Device 6

89 /100
17 octobre 2013

Sorti le 17 octobre 2013 sur iOS, Device 6 est un jeu développé et publié par Simogo à l'aide du moteur Unity. Classé dans les genres aventure, indépendant, réflexion / puzzle et visual novel, le titre joue avec les conventions des jeux et de la littérature en entrelaçant l'histoire et la géographie, et en mélangeant puzzle et novella pour plonger les joueurs dans un mystère intrigant mêlant technologie et neuroscience.

Gameplay de Device 6

L'œuvre a reçu une note agrégée de 89,02. La presse a salué son ambition, comme l'a illustré AppSpy en qualifiant sa réinvention intelligente du jeu d'aventure textuel d'expérience joyeuse et unique, ou 148Apps qui l'a présenté comme le dernier chef-d'œuvre de Simogo, une expérience de fiction interactive mystifiante. De leur côté, certains joueurs décrivent une fiction interactive basée sur le texte suivant la protagoniste Anna après son réveil dans un château mystérieux, tandis que d'autres estiment le titre surestimé, jugeant la navigation trop confuse après un début facile en dépit d'un aspect séduisant et prometteur.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

AppSpy 100/100

« Though its subject matter may be bleak, DEVICE 6's ambitious and intelligent re-invention of the text adventure is a joyous and unique experience. »

148Apps 100/100

« Device 6 is Simogo's latest masterpiece, a mystifying interactive fiction experience. »

Apple'N'Apps 100/100

« DEVICE 6 is an absolute must buy that is an experience not to be missed, as you will end up appreciating every minute with. »

Digital Spy 100/100

« Suffice it to say though, for puzzle fans Device 6 is hands-down the game that best takes advantage of the iPhone as a gaming platform. »

Slide to Play 100/100

« Device 6 is a terrific, stylish mix between a puzzle game and mystery story. »

TouchArcade 100/100

« Regardless of what you want to call Device 6, one thing is for sure: If you’re at all open-minded, you’re sure to be creeped out, entertained, and thoroughly delighted by its inventive approach to interactive storytelling. »

Hyper Magazine 100/100

« Device 6 positions itself outside the box, looks back inside, and laughs heartily. [Jan 2014, p.81] »

IGN 95/100

« Not since Superbrothers: Sword & Sworcery EP has an iOS game had me so completely engrossed. »

Avis des Joueurs (Metacritic)

drlowdon 6/10

« Device 6 is a text based interactive novel that follows protagonist Anna after she wakes up in a mysterious castle with her only memory being that of a disturbing doll. The game features some clever use of interactive text to both help support the story and provide the player with puzzles to solve, but ultimately, I found this a fairly frustrating experience due to a number of relatively tricky puzzles that prevent you from continuing with the narrative. »

edgepixel 5/10

« Basically, this is overrated. Looks good and seems promising, but the navigation, easy enough in the beginning, gets too confusing to bother with after some point. The enjoyment stops and the chore begins. Your mileage may vary. »

esse 10/10

« Actually one of the best iphone/ipad games around. Combines very intense story with great controls and actually amazing... immersion into the story. You can call it gamebook on steroids... and you will love it. One very important thing: you need to play it *with sound on*. Best on headphones, otherwise you wouldn't be able to solve some of the puzzles. Which are great by the way. »

joaolvb 10/10

« it's incredible! like reading a book that you have to soleve so you can move forward. I've recommend it to many people. don't miss it! it's worth everyhting »

felipelins 10/10

« An intriguing fusion between literature and game. It mixes adventure elements such as puzzle, with a written narrative exploring a post-modern literature style, with paragraphs and words bending and rotating to imitate actions. A very creative and intriguing story with some clever puzzles will definitely make you burn some grey matter while figuring how to advance. »

TheGoodGoat 9/10

« Not done with it yet but I am not sure it can be considered a game... The puzzles are few and are quite basic, despite what others say. There are some puzzles that require a minimal amount of logic but aside from that, the puzzles are your run of the mill "I saw/heard something before and it probably is the solution to the puzzle." Still, the game asks the player to "backtrack" through the novel, usually to solve some multi-tiered puzzle. The game would be better, but certainly harder, if said backtracking was more analytical and logical as opposed to simply attempting to answer questions like "what symbol was on that wall?" The uniqueness of the game and the possibility of being immersed in the story is enough to warrant a good review. I intend on finishing the remainder of the game on my way home today on the metro. There are few games that I can think of that will make the metro ride more bearable. Surely, playing tetris would not do the trick. This is achieved by Device 6's charm and wonderful story telling. Unlike a book, where you can skim over certain sections, Device 6 demands attention since any observation could become part of a puzzle later on. This, the intriguing story, the unusual gameplay, and its production value make this game one to certainly look out for. Good for: Avid readers, people who like puzzles, people who have long commutes via public transportation, people who have iPhones. Bad for: Avid gamers, those who hate reading, people who are bored easily. »

Joesatmoes 10/10

« I normally don't like to generalize things. Like, I don't say "all (insert genre) (insert medium) are bad", because there will almost always be exceptions- even though if at the time of my statement there isn't a good example yet. People may say "all iOS games are made to make a quick buck" and "all iOS games are **** this game is one example of these brilliant exceptions. It uses features exclusive to phones, which can't really be emulated on other systems, to give you one HELL of an experience. I can't really spoil anything about the story, but I can say that it fit together perfectly. One may say that it's just a book made a bit interactive- but that is amazing in and of itself, not to mention how it is used. Basically, you are solving problems to forward the story, but it's done in a very interesting way. This shows how devices like eBooks can do more with books than just replicating them. Honestly, this is a cheap game that, while short, definitely gives you an experience worth the money. »

ArchKudo 10/10

« The best I can relate this game is to minecraft.... There were sandbox games before so were text-based games, but minecraft changed the way we look at sandbox games and Device 6 the way we look at text-based games, however both aren't perfect but are genre of their own, they just make us want more games in their genres »

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