Dragon Fin Soup

50 /100
02 octobre 2015 28 Hoursh

Dragon Fin Soup est un jeu vidéo indépendant développé et édité par Grimm Bros, LLC, sorti le 2 octobre 2015. Utilisant le moteur Cocos2d, il propose un mélange de genres, mêlant RPG tactique narratif, rogue-like et stratégie au tour par tour. Le titre est disponible sur plusieurs plateformes, dont PC (Microsoft Windows), Mac, Linux, PlayStation 3, PlayStation 4 et PlayStation Vita.

Gameplay de Dragon Fin Soup

Le jeu se déroule dans un monde de fantasy procéduralement généré et coloré appelé Asura, qui repose sur le dos d'une gigantesque tortue de l'espace. Les joueurs incarnent Red Robin, une chasseuse de primes alcoolique et en colère, et partent à sa recherche pour découvrir les secrets de son passé sanglant. L'aventure est décrite comme mêlant humour vulgaire, meurtres et folie.

Gameplay de Dragon Fin Soup

Côté gameplay, Dragon Fin Soup propose des combats tactiques fluides au tour par tour. Il comprend également des systèmes d'artisanat, de pêche, la possibilité de recruter des mercenaires et de collectionner des compagnons animaux. L'expérience主打 plusieurs modes, dont un mode histoire, un mode survie et un mode labyrinthe, pour plus de 60 heures de contenu potentiel. Le temps moyen pour accomplir l'histoire principale est d'environ 28 heures.

Gameplay de Dragon Fin Soup

L'accueil critique et des joueurs a été mitigé. La presse a noté que le jeu mélange les genres sans exceller dans aucun, avec une histoire jugée terne. Hardcore Gamer a par exemple mentionné qu'il s'agissait "d'un grand jeu piégé dans le code d'un terrible jeu". Certains joueurs ont exprimé des regrets concernant la maniabilité, la présentation ou la présence de bugs, allant jusqu'à mentionner des crashs bloquant la progression. À l'inverse, d'autres joueurs ont défendu le titre, estimant qu'il pouvait ne pas avoir été compris par une partie de la communauté.

Gameplay de Dragon Fin Soup

Dragon Fin Soup a un prix de 19,99 EUR et obtient une note agrégée de 50,00.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

The Vita Lounge 54/100

« This game is a blend of tactical RPG and roguelike but unfortunately it's not brilliant at either genre. The story is bland and for a roguelike the gameplay isn't particularly difficult. I really wanted to love this game but unfortunately it doesn't quite work. The game is still worth a try, especially if future patches sort out the many bugs, but there are better games out there. »

Hardcore Gamer 40/100

« Dragon Fin Soup is a great game trapped in a terrible game’s code. »

Gaming Age 25/100

« Again, you may be tempted to pick Dragon Fin Soup while you can, because the allure of a free game can be mighty hard to resist. In this case, however, you'll quickly discover that the game's price is more a reflection of its actual value than a secret bargain. Avoid it at all costs, even if that cost is zero. »

Avis des Joueurs (Metacritic)

Bippo98 3/10

« Leider absolut nichts für mich. Steuert sich nicht wirklich gut und die Präsentation ist auch nicht wirklich gut »

bladexdsl 0/10

« pathetic game riddled with bugs and input lag. And you cannot finish it you eventually get a quest from victor it will crash EVERY SINGLE TIME!! »

rileykard 0/10

« The game is a mess, simply unplayable. Bugs everywhere, crashs all the time, impossible to get the Platinum Trophy and even if for some miracle you're able to play, is just a mediocre game overall. »

Dahemon 10/10

« As of january 26, the game its fully playable and enjoyable on ps vita, haven´t found a game breaking glitch, nor anything wrong with it. This game its fun, full of content and winks to other games. If you are a fan of roguelike games like shiren the wanderer, Dungeons of Dredmor and the like, you sure will enjoy it, I do and keep on playing it a lot. the guys at Grimm Bros created a great and solid game worthy of the attention of any fan of the roguelike genre. »

JPoppaWUSC 9/10

« Grimm Bros deserves a huge round of applause for what they've put together with Dragon Fin Soup. It's a hugely ambitious project for an indie developer, and in their first game release, they've managed to serve up a flavorful mix of roguelike conventions, JRPG inspirations, and modern innovations. The wealth of content is staggering, even if the hardcore Souls-esque difficulty keeps casual players from being able to see or appreciate much of it. But like Demon's/Dark Souls, DFS offers a great sense of accomplishment and reward if you can brave its challenges. That's not to say DFS's initial launch was flawless, but Grimm Bros has more than made up for any hiccups with constant support and software patches. They really listen to the fans and are tirelessly making improvements to the game, despite it already being a rich experience as-is. Mainstreamers need not apply, though. DFS revels in deep combat mechanics and a unique set-your-own-pace blend of strategic turn-based and real time elements. It is also among very few games I've seen make intelligent use of its procedurally-generated maps, as the environments are much more nuanced than the repeating corridors you'd typically expect, and landmarks keep locations feeling familiar even amongst the randomness. There are also plenty of mini-games and side quests to fill your grind, and character/skill customization boasts tremendous depth. The visual style is slick, too, and it's refreshing to play a retro-inspired indie game that isn't made up of equally retro pixel art. The bottom line is, if you enjoy a challenge and understand what to expect in a roguelike RPG, Dragon Fin Soup is a must-play title on any platform, and despite its inspirations being well-worn territory since the 80s and 90s, Grimm Bros has still managed to bring some new ideas to the table. For that, we can afford an indie dev some patience and more dedicated fandom, especially since DFS is still one of the earliest crowdfunded game projects to deliver on promises with an actual release. Good work, guys! »

bramax 0/10

« UNPLAYABLE. Just unplayable. Terrible bugs, the texts did not appear on the screen, just empty space. Not even the menus are showing properly. It was impossible to just test the game. I'm using brazilian portuguese as the system's language, maybe this is an issue caused by code not prepared for localization. »

Configuration PC requise

Minimale :Système d'exploitation  *: Windows 7Processeur : 1.7 GHz Dual Core or GreaterMémoire vive : 2 GB de mémoireGraphiques : Video Card: 512 MBEspace disque : 2 GB d'espace disque disponibleNotes supplémentaires : OpenGL 4.1

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