Ash of Gods: Redemption
Ash of Gods: Redemption
Description (IGDB)
Ash of Gods is а multi-genre project that features most of the typical elements of a visual novel, tactical turn-based role-playing game and card strategy. This is a story intending to show all the complexity and ambiguity of moral choice. Good people often become rascals while inhumans behave more human-like than humans. This is the story of “angels” who after being given free will turned the life of humans into hell in the absence of a god. This is a novel that shows you that no conflict has a right or a wrong side because even your enemies have mothers and children.
Description en cours d'enrichissement.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Almost every aspect of Ash of Gods: Redemption is fantastic. Pure hand-painted graphics is remarkable, and tons of texts and interesting dialogues present a vivid view of a world of war. Ash of Gods would be your best choice if you were a RPG fan who is keen on reading. »
« Ash of Gods: Redemption holds a deep grimdark spirit in its rich lore and narrative. An intelligent combination of visual novel and roguelike. »
« That doesn’t mean that combat is awful and Ash of Gods isn’t worth playing – but you’ll definitely need to adapt to its rules. Or simply switch to the story mode that lets you plow right through the fights and focus on the story. It’s worth it: there’s a novel-sized interactive story here with loads of characters, unexpected turns and seven different endings to top it off. [Issue#228, p.46] »
« Ash of Gods offers a thrilling, interactive story experience that works best without the permadeath feature. »
« I think my time with Ash of Gods: Redemption was well spent, despite getting a very cryptic bad ending to the story. The writing was stellar and the world was super interesting. I hope to see more of it. Other than my own personal tastes I can’t fault this game for much. It’s gorgeous and I’d like to see more from this team and this franchise. »
« Ash of Gods is an ambitious game of massive proportions. Beautiful artwork, smooth animations, and a stunning soundtrack set the tone for this melancholy tale. The setting and lore can be overwhelming, especially during the first playthrough, but it's sure to capture fans of epic fantasy seeking to lose themselves in a huge world full of secrets, curses, and curious characters. »
« Ash of Gods is the best Banner Saga since The Banner Saga. The problem is that its developers hung on to the standards set by Stoic a bit too tight. [05/2018, p.40] »
« Ash of Gods is a solid strategy RPG with impressive production values for its modest budget, but its story and lore and incredibly dense and could make it difficult to get into the game’s visual novel elements if the plot and setting don’t immediately grab you. »
Avis des Joueurs (Metacritic)
« Good, exciting story and cool turn-based combat. Personally, there’s a bit too much reading for my taste, and the German translation could definitely be better in some parts. »
« It's hard to complain because the game is so beautiful, and the dialogue (nouns notwithstanding) is actually pretty well written. I actually cared about the characters and wanted to see what became of them all in the end - having invested a lot. But, spoiler, there is no character explanation in the epilogue. All the side characters you grew to love, even some of the main ones - nothing, just cut to credits after a lame 'cliffhangar' to set up the sequel. I can't talk about this game without complaining. The game robbed me. Not just of my money, but of my time and investment. »
« the great game have the smilar styte of the banner saga and the best game i player »
« I was hesitant at first because it really just looks like a total rip off of The Banner Saga, but it honestly holds its own just fine. The plot is very interesting with many choices and a non linear path to take with multiple different endings. All of the interweaving storylines mesh well with each other and the characters all feel very fleshed out and unique. The music and art are both stellar and the combat system is interesting and fun. I’ve played a few times now, making different choices along the way and it definitely has a lot of replay value. »
« This game is really similar to the "Banner Saga", but as others have noticed - does not reach it's level. The art-style is beautiful, the sounds are good, the story is interesting... but the game-play breaks everything. The sequence of moves kills any desire to delve into the tactics of building a team. And cards with reverse damage... I have no obscene words about this "idea". Still... It was still an interesting experience with good potential. »
« Ash of Gods: Redemption ha sido una gran sorpresa. La historia es interesante, y las decisiones tienen gran impacto y consecuencias muy importantes. Las batllas son exigentes, pero no imposibles. La gestión esta bien medida, aunque si no tienes cuidado desde el principio, puede ser imposible avanzar la aventura en ciertos momentos. Si te gustan juegos como The Banner Saga, es 100% recomendable. Lo mejor es sus batallas y la importancia de las decisiones que tomas constantemente. Lo peor es la traducción al español, que tiene fallos muy notables, y aunque no impide entender su historia, si puede estropear la inmersión (aunque mejor así que no tener esta opción, como ocurre en otros juegos). Sin embargo, si no tienes problemas con el inglés se puede jugar perfectamente en este idioma. »
« It is like Banner Saga a mixture of a strategic RPG and survival management. However it improved the gameplay formula with some great additions. The mixture of this made a challenging gameplay with lot of hard decision. Also the art style, soundtrack and graphics are excellent and enhance the immersion. I must admit that many say and criticize that it is nearly a 1 on 1 copy of Banner Saga or even outright plagiarism but I say this is a good thing as the Banner Saga is truly excellent and the game has its merits. The story of the game is written by Russian author Sergey Malitsky. I did not know him before but this awakened my interest for his works. It is presented like a visual story and you have to make decisions that can have anything from minor to critical results. It is set in a world named Terminus which has medieval technology and magic exist but not in large amounts. After a flashback several hundreds years ago where a group of immortal warriors stopped an apocalyptic event called “The Reaping” by sacrificing themselves the story starts. It focus on the travel of three groups as a new apocalyptic event seems to start (I am vague to avoid spoilers). There is the retired guard captain Thorn Brenin and his daughter who are forced into a journey, then there is the healer / scholar Hopper Rouley who is more than it seems and finally the assassin Lo Pheng who is a member of an ancient order. Those 3 and their allies will be deciding the fates of the world if they survive. The story has branches and it is not granted that all characters will reach the final. The story is well written and interesting. I was invested into the characters, lore and world. I must remark that you will not get all answers immediately as the characters themselves do not know the reasons behind the events. At the end you will have answers but also other questions (Set up for a sequel and other motives existing as well). My only critique here is the translation (German version) which is not good. The English version is better. Gameplay: You travel on routes you can chose to your destination. Depending on them there are events, battles, decisions and other things. I like to have more options than in Banner Saga and it feels good. A key element are gems called Strixes. These protect you and you should avoid to run out of them. This can lead to some hard decisions. The events, choices and different routes are to my fullest liking and improved this in comparison to Banner Saga. The battles are turn based and require strategy. Each side has alternating turns no mater the numbers but you can chose the order. Example you have 6 characters so after 12 turns you have used every character once. Like I said the order depends on you as you cant use a character again before all of your others have acted in this turn too and ended the round. This is dangerous when you have spared the most powerful enemies until the end. Each character has abilities you can use. There is a resource called energy that is mandatory for some abilities but also can be used for extended movements. You gain experience through battles and can learn and improve abilities. There are some interesting options and character variety. Don't expect to completely change a characters role. There are magic cards you can use. The better the later you can use them as there are minimum rounds for activation. Those can be won or bought and mostly are in multiple parts you have to collect. Some are pretty useful. I nearly forgot that downed characters in battle are injured and have lowered stats. I costs time to recover and Strixes. There is more like items, moral and loyality but you will get used to this. Like I said there are branches including multiple endings and you can fail in small and big situations. Some decisions are better than others. Presentation wise the game is excellent. The art style is amazing and the graphics enjoyable. The visual novel style works really well. The soundtrack was even better. It impressed me multiple times during my playthrough. There are some negatives: The already mentioned poor translation (German version only), the story could be told a bit better (reveals faster done) and a few bugs I encounter like minor control problems. Overall this was still a 10/10 for me. I liked the Banner Saga and this is pretty much a carbon copy. The characters, lore and gameplay won me over. »
« Most of the people who gave negative reviews are from people who complain about similiarity with Banner Saga. The art style looks similar, but is it really bad? Game gives you decent story, really good characters, unique setting. I've enjoided playing AoG so much. There are cons, but they aren't really important for me (like small fonts or sequence of turns in the battle mode). If you like BS - 90% you will like AoG. Looking forward for the next game from these guys. »