Sword King
Description (IGDB)
Sword King is an addicting game that you can play free online on your mobile device. If you are using a computer, you can switch your page to the mobile view to play the game. Choose your favorite swords before you enter into the battlefield: Dragonslayer, Saber, BloodSword, Forks, Knives, even Plungers. Control your character and slide your finger to move around. Use your swords to destroy your opponents, and collect the swords to get stronger at the same time. Your goal is to defeat other players and try to become the best sword warrior in the field. Try to get more points to unlock new characters. Have fun!
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
The combat system
- Enemies are capable of a large number of attacks (20+ each) and are able to chain them in quick but fluid successions giving place to a very high number of possible combos.
- Enemies are capable of feinting as well as chaining feints with combos.
- Physical animations add another layer of realism to the game.
- Enemies move quickly and precisely, are aggressive and are aware of their distance from the player and launch attacks accordingly.
- Enemies will be less likely to block successfully if you perform different types of attacks and from different angles, and will be more likely to block them if you perform the same attack repeatedly (not yet implemented)
Progressively harder waves
- Fight progressively harder stages carefully balanced to maintain the gameplay intact.
Wide difficulty options
- Each wave has a difficulty rating, ranging from easy to very hard.
- An easy difficulty option is available for players looking for a casual experience.
Éditions et prix Steam
Avis des joueurs Steam
Mises à jour et Actualités
Sword King Update v0.1
Features of the update: - Weapons now have weight, and a slider has been added in the gameplay options menu to customize the amount of weight. Furthermore, the physics simulation settings for all weapons have been tweaked to allow them to have weight while still being responsive. - All weapons are now gripped tilted forward by default, and the angle is customizable globally from the gameplay options menu as well as individually from the inventory menu. - It's now possible to grab enemies that have been hit more than seven times, and they can be thrown around. They will die shortly after. - Fixed a bug that caused the controller and the weapon to stop working when grabbing a weapon with two hands.
Controller bug fix coming in a few days
We are in the process of fixing the bug that causes the controllers to lose tracking, and we will have an update in the coming days.