The Lord of the Rings: The Battle for Middle-earth
The Lord of the Rings: The Battle for Middle-earth
The Lord of the Rings: The Battle for Middle-earth, développé par EA Los Angeles et édité par Electronic Arts, est sorti le 6 décembre 2004 sur PC (Microsoft Windows). Ce jeu de stratégie en temps réel, propulsé par le moteur SAGE et protégé par la solution DRM SafeDisc 4, permet aux joueurs de contrôler les héros ou les vilains issus des films du Seigneur des Anneaux, avec des personnages héroïques rappelant la série Warcraft. Le titre propose une campagne du côté du bien suivant le voyage de l'anneau ainsi qu'une campagne du côté du mal, et intègre des races variées, un arbre de sorts et une disposition de base particulière, tout en réutilisant des scènes des films. Sa campagne principale est estimée à 25 heures et le complet à 36 heures. Le jeu a reçu un score Metacritic de 82 et une note agrégée de 82,45. La presse a salué une réalisation soignée, comme le Detroit Free Press qui y voyait une entrée bien conçue et animée, tandis que Worth Playing l'a qualifié de meilleur RTS jamais joué ; certains joueurs sur Metacritic expriment leur enthousiasme en le désignant comme le meilleur jeu de stratégie ou comme un titre multijoueur exceptionnel.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Middle Earth isn't a strategy game for hardcore fans, but it's a well-thought-out, well-designed, well-animated entry. And the atmosphere, visuals and sounds from the movie trilogy definitely make that simplicity both welcome and worthwhile. »
« Perhaps the best RTS I have ever played, despite the fact that the source material bores me to tears. »
« The production and sheer addiction make it easy to overlook the occasional camera problem. »
« Simplicity works both and for against BFME: on one hand it's appealing to the less hardcore, on the other it may leave those who enjoyed more complex games like "Kohan II" yearning for a bit more. »
« A spectacular work with an attention to detail that rivals the Peter Jackson films upon which it's based. [Feb 2005, p.96] »
« Great! The AI issues that plagued the European review version are long gone. Last year's second best RTS. The only thing lacking is modelling the morale of the troops. [Jan. 05] »
« With its ease of accessibility, it will appeal to most fans of the film with the exception perhaps, of only the hardcore strategists out there. »
« The overall result is excellent and probably this game together with "Rome: Total War" and "Warhammer 40k" represent the best of the RTS genre these days. Unfortunately, the system requirements proved too high sometimes, the AI had its bugs despite its quality, and this is why Battle for Middle Earth will not be one of the greatest RTS games in computer games history. »
Avis des Joueurs (Metacritic)
« İts the best strategy game ever. Gandalf: Run you fools İts enough for game »
« Zamanında iki bilemdim üç rakibi olan harika bir oyundu ve bence multiplayer modu warxrftdan sonra en iyi olan oyun olur kendisi »
« oyunun multiplayer kısmını çocukluğumda çok oynamış biri olarak söyleyebilirim ki benim için tarihin en iyi oyunudur. hala daha iyi bir strateji oyunu gelmediğini düşünüyorum. »
« Прошёл Lord of the rings: battle for middle earth (кампания за свет) 2004 года на пк. Насколько я знаю, среди любителей rts она считается своего рода легендарной, так как будучи игрой по фильму (именно по фильму), она умудрилась быть очень прорывной и толковой игрой своего жанра, и забегая вперёд – всё так и есть. Графика и технологичность для 2004 года просто нереальные, сражения выглядят невероятно захватывающе, анимации топовые, влетать толпой конницы в толпу орков просто нереальный кайф. Кому-то, однако, здешние rts механики могут не зайти, например, постройка базы строго установлена на конкретных местах, а управление юнитами отрядовое, много миссий где не нужно ничего строит и просто идти кучей юнитов громить орков (для меня это персонально плюс). Наложение локаций из фильма на игру отличное, чего только стоит осада Хельмовой Пади (самая сложная миссия в игре) или Гондора или штурм Изенгарда за энтов, люди реально старались. Многим прожжённым фанат rts может также показаться, что игра казуальная, я в этом проблемы не вижу, кайф ловил нереальный. Также, из минусов могу отметить, что иногда иная миссия может превратиться в полнейшее дрочево, где ты и соперник поочерёдно кидайте друг на друга мобов и это ничем не заканчивается. Есть даже прокачка особых юнитов и персональные обилки игрока, раньше такого в ртс я не видел, тоже невероятно качественно вписано в игру. Причём игра наследует существующие на тот момент традиции rts и даёт возможность играть за обе стороны конфликта, хотя казалось бы – практически любой проект игры по фильму это, как правило, лютый ширпотреб, сделанный на коленке чисто чтобы срубить бабла на хайпе, но тут всё наоборот, очень качественный контент. Всем любителям rts играть обязательно, актуально теперь моя любимая игра в жанре 8/10. »
« There was a time when I used to consider this as a great game. I had played only 2-3 stages about 15 years ago. And loved it then. Now when I play I completed around 10 stages. It felt easy but very repetitive. Every level is exactly the same. You get exactly 1 base. The same characters. You can create only archers initially but later keep only stable archers or rohinners. So basically only 2 units are possible. And with those 2 units you go about destroying everything. The upgrades are also quite clumsy. You need to individually select a unit in order to upgrade (after researching the upgrade in the armory). Another aspect of the game was giving orders to stay at a particular location. The units simply refuse to listen. If you're battling elsewhere your units at base can be far away because they got lost while battling enemy hordes. There's no easy way to locate them again. You need to click around the whole map at various places to spot them. The game got annoying later on as the enemy spreads out acoss the map. Then you need to fight simultaneous battles in different places. The problem with that is that your units need to be micromanaged. The archers will typically be very far away and after the first row of enemies are done with, the archers will basically be standing doing nothing. You need to constantly get them right next to the enemy in order to let them fight on their own. Another annoying thing that I found was that towers are pretty weak and useless. There's no sense in building towers except that it gives something to the enemy to destroy which can buy you a little time. The missions where you don't control any base are very iffy. They should have put some way to recharge your men other than standing and wasting time healing. I don't get a lot of time to game in a week so I would rather play something else than spend my time on this one. In short: It's repetitive. You make only 2 characters. You need to micromanage a little while starting a battle. You definitely need to micromanage while destroying any bases. Upgrades are clumsy. The game is still somewhat fun but it could have been a whole lot better. The maps didn't feel that different (for the stages that involve the bases). »
« It is the best Lord of the Rings game ever. I wish it was remastered so we could play it again with pleasure. »
« great game »
« The Lord of the Rings: The Battle for Middle-Earth is an absolute masterpiece of a real-time strategy game. The attention to detail in recreating the epic battles and iconic characters from J.R.R. Tolkien's legendary fantasy world is nothing short of incredible. From the opening cinematic to the final battle, the game immerses you in Middle-Earth like no other. The gameplay is both deep and accessible, with intuitive controls and a satisfying progression system that rewards strategy and skill. The ability to control legendary heroes like Gandalf, Aragorn, and Legolas in battle adds a level of excitement and strategy that few games can match. The visuals are stunning, with detailed character models, beautifully rendered environments, and stunning special effects that bring the battles to life in ways that surpass even the films. The soundtrack is also top-notch, with memorable themes that will stay with you long after the game is over. Overall, The Lord of the Rings: The Battle for Middle-Earth is an absolute must-play for any fan of the books or films, and any fan of real-time strategy games in general. It's a masterpiece that sets the bar for what a licensed game can and should be. 10/10, without a doubt. »