Forza Motorsport 6
80

Forza Motorsport 6

15 SEPT. 2015
Course, Simulation, Sport
Développeur
Durée de vie (HLTB)
Histoire principale : 26 Hoursh
Complétion (100%) : 203 Hoursh
Où acheter

Forza Motorsport 6

80 /100
15 septembre 2015 26 Hoursh

Développé par Turn 10 Studios et édité par Microsoft Studios, Forza Motorsport 6 est sorti le 15 septembre 2015 en exclusivité sur Xbox One. Ce titre de course, de simulation et de sport s'appuie sur le moteur ForzaTech pour proposer une expérience centrée sur le réalisme et la quantité de contenu. Le jeu met à disposition plus de 450 véhicules reproduits dans le détail grâce au système Forzavista, incluant cockpits fonctionnels, portes ouvrantes et gestion des dégâts. La compétition se déroule sur 26 circuits mondialement connus et prend en charge des courses multijoueur réunissant jusqu'à 24 participants, avec l'introduction notable de la conduite de nuit et sous la pluie.

Gameplay de Forza Motorsport 6

Côté durée de vie, la campagne principale demande environ 26 heures pour être bouclée, tandis que l'obtention de l'intégralité du contenu peut s'étendre jusqu'à 203 heures. Le titre est distribué via le Microsoft Store et protégé par le DRM associé.

Gameplay de Forza Motorsport 6

L'accueil critique a été globalement favorable, reflété par une note agrégée de 80,05. TheSixthAxis a qualifié l'œuvre de « magnifique, méticuleuse, dramatique et généreuse », la considérant comme un logiciel de conduite « sans faute ». USgamer a salué un jeu « techniquement poli et complet », offrant un monde de course « incroyablement réaliste ». En revanche, l'avis des joueurs sur Metacritic se montre plus contrasté : si l'un d'eux le juge « parfait et incroyable », louant graphismes, esthétique et sensations, un autre exprime une « déception » par rapport à l'épisode 4, pointant notamment du doigt le mode carrière.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

TheSixthAxis 100/100

« Forza Motorsport 6 is beautiful, meticulous, dramatic and generous. It is arguably a faultless piece of driving software, and on top of that, Turn 10 have definitively proven that the Xbox One is an exceptionally capable machine when in the right hands. »

USgamer 100/100

« As technically polished and fully-featured as any racing game out there, Forza Motorsport 6 transports you to an incredibly realistic racing world where there's a huge breadth of choice in terms of cars, tracks and types of driving experience. Pretty much whatever you're in the mood for, Forza Motorsport 6 has you covered. »

Gaming Age 100/100

« The controls are spot on, and perfect for virtually any skill level to pick up and play. It’s also a technically sound experience, outside of some lengthy load times between tracks. »

Digital Spy 100/100

« Forza Motorsport 6 is a terrific game. It misses a few minor beats, with yet another career mode that throws you straight in there, and good god the serious attitude of the game is sickening at best. But this is one of the best driving simulations out there: it's the game launch title Forza 5 really should have been. »

LEVEL (Czech Republic) 100/100

« The best Forza Motorsport so far: beautiful, with rich content, fun and tuned almost to perfection. If you’re not sick of the oval circuit racing yet don’t miss this one. [Issue#257] »

Sporting News 100/100

« With gorgeous sound and visuals, immersive and expansive modes for single players, captivating multiplayer options, a rewarding economy, and a staggering amount of cars and tracks, Forza Motorsport 6 delivers a powerful racing experience. It single-handedly makes the Xbox One console appealing, and is a no-brainer “gotta have it” title for those that have Microsoft’s gaming machine in their homes. »

MondoXbox 97/100

« Definitely the best racing sim on the console as of today: Turn 10 filled it up with lots of contents while putting incredible care in every smallest detail, like the new extremely realistic tire physics and the aquaplaning simulation during rainy races. All of this at rocky-solid 60 fps and with a majestic graphical fidelity. A must buy for ever car lover. »

Game Over Online 96/100

« Forza Motorsport 6 rights a lot of Forza 5’s wrongs. »

Avis des Joueurs (Metacritic)

Ujjain122 3/10

« Forza Motorsport 6 est une déception. J'ai joué à l'épisode 4 et c'est un choc, dans tous les sens du terme. Ce qui est vraiment décevant, c'est que le mode carrière est très mauvais. Il est pas très clair, pas très intéressant et pas très complet. Il y a tout de même dans ce mode carrière des courses d'endurance,ou des face à face sympas, mais c'est insuffisant. Surtout que d'autres épreuves reprises des opus précédents sont extrêmement difficiles et frustrantes. Sinon, les nouvelles courses excellentes, avec le mode pluie et nuit, contrairement aux musiques affreuses et les supercars font un bruit d'aspirateur, abus. L'IA est correcte, mais pas la grande révolution, elle triche toujours autant. La personnalisation des voitures n'a quasiment pas évolué, un peu dommage. Les menus sont assez mal faits. Mais ce qui justifie surtout ma note est que le système de dégâts est archaïque, au niveau de la ps2, soit 100% de dégâts soit 0, et l'anéantissement des anciennes classes F, E, et D, c'est comme si ces voitures n'existaient pas où n'étaient pas intéressantes, alors que ce n'est pas le cas. Malgré tout cela, des graphismes somptueux, mais ce n'est pas suffisant »

Qualong_critica 10/10

« Só tenho uma palavra perfeito e incrível tipo e impressionante como esse jogo é bom tipo os gráficos eles são lindos os cenários a estética os carros as corridas tipo para min a melhor pista e a do rio de Janeiro, mas enfim esse jogo é perfeito então dou nota 10 »

AlanBR1998 10/10

« Excelente simulador, apesar de não ser o melhor da franquia ainda é muito bom, melhor que o seu antecessor. »

PunisherTeam 9/10

« They deceived me with Gran Turismo. I was his biggest fan and now I hate the saga for deceiving me by hiding this jewel that surpasses him in everything. He kicks Gran Turismo lying fanboys »

SuntannedDuck2 4/10

« If enjoy GT7/Forza in general/simcade racers go for it. If enjoy linear career modes/less car detail event entry racing games enjoy. Wasn't fan of some ideas/directions. Singleplayer only review, no expansions/multiplayer. Bought FM6 to complete the series (only FM1 to go) & see what changed from 5-7 as never owned 6&7 prior. 6 the last Xbox One to get. For singleplayer offerings you have the career, showcases & arcade. Intro videos play per tour volume/narration overview for each car class with nice personality of narrators. Same FM5 & May/Hammond. Can choose between any of 6 car classes per tour (swap whenever it lets you for a tour, 3 tours per volume and 5 volumes. Car class swapping is optional to repeat each tour with another class. 17% appears after the first tour run. Repeating while optional I think is weak to offer content. FM5 may look like it had less (even if sometimes 100 events) but it sprinkled signature, high/low PI score, auto cross & more in-between, these events have been moved to showcase. So it's only racing & only 'same order of tracks' so if get bored/struggle to progress on tracks this is why, do the showcases whenever feel like it/when they unlock. Some unlock from other showcases but most do the career mode. If preferred giving up on a car class like FM5 well can't really. You can I think change the car class but you aren't changing the track in FM6, in FM5 you could pick any car class championship whenever you wanted, come back & your fine. When you finished the major events you had optional race ones & can redo them but they were all flexible afterwards, FM6 is not flexible & tells the player what to do. Showcase doesn't tell the player what to do just set the scene (history, endurance, cone events, etc.) to have fun. Or FM7 whatever race/special events and car needed. FM6 is very restrictive. If want a straightforward/hand holding career by all means. Compare to PGR2, track/event variety even if car class limited. no PI/PP. I think a bit more flexible in track selection not only car selection/car class focus. It is very much focused on car classes. If you don't want menu jumping that's fair. If you don't want car details of this HP, K cars, tyres, country only, etc. Then you'll enjoy it. If you want to enjoy events with those requirements like GT games or FM1-4 to go about events & strategy limits or the FM3&4 calendar 3 choices/all events list yeah you don't get that here so you might not enjoy this game. Night events are hit & miss. Cool idea to return. The cosmetic option makes the lights break so good luck driving. :) Just word of warning. Track selection is good. Personality is there.. Some old tracks don't return, but some new, some returning. Many layouts. Many real circuits, some good city tracks. No touge/hillclimbs events/locations but many modern racing games don't offer them (some do drift still) as I assume open world ones fill in that gap instead? No idea. PI score like usual. Like gear score if familiar with shooters/RPGs. I look at the car stats not these ranks. Tuning helps but I just went high stat stock cars. Cost vs tuning parts to fit rank ceilings for events wasn't worth it against opponents (that & Forza auto-tuning exists still I think with roulette cars, not dealership). Roulette is new with 1 of 2 level up systems. Still manufacturer discounts for cars level up, roulette for player level. Varies from credits, cars & mod packs. Progression can be broken. If want a fast car well, use it in multiplayer/arcade as class isn't likely open in career tour/volume yet (I think) (PGR2 had quote of fast cars not accessible from start, so 3 fixed that with open approach) as far as it seems. To me this is odd. **** got the right cars 'in order' in FM1-4, FM6 1hr into game a supercar roulette can't use? 2.GT7 has a similar roulette & invites to cars/car parts. Gladly FM6 has none of that. Mods are tweaks. More weight for credit payouts, more grip/more grip on a track, that kind of thing (are other types just picking a handful). There are Green, Blue & Purple. Blue & Purple are more involved positive but a negative catch. Can only use 1 of each not 2 green/blue/purple. Other than weight during a Raptor showcase event I didn't notice any different. I could not beat the event with the mod installed, when removed had no issues. Grip may be there but didn't notice. Use mods if wish, can go without them. Driving model/physics/graphics/damage model are fine no complaints there. It's similar to FM5. FM6 to me is FM5 remixed/few new features. Damage model, auto brake, sim/arcade driving feel & other settings still here & offer xp/credit differences to be easy/hard. AI/drivatar difficulty was ok. Almost struggled with bit above average (in the intro), kept it at normal level/sometimes lower to see how it varied throughout rest of game. »

AGCR 1/10

« Slightly better than FM5, but still very bad for me, we need a Forza Motorsport 4 again »

Jackos199 9/10

« Played this game a few years back and recently again and decided to make this review. It definitely feels like a step up from 5 in every aspect would not say it’s the best in the franchise as I’ve only played 5 6 and 7 but definitely highly up there. If you enjoy racing games and own a Xbox one you can easily pick it up very cheaply and have a blast. »

Flashyboy89 9/10

« Forza Motorsport 6 is the best Forza to date. Rewarding and fun gameplay and solid career mode. »

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