Rogue: Genesia
Rogue: Genesia
Description (IGDB)
Walk upon a new world and slay foes endangering it. Rogue : Genesia is a rogue-lite deck building game, where you fight relentless hordes consisting of hundreds and thousands of monsters, carve your path through their ranks, defeat the boss and save one of the many worlds.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Combattez des centaines d'adversaires en même temps !
Dans ce rogue-lite d'action, vous incarnez Rog.Maître de toutes les armes, Rog dispose d'un large éventail d'outils pour se débarrasser de ses nombreux ennemis.
Tuez-les tous, devenez plus puissant et tuez-en plus !
Construisez-vous un build avec plus de 200 améliorations passives et 60 armes disponibles.

Rog trace son propre chemin
Vous pouvez choisir le chemin que vous désirez. Vous vous sentez assez puissant pour combattre de puissants adversaires ou préférez-vous vous reposer chez le marchand ? Il s'agit de vos propres choix.
60+ puissants artéfacts uniques à collecter
Pendant votre aventure, vous collecterez de nombreux artéfacts uniques et puissants qui impacteront grandement votre expérience de jeu. Rassemblez leur force pour vous aider lors de votre quête !Différents avatars avec différentes manières de jouer !
Vous préférez les flingues aux épées, ou plutôt une armée d'invocations pour tuer vos ennemis ?
Éditions et prix Steam
Avis des joueurs Steam
dinguerie
Mises à jour et Actualités
Patch 1.01.1.0.3
Changes Mana crystal is no longer banned by Wisdom of the Forgoten Pacifist challenge can no longer be recorded on Wanderstrider Fixes Dropdown option not letting themselve be properly set Ascended mode leaving player at 1hp Some translation issues causing errors Being able to upgrade item level above level 10 with "controle" modifier Lava Titan's hand being affected by Vine
DLSS 5 is coming in Rogue: Genesia !
OF COURSE THIS IS AN APRIL FOOL !Greetings, players!It is with unparalleled excitement and a deep commitment to innovation excellence that I am thrilled to officially announce a transformative, industry-defining strategic partnership, wherein NVidio has identified Rogue: Genesia as a cornerstone flagship value proposition to holistically demonstrate, amplify, and evangelize the next-generation, paradigm-shifting capabilities of DLSS 5 technology.We are prepared to kick off this rollout in the coming weeks, aligned with a paradigm shift in our balancing roadmap. These strategic initiatives include streamlining the ecosystem by sunsetting all NPC adversaries, optimizing card quality across the board, and leveraging a robust player-safety framework to ensure zero-risk engagement. While our internal teams engaged in multiple blue-sky ideation cycles to explore alternative deliverables in collaboration with Nvidio, we ultimately achieved full-spectrum alignment due to the synergistic impact of their substantial capital enablement package.📊 Visual Fidelity EnhancementsPlease review the below visualization slot, which captures the quantum leap we have achieved in graphical fidelity through DLSS 5 integration:🎨 UI/UX Paradigm EvolutionFurthermore, observe how we have utilized these best practices to enhance the UI/UX interface:⚠️ Customer Feedback RealignmentWhile we acknowledge that certain user segments may experience short-term friction or localized pain points as a result of this strategic pivot, we would like to gently reinforce that our core competencies in game development, systems architecture, and visionary execution meaningfully exceed the scope of external feedback loops.As such, we remain steadfast in prioritizing our long-term innovation roadmap, scalable growth vectors, and internal thought leadership over anecdotal user sentiment, or whatever this mean.💼 Monetization & Wellness InitiativeFinally, in alignment with our commitment to ethical monetization frameworks and player-centric wellness paradigms, we will be sunsetting all future promotional sales events.Our data-driven insights have conclusively determined that discounted offerings are not operationally scalable within our holistic customer wellness strategy, and may inadvertently conflict with our corporate social responsibility pillars surrounding compulsive purchasing behavior mitigation.We thank you for your continued alignment, trust, and participation in this exciting new chapter of Rogue: Genesia’s evolution.Together, we are not just building a game — we are redefining the boundaries of interactive possibility.
Patch 1.1.0.2
QoL The number of card left to pick is now displayed on the bottom right, even during selection (the prompt is hidden when you cannot use it) In the Forge, when upgrading an item, keeping "Shift" pressed will directly tier-up an item if possible (otherwise it'll increase it's level as most as possible) The cost stay the same as if you leveled it manually Similarly, having Control pressed will allow you to increase tier of item by up to 10 tier at once (if you have the material for, otherwise, it'll increase the item tier as much as possible) Control alone only work if your equipment is at max level, if you want to both level-up and tier-up, press both shift and control Equipment Trainer gloves max rank is now set at ZZZ-Tier Trainer gloves can now be evolved into Master Gloves Increase starting level of all weapon Scale much much much slower than trainer gloves Require ZZZ-tier Trainer gloves and a knight pendant Changes Increase shop-keeper investment event chance to appear when you hold more than 100K gold Fixes Automatic card selection crashing the game in reward screen if you have a lot of level-up left (it now only pick as single card in this screen) Auto-banishment will no longer banish card in black market (since banishment rules were ignored in black market, this caused it to consume all banishment charge for no reasons) Trainer glove sometime applying it's effect on every weapon for the whole run Required some very specifics set-up, and was caused by avatar owner reference not being the current player, so the equipment was thinking the player had no weapon and soo... never disabling it's effect Auto-banishment sometime causing error and locking the game Card drop rate can no longer be lower than -99.9% Changing card selection mode during card selection blocking the card selection screen
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Rogue: Genesia is a hypnotic bullet hell roguelite that’ll have you saying, “Just one more run…” for hours. While the challenge fades as you grow stronger, the thrill never does. »
« Rogue: Genesia is one of the most ambitious bullet heavens out there and is all from one hardworking developer, Ouadi Huard. It combines the best parts of genre titans to create a game with unlimited build potential, deep meta-progression, and a massive power curve. But it’s not perfect. Weapon imbalances and upgrade power mean challenge often takes a backseat to sheer spectacle, and the visual clutter may be overwhelming for some players. If you love min-maxing, insane scaling, and watching enemies evaporate by the thousands, this game is for you. »