Destroy All Humans! Big Willy Unleashed
Destroy All Humans! Big Willy Unleashed
Destroy All Humans! Big Willy Unleashed, développé par Locomotive Games et édité par THQ, a été publié sur Wii le 25 février 2008. Ce titre mêlant jeu de tir et aventure se déroule en 1975, soit six ans après Destroy All Humans! 2, et situe son intrigue avant les événements de Path of the Furon. Les données de durée de jeu indiquent une histoire principale parcourue en environ cinq heures et une approche complétiste demandant huit heures, pour une évaluation agrégée de 50,67.
Sur le plan de l'accueil, le magazine n-Revolution UK a qualifié le jeu de « smutty, amusing and very playable » tout en soulignant que Big Willy ne fait rien de nouveau. GamingTrend a pour sa part estimé que le titre « has its moments but they are primarily found in the first city, and while the Vietnam and Fantasy Island spoofs find t… ». De leur côté, des joueurs sur Metacritic ont partagé des avis contrastés : l'un a affirmé avoir été « HOOKED » par cette découverte de la franchise, tandis qu'un autre a confié que si le jeu permet facilement de s'amuser, il est « even easier to be bored with it », jugeant l'intrigue globale parfois étirée.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Destroy All Humans!: Big Willy Unleashed has its moments but they are primarily found in the first city, and while the Vietnam and Fantasy Island spoofs find their marks, there is far more material from the 1970s worth mining. »
« Smutty, amusing and very playable. but Big Willy doesn't do anything new. [Issue#20, p.82] »
« It's hackneyed and aged, but GTA-style games are a rarity on Wii, so you could do worse. [Apr 2008, p.77] »
« While it may seem to be geared toward gamers who just enjoy mindless shooters -- and would therefore be enticed by the game's title -- it will likely be more appreciated by seasoned gamers who can appreciate the game for it's great sense of humor. But aside from that, the largest flaw with Big Willy Unleashed is that it's just not a very innovative game. »
« So the game play isn't new or innovative - in fact fans of the series will find it to be a little too similar to the first two to be truly 'new.' But the one liners - the one liners almost make up for it. At one point we were laughing so hard we missed the police shooting at us and died, having to 'start over.' »
« Still, the actual act of destroying humans works rather well with the newly implemented motion controls. [Apr 2008, p.88] »
« Big Willy Unleashed is an interesting title to play, but it lacks the longevity of other sandbox titles like it. »
« Destroy All Humans! was a good game, as was the sequel, but this third one completely misses the panache, personality and polish that made the previous outings so fun. »
Avis des Joueurs (Metacritic)
« I got to play a bit of DAH! in 2005 on my friend's ps2, but for the most part, Big Willy was my introduction to Destroy All Humans, and I was HOOKED. This game is fun as heck, but the wii controls are garbage. While the spoofs were humorous, the missions were variable and fun to play., this game is brought down to a 7 by the wii's motion controls. Tbe invincible mech was just endless destruction (I had no slowdown in fps by the way). Though the graphics were ps2 bad, this did not hurt the game for me. »
« Though the story line of the overall franchise can be a bit stretched, it is very easy to have fun with this game but even easier to be bored with it, therefore this game deserves a "5". »
« I love the DAH games; this game was the reason why I bought the game but this game is true and uter **** in every way possible. I grew up with DAH 1 and 2 always loved playing them, I still do, they we great sand box games, this was not. the controls were awful, aiming was ridiculously difficult and I never got used to it. to tern, you had to move the cursor to ether side of the screen, this sounds fine but try doing it wast shooting moving and being shot at. weapons weren't satisfying at all; before (and after) the DAH games has fun and imaginative weapons that were practical to use and upgrade, in this, you use the disintegrator ray and nothing else (unless you have no other choice). levels were badly designed and riddled with glitches that at times could stop the game from working (getting stuck in walls, missions not appearing and other smaller ones). the vehicles (saucer and big willy robot) were badly implemented and weren't fun to use. there is no reason to play this game, its **** in every way. »