Assassin's Creed Valhalla
Assassin's Creed Valhalla
Sorti le 10 novembre 2020 et développé par Ubisoft Montreal, Assassin's Creed Valhalla est un jeu d'action-aventure mêlant aventure et jeu de rôle disponible sur PC, PlayStation 4 et 5, Xbox One et Series X|S ainsi que Google Stadia. Le joueur incarne Eivor, un ou une guerrière viking chassé de Norvège au IXe siècle et conduisant son clan en Angleterre pour y bâtir un nouvel avenir face à la résistance des Saxons, notamment le roi Aelfred de Wessex. Le titre propose un monde ouvert dynamique s'étendant des côtes glacées de Norvège aux royaumes anglais, où il est possible de mener des raids à bord d'un drakkar, de développer et personnaliser sa colonie, et d'utiliser un combat revu permettant le maniement en double emploi d'armes comme des haches, épées ou boucliers. Édité par Ubisoft Entertainment sous le moteur Ubisoft Anvil, le jeu affiche un temps de parcours principal d'environ 61 heures et près de 152 heures pour une approche complétionniste, pour un prix de 59,99 euros.
L'accueil critique a été globalement favorable, le Daily Star y voyant un nouveau succès de la série et Gamers Heroes saluant le meilleur récit et la jouabilité la plus variée de la franchise depuis des années, tandis que le score Metacritic de 82 et l'OpenCritic de 83 reflètent cette tendance. Certains joueurs sur Metacritic ou Steam décrivent toutefois une première impression mitigée, évoquant des graphismes décevants ou une mise en route laborieuse, quand d'autres regrettent en comparaison avec Odyssey un titre plus faible sur la clarté de ses quêtes et de son histoire.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Assassin’s Creed Valhalla is another success in the series. We love that it’s starting to look back at older, more classic elements of the franchise and finding ways to reimplement them in an ever-evolving, fresh feeling new game. »
« Assassin's Creed Valhalla is the best tale the franchise has ever told, featuring the most varied and rewarding gameplay the series has seen in years. Valhalla will forever dine in Odin's Hall as one of the greatest RPGs of this generation. »
« Ultimately, there are few issues that could detract from Assassin’s Creed Valhalla‘s numerous triumphs. It closes the chapter on a long legacy but ensures the journey is not done. By taking what made the series work and improving upon it, Ubisoft has created one of this year’s most memorable games, and an open, breathtaking world that must be experienced. »
« My criticisms of Assassin's Creed are nothing unusual for the series, and I've always enjoyed the series previously despite its issues. The appeal of each individual game to each person depends greatly in their interest in the location, setting, and period of history that the game depicts, and I've got to say that Valhalla, in impressing me with its nuanced depiction of Viking culture and their role in history, has ended up being an Assassin's Creed that I'll think I'll remember fondly across the breadth of the series. That being said, as far as the gameplay is concerned, this series is going nowhere interesting at this point there while there will be more, and I really implore Ubisoft to take a good, hard look at the bloat and consider whether a more streamlined approach that doesn't get in the way of the best feature (the history, and narrative) would not be wiser next time around. »
« If the game can be accused of anything, it might be that it plays things a little too safe… but even that feels a little disingenuous. Yes, it’s more of an evolution than a revolution, but it’s easy to forget that the series slowly embraced “action RPG” in its path from being a pure stealth-based series. This is definitely the most hack-and-slash-y of the titles yet, but it feels natural, and it does still feel like it deserves to be called Assassin’s Creed. So… yeah, this game is darn good, and if you’ve liked prior installments you’ll almost certainly like this one. Darn it, I really like it. Oh no, I get to really enjoy this viking game. Quelle horreur. »
« At the end of the day, Assassin’s Creed Valhalla is an exceptional adventure that should please fans of the series. Ubisoft Montreal has succeeded in crafting a striking medieval world that’s just begging to be explored. I loved the new town-building mechanic. It was hugely addicting and provided a satisfying sense of progression. Speaking of progression, while initially overwhelming, the staggeringly deep skill tree and wealth of unlockable combat abilities combine to give the player an incredible amount of freedom when it comes to customizing their ideal assassin. If you’re a fan of the series, don’t sit this one out. Assassin’s Creed Valhalla is an adventure fit for Odin himself. »
« Assassin's Creed Valhalla takes the advancements of the series found in Odyssey and applies it to a whole new setting. As brutal as the period of Vikings is, there's something beautiful about this adventure. Every action is rewarded with some great moments of storytelling, and aside from a few narrative roadblocks tied to the player's level, there's an amazing world here just waiting to be discovered. »
« What Valhalla lacks in originality the visceral and fun combat makes up the deficit—and that speaks volumes to me given that Assassin’s Creed never quite found its footing in this area. Packed with enough content on the disc and planned future DLC, Assassin’s Creed Valhalla is another hefty and captivating entry in Ubisoft’s long-running historical franchise. »
Avis des Joueurs (Metacritic)
« Un mundo nórdico que te hace sentir un vikingo de la época antigua. Con sus viajes, sus fríos inviernos y saqueos hacia el oeste. Muy buen juego en general con un mundo de acción, una historia que te deja escoger en ciertos momentos que quieres hacer y que al personaje principal le coges un cariño enorme. De los mejores juegos que he jugado. »
« Assassin’s Creed Valhalla est devenu, avec le temps, une véritable surprise pour moi. Lors de ma première expérience, je l’avais trouvé plutôt moyen, sans plus. Mais après avoir joué à Assassin’s Creed Shadows, mon regard a complètement **** jeu est riche, long et captivant, avec énormément de contenu et de possibilités. L’univers viking est très bien exploité et l’exploration offre une vraie sensation de liberté. On finit facilement par se laisser emporter par l’aventure et ses nombreuses activités.Finalement, avec le recul, je trouve que c’est un excellent épisode de la saga, bien plus marquant que ce que j’avais pensé au départ. Comparé à Shadows, il me semble aujourd’hui bien plus solide et réussi. »
« [SPOILER ALERT: This review contains spoilers.] »
« Assassin's Creed Valhalla is one of those games where I had a genuinely good time overall, but also constantly felt exhausted by how much unnecessary stuff it throws at the player. At its best, it has an engaging story, beautiful world design, and a really fun Viking atmosphere. At its worst, it feels bloated to the point where the game almost fights against its own **** story and Eivor are honestly the main reasons I stayed invested. Eivor is a strong protagonist, and the mix of Viking politics, alliances, betrayals, and the Hidden Ones storyline kept me interested for most of the game. England itself also looks incredible — the landscapes, snowy Norway sections, villages, forests, all of it creates a really immersive atmosphere. You can tell Ubisoft put a huge amount of effort into the **** combat is also pretty satisfying for a long time. Raiding monasteries, dual-wielding ridiculous weapons, and storming castles gives the game a very raw, aggressive energy that fits the Viking fantasy **** man… the game is just too **** because the main story itself is bad, but because the amount of filler content becomes exhausting after a while. The world events start blending together, and activities like Cairns, Standing Stones, artifacts, flying papers, and anomaly puzzles eventually feel more annoying than rewarding. This is actually one of the biggest criticisms people had with the game online too — a lot of players felt the map became bloated with repetitive side content and overly stretched **** Cairns especially drove me insane at times. What should’ve been a calm little side activity turns into fighting physics for ten minutes straight. Same with some artifact hunts and standing stone puzzles — cool a few times, then eventually just repetitive interruptions slowing the pacing down.That’s the frustrating thing about Valhalla: underneath all the bloat, there’s a genuinely strong game. The main story arcs, certain emotional moments, and the overall Viking atmosphere are really enjoyable. I just wish the game respected the player’s time more instead of constantly stuffing the map with unnecessary distractions.Overall, I’d still give it a solid 6/10 because when it’s focused, it’s really fun. But it’s also one of the clearest examples of an open-world game becoming too big for its own good. »
« Eu tentei gostar de Assassin’s Creed Valhalla, mas sinceramente foi um dos jogos mais cansativos que já joguei. No começo até impressiona: gráficos bonitos, ambientação viking, trilha sonora boa… mas depois de algumas horas tudo começa a parecer vazio e repetitivo.O jogo parece gigante só por parecer. O mapa é enorme, mas grande parte do conteúdo é basicamente a mesma coisa repetida dezenas de vezes. Missões longas, diálogos arrastados e atividades sem impacto real. Em muitos momentos eu sentia que estava trabalhando, não me divertindo.O combate também não me prendeu. Ele tenta passar peso e brutalidade, mas acaba ficando travado e repetitivo rápido demais. Depois de um tempo, qualquer luta vira só apertar os mesmos botões contra inimigos parecidos.E o pior pra mim é como parte da crítica especializada tratou esse jogo como uma obra-prima obrigatória. Isso me incomoda porque parece que muita análise hoje ignora a experiência real do jogador comum. Muita nota alta, muito elogio técnico, mas pouca sinceridade sobre o quanto o jogo é artificialmente inflado e cansativo.Parece que existe medo de falar a verdade quando o jogo vem de uma empresa grande. A sensação é que parte da mídia virou marketing disfarçado de crítica. Porque se alguém realmente jogar Valhalla por muitas horas sem hype, percebe rápido o excesso de conteúdo repetitivo e a falta de alma que o jogo tem em vários **** mim, é um jogo bonito por fora, mas extremamente cansativo por dentro. Eu simplesmente não aguentei jogar muito tempo. »
« It started off on a good note, promising and a bit fun game, but it got too repetive after without much plot developed till the later parts. This would've been fine if it still had some fun or exciting aspects, but it didn't. »
« Un bel gioco, ma troppo lungo e dispersivo anche molto ripetitivo, una perdita di tempo insomma »
« It’s so boring I really can’t finish it. So you can take my review with a grain of salt but I’m sorry it’s so uninteresting and the gameplay is absolutely awful. »