Supreme Commander
PlayStation 2
83

Supreme Commander

16 FéVR. 2007
Simulation, Stratégie, Stratégie en temps réel (RTS)
Éditions Rattachées
Éditeur
Moteur
Prix indicatif
9.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 18½ Hoursh
Complétion (100%) : 50½ Hoursh
Notes des critiques
Metacritic : 86/100
Igdb : 76/100
Où acheter

Supreme Commander

83 /100
16 février 2007 18½ Hoursh

Supreme Commander, développé par Hellbent Games et Gas Powered Games et édité par THQ, est sorti le 16 février 2007 sur PC, Xbox 360 et PlayStation 2. Ce jeu de simulation et de stratégie en temps réel, propulsé par le moteur Moho, plonge le joueur au 37e siècle dans la Guerre Eternelle opposant depuis plus de mille ans la Cybran Nation, l'Aeon Illuminate et la Fédération Terre Unie, trois factions en conflit total pour l'éradication de leurs opposants. Présenté comme une évolution du genre RTS par sa dimension stratégique et tactique, il affiche un score Metacritic de 86 et une note agrégée de 82,74. La presse a salué l'expérience, AtomicGamer relevant la bande-son de Jeremy Soule et le défi de l'IA en escarmouche, tandis que GameWatcher notait quelques problèmes surtout liés à l'IA mais qualifiait le titre de fantastique et passionné. Certains joueurs sur Metacritic et Steam expriment leur attachement durable au jeu, citant des champs de bataille inédits et des factions variées, tout en regrettant l'absence d'une véritable suite. Le temps de jeu principal est estimé à 18 heures et demi et à 50 heures et demi pour un parcours complet, le titre étant proposé à 9,99 euros avec la protection SecuROM 7.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

AtomicGamer 94/100

« Once you kick in the mass numbers of units, a great soundtrack by Jeremy Soule, and plenty of challenge from the Skirmish AI, you'll find that Supreme Commander is a great full package. »

GameWatcher 93/100

« Supreme Commander is not without a few hitches, mainly AI orientated, but it is plainly a fantastic ride and has had a lot of passion poured into it from Chris Taylor and Gas Powered Games. Honestly this is one of the big A-list titles for the RTS genre, any self respecting gamer who’s into the real-time strategic scene must, MUST, have this war behemoth among their collection. »

GamingTrend 93/100

« With the fantastic Mod community already churning out quality mods, this game will have the staying power that "Command and Conquer 3" might not have. »

Pelit (Finland) 92/100

« Supreme Commander is Total Annihilation 2007 and that is enough to make me happy. The user interface should be the role model for the whole genre. The only slight letdown are the blandish robotic units. [Mar 2007] »

PC Gamer 91/100

« This is all-out war on a scale we've never seen before, and it is glorious. [Mar 2007, p.23] »

Games Master UK 91/100

« It has some of the best artificial intelligence we've ever seen in a strategy game...It's only January, but we've probably got the real-time strategy game of the year here. [Mar 2007, p.75] »

ActionTrip 91/100

« If the 20-30 hours of fun doesn't quench your thirst for conquering and massive battles, you can look forward to 40 maps in skirmish mode as well as an extremely entertaining multiplayer - with matches playable in LAN and Internet variants (you'll have fun in online matches to be sure... at least we did). Without even the slightest doubt, GPG and good old Christ Taylor made a spectacular RTS that should keep you occupied for weeks. »

Game Revolution 91/100

« While heavy on the system requirements, Supreme Commander is simply a terrific, well designed game. »

Avis des Joueurs (Metacritic)

Cyshox 10/10

« Still one of my favorite RTS. I come back every couple years just to dive into Supreme Commander again. I wish they made an actual sequel, sadly SC2 is nowhere near the perfection of SC1. MUST PLAY! »

TemporMortis 9/10

« This is game is just awesome. Huge battlefields never seen before. Definitely one of the best RTS »

HAXYERATSU 8/10

« Campaign and story is good enough to keep you entertained but sometimes the story missions drag for too long, however this was not a deal breaker for me as I treat the campaigns in any RTS game as a big tutorial to teach you about the game mechanics and I think this game does that quite well. In Skirmish the AI won't be much of a challenge unless you play against the cheating AI, which can prove somewhat fun at times but gets dull very quickly. As of 2023 I have seen little players playing this in multiplayer (where it shines the most) but Supreme Commander Forged Alliance has a good active community, if you like this game i encourage you to play Supreme Commander Forged Alliance if you want to play online. »

F1_is_WWE 2/10

« Review of Single Player Campaign Only. As I pointed out in my review of Total Annihilation, 90% of all RTS games fall into the same trap - nearly every single mission is the same. You start out with a small base while the enemy has a huge base. The enemy does nothing with his army and just sends out a few token units at you while you turtle and build up. Then you attack and win. Piece of cake. The only real challenge comes from resources - you have to win quick before you run out of money. But! With an infinite resource system, this challenge is gone! And to make matters worse, with Supreme Commander the developers have designed the missions in phases. I'll explain with an example of the last level I played. You start out on a map with 2 islands, where you have to build an army and destroy the enemy base on the other island. After that phase, the map expands and 2 more islands are introduced. It turns out that there is a second enemy base where everyone was just sitting constipated waiting for you to advance the mission! OK fine, you defeat the new base. Now phase 3 - map expands again, 3 more islands, 1 more enemy base. Phase 4 - No new bases, the enemy just continually spawns units off-screen until you build 3 new buildings that you just unlocked. Phase 5 - 1 more enemy base. Phase 6 - 3 "boss" units are spawned that you have to kill. Every level is similar. You fend off a few repetitive attacks, build up an army, kill the enemy base. Now there is a new base - rinse and repeat. There is no challenge, you are never in trouble of losing. If you want, you can even cheese the game by stopping short of advancing to the next phase, spam power generators (infinite resources) and then advance. Here is the point - the game is boring. You do the same thing over and over again, and you are never challenged or feel like you are losing. The only time you will lose is if you neglect to keep building power generators. And yes, that can actually happen. Why? Because each level is over 90 minutes long! With all those phases, you get bored and just want it to be over with. There are so many positive reviews here, they must be reviewing the multiplayer. There is a popular client "Forged Alliance Forever" with a ladder, and regular tournaments, and leader-boards, etc.... BUT, if you're like me and you want to try this game for the single-player, I recommend you don't. »

Oskad 0/10

« Supreme Commander est un RTS l'un des plus mauvaises RTS par rapport à d'autres jeux de stratégie en temps réel C'est **** jeu se concentre davantage sur les batailles massives plutôt que sur la narration et les personnages d'interface est horrible trés ancienne complexe et difficile à utiliser surtout pour les débutants Les cartes sont ridiculement grandes, il faut plusieurs minutes pour parcourir la moitié de la carte sans exagération ! son parler du tutoriel n'est pas très convivial (pas de script ) les graphismes sont terribles des modèles d'unités pauvres et minuscules sans aucun détail des textures son aussi horrible pas attrayantes je n'ai pas dépassé le didacticiel et je ne vois aucune raison de le faire ! Ce jeu ne m'intéressait pas du tout dès le moment où j'ai commencé Medieval 2 ou Stronghold 2 sont également des excellentes jeux si vous aimez un mélange de stratégie et de rts ou le fameux age of empire Complètement épouvantable ! Ce jeu est HORRIBLE. , des graphismes ternes et médiocres. Paroles de sagesse :Évitez ce jeu et ÉCONOMISEZ VOTRE ARGENT ! »

aecsuter 6/10

« This game shared my opinion well, as I really liked the backstory and even the development of the campaigns, but I found the game itself not very fun. The graphics are good, the cutscenes are well done and I loved the voice acting. The models of the units are also well made, but as the game is very frenetic, most of the time the zoom is at the minimum, so you can see the whole map and the unit turns into a triangle. I didn't like the resource system and game development in this game. Another thing that bothered me a lot was that I found the classes very unbalanced. The campaign is fun to play with the 3 classes, but at times it gets boring. But the story of the campaign despite simple events that happen is very immersive. It's not an amazing game, but if you like the genre, and this futuristic approach with an ok story is worth it, especially since it's almost free these days. »

Dco326 8/10

« Ajde prica nije sad nesto sjajna ne znam ni ja koliko ali realno sam se dobro zabavio ne bi igrao opet i prestara je ali jeste bilo fun realno :D »

hyrts 10/10

« This RTS has blew my mind. It's super difficult at first. I love the graphics, the tactics, the everything in this game. You should try it if you like mecha robots, strategy, but not the lol/sc2 kind of. »

Configuration PC requise

Recommandée :Système d'exploitation : Windows® XP Service Pack 2, Windows® VistaProcesseur : Intel 3.0 GHz ou équivalent AMD ou meilleurMémoire vive : 1 Go de RAM ou mieuxDisque dur : 8 Go d'espace disque disponibleCarte graphique : Carte comportant 256 Mo de mémoire vidéo, avec support DirectX 9 Vertex Shader / Pixel Shader 2.0 (Nvidia 6800 ou meilleure)

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