Guitar Hero World Tour
Guitar Hero World Tour
Sorti le 26 octobre 2008, Guitar Hero World Tour est le quatrième opus principal de la série, développé par Neversoft Entertainment et édité par Activision et Aspyr Media. Disponible sur PlayStation 3, Xbox 360, PC, PlayStation 2, Mac et Wii, ce jeu de musique utilise le moteur GH Engine 1.0 et propose une durée de parcours principal d'environ neuf heures et demie, s'étendant à une trentaine d'heures pour une expérience complète. Quatrième titre majeur de la franchise, il marque un changement de concept en introduisant, à l'instar de Rock Band, la possibilité de jouer ensemble en tant que véritable groupe grâce à une édition bundlée intégrant une guitare, un microphone pour le chant et une batterie. Les partitions de guitare sont séparées entre lead et basse, et l'écran affiche les paroles et la hauteur vocale en haut, tandis que le bas est divisé pour la basse, la lead et la batterie. La presse a globalement bien accueilli le titre, BigPond GameArena évoquant une « joie pure et non filtrée » et PGNx Media jugeant que l'ensemble des composants s'assemblent extrêmement bien, même si certains joueurs sur Metacritic regrettent un contenu insuffisant dans la version de base ou estiment que l'expérience échoue sur le plan du gameplay malgré le soutien complet du groupe et la liste de morceaux. L'index d'évaluation agrégé s'établit à 78,71.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Pure, unadulterated joy. »
« Ultimately, all of Guitar Hero World Tour’s components come together extremely well. »
« If World Tour has a trump card, it’s the groundbreaking new GHMix studio mode. It’s basically a full-on set of music creation software, that allows you to write, arrange, and record your own songs, then upload them to be freely shared with fellow players. Even better, the game instantly translates them into fully playable jewels charts on the fly. As much fun as I had tackling “Hot For Teacher,” this mode feels like the future of the franchise. »
« A stunning entry into the Guitar Hero-verse with essential new features. [Christmas 2008, p.80] »
« An essential rhythm action game. [Jan 2009, p.80] »
« Guitar Hero delivers exactly the things I want out of a rhythm game: great peripherals and fun-to-play music. It's not perfect, but I have a great time whenever I turn it on -- and that's what's most important. »
« Okay, so the main bulk of it is yet another rendition of a game we all know by now, but it's easily the best rendition of that game that we've seen so far. When you factor in the Music Studio and all the creative doors that it opens, it's clear that this is by far and away the best rhythm game available on the market today. »
« The game, as a whole, does not just play to the most talented and devoted. Difficulty can now be adjusted when you fail a song, even if it's the middle song in a set-list. Faced with one of Guitar Hero's notorious difficulty spikes, of which there are a few here, the option to try again at a human level is very welcome. »
Avis des Joueurs (Metacritic)
« Songs in this game are not really my cup of tea. Still it's a great game but vanilla version is lacking in every aspect. There is simply too little content. But I highly recommend to check out guitar hero world tour definitive edition! With this mod game Is actually 9/10. »
« Guitar Hero World Tour could have been an amazing experience with its big setlist and full band support, but it completely fails where it matters most: gameplay. The calibration system is broken. No matter how many times I try to adjust it, the game constantly tells me I missed notes even when I know I hit them perfectly. A rhythm game should reward skill and timing, not punish players with false errors. This makes songs feel frustrating and unfair, and instead of having fun, I spend most of the time wondering why the game thinks I am wrong. When the core mechanic of hitting notes doesn’t work, everything else falls apart. It doesn’t matter how good the soundtrack is if the game doesn’t let you play it properly. At the end of the day, this is supposed to be about music and precision, and Guitar Hero World Tour completely misses the mark. For me, this makes the game unplayable, and I cannot recommend it at all. »
« not bad, but you're not missing much if you miss out on this entry in the franchise »
« Amazing in every sense.I know it's hard not to compare this to rockband 2 but come on quit complaining and trying to figure out which is better.There both very awesome and brilliant in there own **** have to get both games and enjoy.This game will **** hours upon hours out of your **** replay value is off the charts and something you can pop in your 360 10 years from now just to try to beat your last score or get a higher rank on the leader boards.Think of this though,What does EA always do?They cut you off and remove online support to force you to buy there next game like they always do,so if your looking for longetivity then go with the Guitar hero franchise to guarantee that you can play 5-10 years online.This game is so freakin' awesome that It's 7-1-2012 and I still play this game here and **** do you get my **** there is just one comparison then I would say that the guitar hero games are 100% better if you play alone and The Rock band games are better when you play with friends,but that's it.I give this game a 9.9 because in my opinion GH 5 is perfection. »
« When Guitar Hero World Tour was announced I was stoked to the max, when I heard drums were added to the game also I wanted to cry. I waited anxiously for this game to come out, weeks passed and eventually came to the day of the release. I bought the full game bundle at midnight, came home and loaded up the first song. I was like okay, typical Guitar ****'s try the drums. The drums were fun also, the setlist was great too, but not as great as the first 3 games. The engine just didn't feel comfortable, there's just something about this game I don't like, but I can't seem to get my finger on it. I hate the slider notes for one thing, the game is fairly easy on guitar, the drums bass pedal had like velcro on the bottom to keep it from sliding. The drums broke within a week by the way, and I never bought a new set. I went into band mode online, and it is atrocious. I never want to play online on that game ever. People lag out constantly, the game lags, sometimes the score meter screws ****'s just terrible. The game is iffy, I suggest looking into this game more before you buy it. »
« Being a huge fan of the series, it's a shame how broken the game is. The achievements, characters, unlockables, and even the charts themselves seem... wrong. The only reason why the game isn't rated lower is due to the fact that the setlist is, for the most part, good, and at the time it was nice to play drums. Now this seems even much more dated than the first Guitar Hero! »
« Generally speaking the game is very fun to play. There is a reasonable amount of variaty in song choice and the boundle set is fun to use with friends and even if you feel like trying all the instruments. The career is very average as it gets quite boring if you have to do a gig that include songs you arnt really intrested in. If you want my advice I say play quickplay and online with your friends to get the best experiance. »
« Guitar Hero: World Tour was my first Guitar Hero game. At first i liked it, but in a few weeks the novelty went and i realised that all i was doing was a pressing a few buttons on a taccy plastic peripheral. And seeming as i already play the REAL guitar, it got very boring, very quickly. If you play ANY musical instrument than this probably isn't for you. A bit of a laugh with friends or at a party but in Single Player VERY DULL!!!!!! I'd give it a miss if i were you . »