Makaimura

Makaimura

13 JUIN 1986
Aventure, Plateforme
Développeur
Éditeur
Durée de vie (HLTB)
Histoire principale : 3 Hoursh
Complétion (100%) : 9 Hoursh

Makaimura

13 juin 1986 3 Hoursh

Makaimura, développé et publié par Capcom, est un jeu d'aventure et de plateforme disponible sur Wii U, Nintendo 3DS, Wii et Family Computer. La version Famicom est parue le 13 juin 1986 et a été le premier jeu Famicom à utiliser une cartouche de 128 Ko.

Gameplay de Makaimura

La durée de jeu est estimée à trois heures pour l'histoire principale et à neuf heures pour une expérience complète.

Gameplay de Makaimura

Concernant l'accueil critique, la presse a formulé plusieurs avis. SpazioGames a ainsi affirmé : « Everyone has to play Ghosts'n Goblins. The only problem of the game is the touch interface, that make the game even more cruel. » Pour sa part, TouchArcade a indiqué : « Ghosts 'n Goblins Mobile is a technically-sound port of a good, classic game that really isn't well-suited for touch-based controls. There are some quirks with… »

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

SpazioGames 75/100

« Everyone has to play Ghosts'n Goblins. The only problem of the game is the touch interface, that make the game even more cruel. »

TouchArcade 60/100

« Ghosts 'n Goblins Mobile is a technically-sound port of a good, classic game that really isn't well-suited for touch-based controls. There are some quirks with the options that are likely to be addressed in a future update, but the biggest problem with the game is that it probably shouldn't have been picked as a candidate for a mobile port to begin with. It's already a severely difficult game, and adding even a little frustration on top makes it too much. That said, for the price of it, it's hard to tell anyone not to buy it if they're interested, but just be aware that you're probably not going to get too far unless you're incredibly stubborn or a virtuoso with virtual controls. »

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