Act of War: Direct Action
Act of War: Direct Action
Description (IGDB)
Act of War: Direct Action is a highly realistic, near future real-time strategy game, set against the backdrop of a conflict that threatens to permanently change the face of our world. Created in conjunction with US Air Force captain (ret.) Dale Brown, author of 14 New York Times best-sellers, this techno-thriller game puts you in control of Task Force Talon, a direct action team put together to defend cities around the globe. With the ultimate in authentic modern day weaponry, vehicles and intelligence at your disposal, no other game puts you in better control of tomorrow's war!
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Créé à partir des gros titres des journaux d'aujourd'hui, Act of War: Direct Action™ est une intrigue géopolitique internationale sur fond de conflit militaire. Ce jeu de stratégie en temps réel vous place aux commandes de forces anti-terroristes et vous met en première ligne pour les conflits de demain.
La situation est la suivante :
Crise énergétique globale. Attaques terroristes. Grèves massives et instabilité globale.
L'ennemi :
Une mystérieuse organisation nommée le Consortium déterminée a plonger le monde dans le chaos et la terreur.
Les héros :
Une nouvelle unité d'élite appelée la Task Force TALON conçue pour contrer les assauts militaires, secourir des otages, mener des opération secrètes de renseignement et stopper les ennemis déterminés à faire chuter les gouvernements du globe.
- Commandez des unités militaires ultra-réalistes
- Une superbe combinaison de films, d'effets vidéos et d'action pure
- Opérations multijoueurs jusqu'à 8 participants
- Combats urbains réalistes avec capture de prisonniers et destructions de bâtiments
- Scénario élaboré par l'auteur du NY times Dale Brown
Éditions et prix Steam
Avis des joueurs Steam
Très déçu. J'ai bien essayé de m'y accrocher mais comme le jeu plante chez moi c'est un peu galère Déjà pour ceux qui s'attendent à un "command&conquer" like, oubliez le, c'est uniquement du déplacement de troupes Bon sinon le point fort (du peu qu...
Mises à jour et Actualités
THQ Nordic s parent company apologises for disastrous 8chan AMA
If you believe (incorrectly) that there’s no such thing as bad publicity, you may be impressed that people are still talking about publisher THQ Nordic GmbH. Their ‘Ask Me Anything’ Q&A session on 8chan – an infamous image-board permanently delisted from Google for hosting suspected child porn – got people chattering. Unfortunately it’s the kind of chatter that has brought parent company THQ Nordic AB out of the woodwork to publicly apologise for the incident to “group employees, partners and consumers”, although it’s a predictably rote and half-hearted statement. (more…)
THQ Nordic held a Q&A with 8chan, a website de-listed from Google for hosting suspected child porn
“We’re doing an 8chan AMA and we have no idea why,” announced THQ Nordic on their Twitter account earlier this evening. If you’re not aware, 8chan is an imageboard website which has been de-listed from Google search results for hosting “suspected child abuse content,” and which is associated with Swatting and Gamergate. THQ Nordic’s marketing director has since apologised and claimed ignorance, but both are hard to believe. (more…)
THQ Nordic buy Alone In The Dark and Act Of War series, might consider sequels
Continuing to hoover up every neglected video game series that’s remembered half-fondly, THQ Nordic today announced they’re buying the rights to horror series Alone In The Dark and Eugen’s real-time strategy ’em up Act Of War. These two had been owned by The Creature Wearing The Skin Of Atari – who largely seem poor carers for old series, while The Creature Wearing The Skin Of THQ are actually quite decent. THQ Nordic haven’t formally confirmed new sequels in either series, to be clear, but they do say they’ll think about it. (more…)
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Act of War beautfiully bridges the gap between action and strategy and provides an all out assault of the senses thanks to the incredble level of visual detail, intuitive control and an aural symphony comprised of the sounds of destruction. »
« A stunning debut for what’s obviously going to be a hell of a franchise. »
« Graphically, this game is state-of-the-art. »
« Act Of War: Direct Action heralds a massive return to top drawer form in RTS gaming. Slick, intelligent, sexy, beautiful and so, so engaging, I don't know whether to play it or take it out for a movie and a slap-up meal. »
« I actually found myself going back and replaying some of the scenarios, I enjoyed them that much. »
« What sets this game apart from the rest is the life-like and believable urban zones in which you are forced to set up your defence or attack strategies. »
« Just deep enough to require tactical thought without bogging down in a ton of extraneous chores and options. [July 2005, p.60] »
« A stunningly beautiful real-time strategy with a powerful campaign and lots of fabulous action, although the AI is a bit on the silly side. Still, heartily recommended. [Apr. 05] »
Avis des Joueurs (Metacritic)
« This is the best CnC: Generals "clone". The 3 factions are balanced, the graphics are lovely, gameplay is perfect, wha else do you need I go a bit further: this game is slightly better than CnC Generals! »
« This game is awesome. It is one of my favourite games of all time up there with homeworld 2. Both of these games are so great i find it hard to decide which is the ultimate. These guys really stepped in and picked up where westwood dropped the ball, dropped the live action cutscenes and went "in game 3d" »
« I played this RTS religiously for about a year before I moved on and found out about Dawn of War. Anybody who likes RTSs at all should try this little-known gem from Atari. To put it simply, Act of War is in my opinion the perfect Command and Conquer game. It takes everything that made Command and Conquer great and dials it up to 11. This is strange because Act of War isn't actually an official Command and Conquer game. IMO, Act of War got exactly the right scale of combat. With DoW 2, you have small intimate squad battles. With Supreme Commander, you've got a ginormous scale with epic battles across entire peninsulas. Act of War had the perfect average of scale with good infantry action (even inside buildings!), while also allowing for devastating nuclear strikes and massed tank rushes. They even managed to pull off air combat in an innovative realistic fashion, which Relic later mimicked in CoH. Even Command and Conquer 3 came out later and tried to follow the magic and execution of Act of War, but I think they fell short. About the *only* complaint I can ever make about Act of War is that the infantry are individual units rather then squads, but I played it before DoW so that didn't bother me at the time. »