Surmount: A Mountain Climbing Adventure
Surmount: A Mountain Climbing Adventure
Description (IGDB)
Surmount is a free-flowing, physics-based platforming adventure where you’ll experience the joys of mountain climbing. Make your perilous ascent through the various handcrafted and procedurally generated challenges of Mount Om, all the while following a silly story with eccentric folks along the way. Master your own unique style of climbing either alone or with a friend, upgrade and customize your climber to stand a better chance, and maybe just maybe, you'll be the first ever to reach the top!
Histoire (IGDB)
Fling yourself into a mountain climbing adventure! Become the first to reach the top of the highest mountain in the world and meet eccentric characters along the way!
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Surmount est un jeu de plate-forme obéissant aux lois de la physique qui vous permettra de ressentir le plaisir de l’escalade ! Commencez votre ascension périlleuse en affrontant les défis variés du mont Om, conçus à la main ou générés de façon procédurale. Suivez une histoire loufoque et rencontrez des personnages excentriques.
Développez votre propre style d’escalade, en solo ou en cordée à deux. Améliorez et personnalisez votre grimpeur pour mettre toutes les chances de votre côté. Qui sait, peut-être serez-vous le premier à atteindre le sommet !
Fonctionnalités :
- Un système d’escalade facile à prendre en main et obéissant aux lois de la physique, divertissant sur le long terme, sans être trop frustrant.
- Un mélange de niveaux conçus à la main et de vastes zones générées de façon procédurale.
- En escaladant le mont Om, rencontrez des personnages loufoques qui ont tous une bonne raison de grimper.
- Débloquez des objets à équiper pour booster vos statistiques.
- Personnalisez votre personnage pour avoir le grimpeur le plus stylé de la montagne.
- En solo ou en cordée à deux en coop locale.
Éditions et prix Steam
DLCs disponibles (1)
Avis des joueurs Steam
I love it cute causual little game, very well designed ! Perfect on Steam Deck
Mises à jour et Actualités
✨ NEW GAME: Bibidi Bibidi! - A Whimsical Deckbuilder
Hello Climbers! 👋🏻I just want to tune in quickly to tell you about THE NEXT GAME I'M WORKING ON!It's called Bibidi Bibidi, it’s a roguelike deckbuilder all about combining cards in clever ways to create unique and powerful spells.Mix and match cards using the Spellbook mechanic. Hear the wizard shout the name of your spell! Face silly, weird, and unsettling monsters while delving through a twisted dungeon.You can try the public alpha for free right now by heading over to the Steam page.✨ Check out BIBIDI BIBIDI on Steam! ✨And do toss us a wishlist if you like what you see! It helps a lot! 🙏🏻As you can tell the gameplay and genre is quite different from Surmount. But if you like the vibe and art of Surmount, then you might find Bibidi interesting too. We're trying to go for something really weird, a bit creepy and very whimsical.Thank you for reading this post! I hope to see some of you in the dungeon of Bibidi!Cheers,Indiana-Jonas
Patch Notes for May 28th
Hey all! Pushing a patch live while I'm cooking dinner, no big deal. Come on over and eat up these sweet Surmount fixes. Changes Reimplemented the random number generation for level generation to make them more deterministic across devices to better reproduce the results of different seeds. Fix for players staying super heavy after being grabbed by another player. Disabled Unity Graphics Jobs which might help with memory-related crashes in DX11 on certain combinations of video cards/graphics drivers. Fixes for more instances where the generated path is inaccessible or hard to traverse. Fix for menu's instantly closing if rebound to the Select or Start buttons. Fix for crash wen restarting the bird race in Zone 3. Fix for scrolling sound that keeps playing even when reached end of scroll view. Moved dialogue flag earlier into CatOwner's dialogue. Set maximum width for generated water as a catch for weird generation errors. Fix for some level exits being spawned attached to rocks and therefore being able to disappear if the rock crumbles. Blocked off the mysterious underwater cave in the Burra Town. Now restoring the equipped spirit powers before resetting the character to make sure the effects of spirit powers are active after resuming a suspended game.
Update Notes for May 24th
Just a little update to get you going for the weekend! Thanks for the bug reports, folks! Changes Fixed the mesh for anchor points being invisible. Fixed launching cannons shooting the player off in various weird directions because they were hardsetting the rotation of the player. Fix for a "Continue game" function being called after continuing a suspended run, causing the player's items to be reset. Hid the expedition flags in two levels in the instances they should not be seen. Made it less likely to spawn on top of or very close to a pit in Zone 3. Fix for spamming the pause menu sometimes making the players invisible. Mysterious asset compression stuff.