Blasphemous
Blasphemous
Blasphemous est un jeu vidéo Metroidvania développé par le studio espagnol The Game Kitchen et publié par Team17, sorti le 10 septembre 2019 sur Nintendo Switch, PC, PlayStation 4 et Xbox One, et annoncé pour iOS et Android le 25 février 2025. Le titre plonge le joueur dans le rôle du Pénitent, seul survivant du massacre du « Chagrin silencieux », piégé dans un cycle sans fin de mort et de résurrection au sein de Cvstodia, une terre frappée par la malédiction nommée Le Miracle. Il s'agit d'un action-platformer punitif mêlant combats rapides et narratif sombre, où l'on explore un monde non linéaire peuplé de monstres grotesques et de boss titanesques, en utilisant des combos, des exécutions et un équipement composé de reliques, chapelets et prières. La presse a salué l'œuvre, le Gamers' Temple y voyant un chef-d'œuvre d'horreur gothique incontournable et Nintendo Life louant un jeu d'action soigné dans un univers gore et délirant, tandis que certains joueurs sur Steam regrettent une difficulté émergent de la lourdeur du gameplay, d'autres recommandant simplement de prêter attention à cette difficulté pour un premier essai. Disponible au prix de 24,99 euros, le jeu affiche un score Metacritic de 77 et un accueil agrégé de 78,29.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Blasphemous is a gothic horror masterpiece that can't be missed. »
« Blasphemous is a beautifully crafted Soulslike/Metroidvania action game set in a delightfully unhinged, deliriously gory world filled with well-designed enemies, satisfyingly meaty combat and some truly memorable and grotesque boss battles. Platforming sections are uniformly well-crafted and the whole thing comes together to create one of the most visually arresting and solidly enjoyable action titles currently available on Switch. Spanish developers The Game Kitchen have created a nightmare world in Cvstodia, one that will truly test your combat and platforming skills and leave you begging for more come that final bloody battle. »
« Blasphemous gets so much right, but also creates its own identity with its stellar art style, tight gameplay and platforming, and unique cast of characters. »
« Blasphemous takes a few well trodden genres and mashes them into something that is fun, rewarding and downright beautiful. Its story, themes and macabre nature will not suit everyone but I could not get enough of it. Its difficulty is near-perfect, not too hard but enough of a challenge to please most players. Metroidvania fans, Souls-like fans and gamers who want a challenge will revel in this games gorgeously crafted world. Its a brilliantly crafted experience that needs to be played. »
« Blasphemous is a visually stunning action-adventure platformer that will leave you clamouring for more. Challenging even the most skilled players, you’ll be left shaking your head at your own incompetence while unwaveringly resuming your quest as the Penitent One. »
« Blasphemous is a marvelous work of the Metroidvania genre with an art style based on pixel art and which features exquisite combat mechanics and an eye-filling visual environment marked by gloom and desolation. This is without a doubt one of the richest and most defying Metroidvania adventures to reach the market in recent years and a fundamental game for everyone who enjoys a good gaming experience of this kind. »
« Blasphemous is one of the most interesting metroidvanias recently. It offers a great gameplay and exquisite visual presentation. A simple sound production and several technical errors can be annoying, but they do not prevent you from appreciating the great quality of this game. »
« A "Soulsvania" game with its own character, that draws artistic inspiration from the spanish Easter imagery and Goya's paintings las pinturas, both in the visual and the narrative. In gameplay terms, it's a superb and hard adventure that mixes with intelligence ideas from the lesser linear Castlevanias with Dark Souls mechanics. »
Avis des Joueurs (Metacritic)
« [SPOILER ALERT: This review contains spoilers.] »
« For me personally, this is masterpiece! I was consumed by overall atmosphere - the lore, gothic thematic, SOUNDTRACK, grotesque designs. Everything together just create perfect experience. The game is definitely difficult and you will die a lot. It has quite hard early game before you power up little bit. Bosses are not that challenging (yet there are few of them, especially in DLCs, that will definitely put you in test and give you hard times), in Hollow Knight, they are much faster and intense, however I like more design and atmosphere here in Blasphemous. Overall lore and hints are more understandable then in HK, especially twisted lores about bosses makes you feel uncomfortable with all that guilt, suffering and heresy stuff. I am definitely going for NG+ (hard mode) and also Blasphemous II game. EDIT: After playing Blasphemous 2, i have to go down to 9/10 due to lack of movement possibilities in this game. You can basically only parry / dodge, B2 brings much much more. »
« I’m between and 7/10 and an 8/10 on this. While there are a lot of elements that make this a good game there were a decent amount of times where I was not having fun. There were parts that were just tedious. The overall level design is fantastic. The combat is decent enough but nothing more than average. I just finished this today and I can’t tell you much at all about the story of that says anything. The bosses were tough but mostly fair. Overall, I’m happy I played it but it’s nothing that I have the urge to revisit anytime soon. »
« Es un gran juego, pero considero que esta en la sombra del mejor metroidvania Hollow knight, Hollow knight es tan bueno que hace que cuando juegas a blasphemous no pares de compararlo »
« It's not a trash but when I finished this game, I felt it was not good enough. »
« Buon metroidvania, con una bella lore e stile grafico in pixel art carismatico. Mappe ben strutturate e mai troppo dispersive o labirintiche, combat system buono, ma imprecisione in alcuni dettagli del platforming (per esempio, a volte ti aggrappi a oggetti senza volerlo, o alcune collisioni nei salti sono imprecise). Apprezzabili anche i boss extra del DLC. Peccato per l'assurda pensata degli sviluppatori di costringere i giocatori a completare una seconda run per affrontare alcuni boss opzionali. »
« Es fascinante me encantó desde el momento en el qué decidí jugarlo simplemente todo es genial el combate, los jefes y las habilidades básicamente es de lo mejor que eh jugado en mi vida es una aventura que pocos juegos han igualado »
« this is my 2nd favourite game of all time which came out of nowhere, complete underdog with by far the best aesthetic i have ever felt and seen in a game »