Beholgar
Beholgar
Description (IGDB)
Beholgar is a classically styled 2D action adventure. Explore caverns, ancient woods and deadly castles; battle creatures and solve ancient mysteries at the kingdom.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Beholgar is a classically styled 2D metroidvania adventure. Explore caverns, ancient woods, and deadly castles; battle creatures and solve ancient mysteries at the kingdom.
*Evolve with powerful new skills and abilities! Gain spells and strength.
*Equip magic rings! Evolve new powers and abilities.
*Face ferocious beasts and vanquish ancient creatures on your quest through the kingdom.
*All bristling with high-quality handcrafted pixel animation.
*8 track prepared by the talented musician Andrea Baroni will make you feel nostalgia.
*You can come back and discover the places you have visited before. You can reach places you could not go before with the new skills you have acquired.
*Discover weapons, items, and abilities;
Éditions et prix Steam
Avis des joueurs Steam
Franchement, pour un jeu fait par un seul gars, il se ressent la passion, oui il y a des bugs et oui le jeu est court mais il reste fait par un gars et ça, ça force le respect.Et pour ceux qui se plaignent de la difficulté, vous abusez un peu, le jeu...
Un bon petit metroidvania développé par seulement une personne qui touchera certainement la corde sensible de ceux qui aiment les jeux rétro. Le gameplay est cool et vous débloquerez de nouvelles capacités au fur et à mesure, la difficulté est relat...
Sans y aller par quatre-chemins, l'esthétisme de Beholgar possède un charme fou. Mon niveau préféré étant probablement celui évoquant le célèbre Prince of Persia. Au détour d'un rocher, d'un ciel nuageux ou d'une applique murale, cette bouillie de p...
bon jeu pour ma part,cependant il y a quelques éléments de gameplay que je trouve inutilement frustrant,je nai pas terminer le jeu encore,mais je dois en avoir fais plus de la moitier donc mon avis est plus ou moins definitif. Premièrement je ne com...
Jeu old school très sympa, avec des graphismes nostalgiques de l'époque Amiga/arcade je dirais. On peut le voir comme un hommage des vieux poncifs des années 80 où on incarne un barbare dans un monde médiéval-fantastique avec magie, monstres et sorci...
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« In Beholgar we have a game with some good ideas that is marred by poor execution. The combat feels samey and yet frustrating, the jumping will have you chewing your joypad, and while Beholgar looks fine, things like platform piercing axes are the nail in the coffin. »
Avis des Joueurs (Metacritic)
« Beyond the aesthetics, it's really not that engaging. One can feel lost more easily than feel like on an adventure with a purpose and direction. Gameplay is competent, technical aspects subpar, but understandable for indie gaming. Looking forward to improvements on the sequel. »
« What kind of metroidvania doesn’t have a map? Very silly omission; one that makes an already frustrating game even more of a slog. The platforming is very loose; Beholgar will fall off the rock with the tiniest flick of the stick. Checkpoints are generous, but the game needed tightening up: enemies keep coming at you no matter how hard you hit ‘em, and there are several whose attack patterns are pretty much unavoidable. You will die needlessly, over and over again because the enemies are everywhere, relentless, and often it’s a matter of luck and not skill. Cardinal sin in a game like this. You cannot change your ranged weapon. If you’re stuck with the useless axe or boomerang, you can’t switch to the arrow or fireball. Lame. Again, how do you make a metroidvania and forget to include ranged weapon switching? R2 is just sitting there…The game needed serious tightening and more play-testing. There is almost a retro classic there, but even with gigantic nostalgia goggles on, Beholgar is just average and annoying. The test for these sorts of games, for me anyway, is how they would’ve been received had they come out in the 90s. Looking like an early Amiga or Euro Genesis game, I think most reviewers would’ve fallen in love with the graphics and music (both are a solid 9/10) but complained about the very unpolished hack n’ slash, poor platforming and lack of depth. I hope the next release from this publisher builds on the considerable talent of its programmer and finally delivers on the promise of a retro masterpiece along the lines of a Cyber Shadow, an Infernax, or even an Odallus.Huge wasted opportunity. »