Champion Jockey: G1 Jockey & Gallop Racer
Champion Jockey: G1 Jockey & Gallop Racer
Champion Jockey: G1 Jockey & Gallop Racer, publié par Tecmo Koei Games et développé par Tose, est sorti le 2 septembre 2011 sur PlayStation 3, Xbox 360 et Wii. Ce titre de simulation de course hippique réunit les apports des séries Gallop Racer, côté Tecmo, et G1 Jockey, côté Koei, les équipes de développement s'étant rendues sur des hippodromes en Europe afin de proposer une expérience « rafraîchissante et réelle », avec notamment la reconstitution la plus fidèle possible de l'hippodrome de Nakayama au Japon. La version japonaise inverse l'ordre des noms de franchises et s'intitule Champion Jockey: Gallop Racer & GI Jockey. La presse a salué l'approche approfondie du monde des courses, Push Square notant qu'il n'y a rien de comparable sur PS3 et que Tecmo Koei mérite des éloges pour sa représentation détaillée, tandis que TheSixthAxis le présente comme incontournable pour les amateurs de sport hippique en raison de sa technicité. Certains joueurs, via Metacritic, relèvent qu'il s'agit d'un successeur solide mais exigeant, particulièrement au niveau « pro ». L'ensemble affiche une note moyenne agrégée de 70,00.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« There's nothing quite like Champion Jockey on PS3, and Tecmo Koei is to be commended for an in-depth portrayal of the horse racing world: what could have been a cheap throwaway is instead a surprisingly lengthy pursuit. The Move controls are enjoyable without being essential and the career mode would have seemed out-dated five years ago, but if you want something original and don't mind a gamble you could find yourself backing a winner. »
« If you're a fan of horse racing or interested in getting into the sport, Champion Jockey is without doubt a must-have; it's technical, it's in-depth and you're guaranteed hours upon hours of replay value. However, if you happen to be a gamer looking for a quick burst of casual fun, Champion Jockey's myriad of intricacies and learning curve may be enough to hinder your enjoyment. »
« It's impossible to score as all that kept us playing was the burning desire to conquer the game's staggering difficulty. [Issue#210, p.96] »
« The game constantly makes you look a titanic fool, but matching the rhythm of the Move's rumble to your gestures for extra speed is oddly satisfying. [Nov 2011, p.109] »
Avis des Joueurs (Metacritic)
« This is a very solid game and a good successor to previous titles in the series. It is quite difficult, especially at the "pro" level, and after a few hours playing I'm still getting the hang of timing on the critical stretch drive. But when you win a race it's a pretty awesome feeling. On the other hand, get too aggressive and you WILL fall off the horse and be injured for a week or two. Or you might commit obstruction and be suspended for interfering with other horses. Riding a winning race is tricky and much more difficult than previous versions where there was pretty much a set pattern to follow for different kinds of horses. The "story" mode has a lot of cheesy dialogue with other characters, but you can click through all that quickly enough if you don't like reading the banter amongst video game jockey characters, journalists, trainers, etc. Overall it's a deep game, and it's quite difficult, but a lot of fun while the race is going on--if you can avoid colliding and falling off your mount! »