Spectrobes
Spectrobes
Sorti le 13 mars 2007 sur Nintendo DS, Spectrobes constitue la première propriété intellectuelle originale de Disney Interactive et a été édité par Disney Interactive Studios. Développé par Jupiter Corporation, ce titre classé dans les genres stratégie et jeu de rôle invite les joueurs à entraîner des Spectrobes afin de combattre les Krawl.
L'accueil critique du jeu, dont la note moyenne agrégée atteint 61,42, reflète des opinions nuancées. Le magazine Nintendo Power a salué le fait que l'œuvre, bien qu'enracinée dans l'univers de Pokémon, propose suffisamment de nouvelles fonctionnalités pour affirmer sa propre identité. De son côté, Game Almighty a loué l'exploration d'un vaste monde regorgeant de secrets et de fonctionnalités cachées, de la prospection aux combats. En revanche, certains joueurs s'exprimant sur Metacritic ont regretté que les éléments propices à un bon jeu, comme son histoire intéressante, ne s'assemblent pas de manière suffisamment harmonieuse.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« From the prospecting to fighting, to the huge game world begging for exploration, tons of secrets and hidden features, Spectrobes offers an incredible amount of gameplay. »
« The game definitely has its roots in the Pokemon world, but provides enough new features to give it its own identity. [Apr 2007, p.86] »
« Spectrobes works perfectly for what it is, tapping into that primal collecting gene we all share at some point in our lives. Cliché-filled story and characters aside, the kids this one is made for will eat it up like free ice cream at a birthday party and come back for seconds with a clean plate. »
« Spectrobes is a great beginning for Disney Interactive's new IP - it's clear this is only the tip of the iceberg for the franchise. Spectrobes comes highly recommended. »
« If you love monster hunting, colleting, etc., this is the kind of game you'll dig. »
« For players willing to fully invest, Spectrobes can prove to be as interesting and fulfilling as a Seaman/Pokémon hybrid. If the thought of excavating and incubating ancient creatures doesn't thrill you, though, you should probably consider collecting monsters that are a bit easier to catch. »
« Not Pokemon. In fact the very reverse of Pokemon - fixing that which was broken and breaking that which was fixed. D'oh! [Apr 2007, p.67] »
« It doesn't bring anything groungbreaking to the genre, but with some neat use of the DS Spectrobes offers a solid and enjoyable adventure if you're itching to catch some critters. [Apr 2007, p.70] »
Avis des Joueurs (Metacritic)
« Spectrobes has the elements to make a good game, but not everything came together in a harmonious enough way. It has an interesting story, a likeable enough cast, and enough collectible monsters for players to get. But the actual combat, which takes up a massive chunk of the game, it very clunky. As an initial proof of concept, Spectrobes is fine, and would only get better over time with new entries. The first game was really rough, though. »
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« [SPOILER ALERT: This review contains spoilers.] »
« Spectrobes has much to offer. The world is big and full of surprises and the battles are spectacular. But sometimes all of these ideas seem too much and the focus gets lost. Interesting game, especially for Pokemon fans. »
« Parece mentira que hayan pasado 12 años desde que le robé dinero a mi madre para ir a comprar el juego... era un crio y afortunadamente no lo volví a hacer. El juego es bueno. No, no es un 10 pero recuerdo disfrutar esto tanto o mas que un pokemon. Mecanicas, monstruos y una jugabilidad increible. Desenterrar fosiles, resucitarlos y entrenarlos para que evoluciones... el sueño humero de un niño de 12 años. A nivel tecnico muy potente para la epoca y divertido de jugar. »