It didn't help that some of the bosses felt like bullet sponges and dragged on much longer than they needed to. »
« Игра Control оставила очень сильное впечатление — это настоящий шедевр с точки зрения визуального стиля, дизайна локаций и боевой системы. Мир игры завораживает: «Старейший дом» ощущается живым, загадочным и полным тайн, а каждая новая способность героини открывает новые возможности как в бою, так и в исследовании.Однако подача сюжета показалась мне довольно специфичной. История подаётся фрагментарно, через записки, аудиозаписи и обрывочные видения. С одной стороны, это создаёт атмосферу тайны и позволяет глубже погрузиться в мир игры, с другой — порой сложно собрать полную картину происходящего. Некоторые сюжетные линии остаются нераскрытыми или требуют слишком много додумывания, что может оттолкнуть тех, кто ценит чёткое и последовательное повествование. »
« Control is a mysterious game who is not meant for everybody. The gameplay and weird monsters are out of the ordinary, but really interesting. Just like the twists. I liked playing the game, but would’nt do it twice. »
« Terminado Control, y tras 40 horitas puedo decir que me ha gustado mucho. Gráficos más que notables y sonido muy bueno, pero la fluidez del control de la protagonista es excelente. En cuanto al argumento es muy interesante y absorbente, **** este momento de mi vida no me ha venido bien jugar un juego tan inquietante. Necesito juegos más amables porque la vida me la está jugando y necesito tranquilidad. Pero un gran juego »
« Great gameplay with amazing script/story inside de Remedyverse and great visuals. »
« Incredibly uniquely game design and story. Most of the visuals and puzzles are amazing. Super unique gaming expierences all throughout the game. But some sidemissions being very lackluster of just being fetch quests or throwing something in something else like the what a mess missions. Which all drag and the amount of time spent trying to figure out where that last thing is or how to get into a room because of how useless the map is is a rough time. The lack of a final boss or a super crazy mission being the final mission is kind of disappointing. Yes the big climax is supposed to be the maze and then take control mission after is really interesting, but then to do such a generic boring mission for the finale still ****. The repitiveness of the enemies is also disappointing as some of the few enemies we do get are so unique and fun. So close to being a 9 with such small tweaks. »
« I couldn't get into it after just two hours of gameplay. It's one of those games that throws the player into doing something without context, resulting in mindless shooting. It failed to be immersive. »