Omen of Sorrow
Omen of Sorrow
Omen of Sorrow, développé par AOne Games et édité notamment par SOEDESCO Publishing, Eastasiasoft et AOne Games, est sorti le 6 novembre 2018. Ce jeu de combat 2D à quatre boutons, construit sur Unreal Engine 4, propose douze personnages inspirés de l'horreur classique, de la fantasy et de la mythologie, parmi lesquels figurent le monstre de Frankenstein et le grand prêtre égyptien Imhotep. Situé dans un monde souterrain caché régi par des créatures de la nuit, le titre rassemble des monstres issus de l'horreur, de la littérature fantastique et de la mythologie pour une expérience de combat inédite, privilégiant la compétence du joueur plutôt que les statistiques ou le hasard, avec un système misant sur le déplacement et la distance. Les affrontements en 2,5D se déroulent dans des lieux détaillés avec animations et finishers cinématiques, sur une bande-son signée Francisco Cerda. Disponible sur PC, PlayStation 4, Nintendo Switch, Xbox One, PlayStation 5 et Xbox Series X|S, classé dans les genres arcade, combat et indépendant, il affiche un temps de completion de l'histoire principale d'environ trois heures et un prix de 19,99 euros.
L'accueil critique est mitigé, avec un score OpenCritic de 61 et une note agrégée de 64,75. PlayStation LifeStyle a salué un jeu de combat « charmant et ambitieux » malgré une finition parfois rugueuse, tandis que COGconnected a jugé le combat efficace mais a relevé des lacunes dans les modes et l'accès aux arènes. Certains joueurs sur Metacritic ont apprécié les modèles de personnages, les stages et la musique, y voyant une réussite graphique, mais d'autres ont exprimé une forte déception, allant jusqu'à qualifier le titre du pire jeu de leur vie.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« It’s a little rough around the edges in terms of polish and fidelity, but as a fighting game, it’s charmingly ambitious. Generally speaking, it has a cool vibe with neat interpretations of classic characters from dark storytelling’s past. »
« Omen of Sorrow is an efficient and fun fighting game while in the heat of battle, but it trips getting to the arena. Barebones mode selection, a Story Mode that’s clumsy and doesn’t properly pay off, and some strange dialogue throughout keep the game from reaching full potential. The characters are really cool and the fighting system is worth learning, the game does succeed in that regard, but I still am left wanting more. The true Omen isn’t one of Sorrow, it’s one of where’s the rest of the game? »
« Omen of Sorrow is a very competent fighting game. It just doesn’t have the same level of polish that so many others have. And there’s the problem: for its current retail price of £44.99/$49.99, you’d expect more. »
« Omen of Sorrow is an intriguing fighter whose simplistic AI is surprisingly accommodating for newcomers. Fighting is easy enough to grasp but a healthy online community could help providing some impressive bouts. The story and presentation lacks some punch but the varied and nuanced characters help provide some fascinating match-ups. There are some rough edges but there's satisfying combat to pull you through. »
« It's great to see a new "contenter" in a category of games occupied by giants. Omen of Sorrow is by no means a perfect game, but what it tries to do it does it right and it paves the way for AOne games to become a major player in the genre. »
« Omen of Sorrow is a really good fighting game that works well and has some really interesting mechanics that change the entire aspect of the fighting game, but because of the price, it bring down so many other aspects of the game making it a difficult purchase to recommend. Maybe when the game lowers in price, more people will pick it up. That’s the only thing I can think of that would help more than anything. It’s a good fighting game, but when there’s no one to play it with, you can only enjoy it for so long. »
« Omen of Sorrow is a quite interesting fighting game with some original ideas, but its gameplay and cast have quite a lot to improve. »
« There's some joy to be had here, especially when you consider the interesting design of the fighters, who are all in some way based on characters from gothic literature. However, when push comes to shove, there's just not enough here - in terms of depth or contents - to keep you playing for long. »
Avis des Joueurs (Metacritic)
« This game and the studio behind it and did a great job the character models the stages and the music. It reminds me of Killer Instinct but better graphically. I'm not a huge fan of indie games but I did buy this one out of curiosity and all I have to say is finally somebody made an actual game instead of doing this two-bit weeaboo bullcrap. Thank you to the studio who made this I very well appreciate it I just wish you could play online or-ranked. »
« Worst game i have ever played in my whole life. No idea what the devs were thinking. As a chilean gamer I feel ashamed. »
« Cash grab by devs. They made a lot of promises and didn't deliver. More than half of the original team gone after the initial launch, buggy launch btw. »
« This is a mess of a fighting game. Sure the concept is cool, using horror movie and mythology figures as characters to fight it out, but this one just plays like crap. The movement is clunky, the sound is atrocious, and the combat system as a whole just lacks everything that makes a fighting game enjoyable. I think I'll save my money and buy some Count Chocula, that's something horror inspired that actually is good, even if it's not so good for your teeth! »
« Omen of Sorrow? More like Omen that AOne Games' Attempts At Fighters End In Sorrow »
« I don't care about this game, to be honest. I'm giving it a bad review because the devs are childish incompetent idiots. Hope the game flops hard. Don't buy it and support this trash studio. »
« Worst game to ever be created would not recommend to anyone everrrrrrrrrrrr »
« Trash game. Stiff animations. 50 dollars for this? Hot garbage. Buy it used for less then 10 bucks and be prepared for ps1 style graphics. »