BattleBlock Theater
BattleBlock Theater
Description (IGDB)
In BattleBlock Theater, players control a prisoner as they are forced to play through games devised by Hatty Hattington. Controls are simple, with the game largely consisting of running, jumping and punching. Levels are made up of various types of blocks, such as collapsing blocks, sticky walls, bouncy volcanic rocks and deadly spikes, and also feature hazards such as water and deadly creatures.
Histoire (IGDB)
Almost all of the game's cut-scenes are done in a stick puppet style. The game begins with the narrator (played by Will Stamper) telling the adventures of the hundreds of friends aboard the S.S. Friendship, as well as Hatty Hattington, who is known as "best friend to one and all". After encountering a heavy storm, the S.S. Friendship becomes shipwrecked on a mysterious, seemingly abandoned island, and the crew itself vanishes. Upon waking up from the wreck, the player character seeks shelter from the storm in a dilapidated theater. Soon afterwards, the player discovers technologically advanced, highly-evolved cats restraining a captive Hatty as he is being fitted with an ominously glowing top hat. The hat appears to change him, and he alerts the cats to the player's presence, attacking them and rendering them unconscious. Upon coming to, it is revealed that the entire crew of the S.S. Friendship is being held prisoner by the cats, with Hatty as their apparent new leader. The player is then released from their cell and forced into deadly games by the feline wardens. The cats, who force their prisoners into deadly theater performances, watch with amusement as the player fights for their survival. As the player completes challenges, they find gems which are spend on unlocking fellow crew members to play as in these theater performances. Appearing to be possessed by the hat's unknown powers, Hatty begins working for the cats and against the player. As the player progresses, the narrator reveals more about the theater. Hundreds of years before the player shipwrecked on the island, Purrham Furbottom, a theatrical aficionado, sought to build the world's greatest theater. The opening night saw the most jaw-dropping feats and thrills the likes of which were never seen before, making the theater an overnight success. However, Furbottom did not allow intermissions in the theater, and after an untold amount of time watching the show, he died after "pooping himself to death on the way to the bathroom." Since then, his top hat has been passed down to various others, who were each revered by the cats as their leader, and who each met with grim fates of their own. The hat, the narrator theorizes, is haunted by the grief and sorrow of each of its past wearers, and Hatty is its current victim, having sunk into a depression while being surrounded by the many gems the player has accrued, without doing anything to help the state of the theater. Eventually, the cats grow tired of Hatty's inaction, and begin rioting, striking, and more, while the player's challenges grow increasingly difficult. As the theater deteriorates further, the narrator provides encouragement to the player, and continues to shed light on the cats' mental state, which grows more unstable as time progresses. The narrator also instructs the player to enter The Vault, which houses Hatty and all the gems the player has spent, before the cats kill Hatty and the rest of the crew, starting the madness over again. After completing the final set of challenges inside the Vault, the player breaks into Hatty's throne room. Hatty doesn't budge, so the player carries him out of the crumbling theater as the crew of the S.S. Friendship orchestrates a mass breakout. Everyone manages to make it back to the boat amidst the chaos, escaping the island and the cats that reside there. As the player celebrates with hot cocoa, he tries to cheer up Hatty, who the narrator implies has sunk into a catatonic state from prolonged exposure to the hat. The narrator sings a sad song as the credits roll, before quickly recovering and singing a more happy, upbeat song, rocking the boat and flinging Hatty into the sea, where he sinks to the bottom. The hat lands on his head and begins glowing green as opposed to its usual red, and shoots a beam skyward, where it sends the boat flying and continues into space, where it vaporizes a bear that appeared during the narrator's upbeat song. The narrator claims to understand what just happened, but does not explain, sending the game back to the title screen.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Si vous n'aimez pas être seul sous les feux des projecteurs, partez en ligne ou trouvez un bon copain en chair et en os pour accomplir une quête cooptimisée aux petits oignons ou participer aux arènes. Le jeu inclut également un éditeur de niveaux pour vous permettre de créer vous-même des épreuves et défis tordus !
Contenu proposé
- JEU COOPTIONNEL – Réfléchissez à plusieurs… ou tout seul. Jeu en ligne ! Accolades de canapé ! Meilleur jeu du monde ! Jusqu'à deux joueurs en mode Histoire et quatre en Arène !
- ARÈNES – En couronnant un roi ou en chassant la baleine, les acteurs de BattleBlock Theater ont 8 modes d'arène pour donner de bonnes raisons à leurs ennemis d'avoir le trac !
- MODE INSENSÉ – On ne vit qu'une fois, et pas seulement à la télé, mais aussi sur scène ! Mettez vos talents à rude épreuve dans une campagne ultime.
- ANIMATIONS UNIQUES – Qui dit version Steam dit nouveaux sprites ! Le Garde chat fait son entrée sur la grande scène.
- PLUS DE 450 NIVEAUX – Jeu solo, multi, arène… On a plus de niveaux que Hatty peut compter sur ses mains pleines de doigts.
- 300 PRISONNIERS À LIBÉRER – Fraîchement capturés par la population féline native, c'est à VOUS de les libérer ! Gagnez des gemmes pour libérer vos amis en participant à des joutes de gladiateurs mortelles.
- ARSENAL ET COMBAT DRAMATIQUES – Bondissez, bousculez et bataillez jusqu'à la victoire ! Et si ça ne marche pas, vous pouvez aussi exploser, geler, empoisonner ou digérer un bébé ! Bonus : vous aurez la possibilité d'emporter deux armes avec vous pour en changer quand vous voulez.
- CRÉEZ ET PARTAGEZ VOS NIVEAUX – Créez des œuvres d'art dans notre Éditeur de niveaux et partagez-les avec vos amis (ou des inconnus). Avec plus de 20 types de blocs interactifs, vous aurez de quoi faire !
Éditions et prix Steam
Avis des joueurs Steam
Très très bon jeu de die and retry, ultra fun et déjanté ! J'adore vraiment l'univers, la DA, les musiques... À jouer en solo ou multi avec les copains ! Le 100% est un peu long à avoir mais pas impossible ^^ Je recommande +++
Mises à jour et Actualités
Dropping Like It’s Hotfix 2.1.1
Greetings, prisoners! Errr, I mean, performers! We have some delightful news straight from the theater to share this fine morning. Remember our last patch, appropriately named the Quality of DEATH update, where we pushed a bunch of legacy fixes and even reintroduced some bugs for our speedrunner friends? Today, we have one more exciting unintended BattleBlock Theater feature returning for our seasoned players – DROPPING!Today’s Big Fix1. Dropping tech has been re-added? Re-fixed? Re-created? Re-masterized? However you want to say it, DROPPING is back!Oh, and there’s a catch! Dropping now works online AND offline! Wait, that’s more of a bonus, huh?Now what are you waiting for? Get back into the theater and Drop It Like It’s Hot(fix)!
Patch 2.1 – The Quality of DEATH Update
Last month, we released BattleBlock Theater’s Quality of Life Remaster, welcoming all performers to return center stage and experience the game in its newly shiny, refurbished form. We appreciate all the applause and feedback we’ve received from our seasoned performers, and today we’re excited to present the Quality of DEATH Update, where we BRUTALLY MURDER some of the changes that were implemented in the Remaster! Plus, there’s a ton of bug fixes, hooray!Legacy Fixes All of the below changes have been implemented to make the Remaster play more similarly to the Legacy version. Please stop yelling at me! Adjusted Grenades and Teleporter interaction.Adjusted judo throws.Re-added instrumental version of Buckle Your Pants in the end credits.Removed Wonderwuzzles from a level with no secret entrance. Shhhhhh.Adjusted Boat calling to be more responsive while standing on a Boulder.Adjusted double jumping on and throwing for Frog Bombs.Adjusted vertical jumping on stacked Tar blocks.Adjusted Leaderboard point calculating.Legacy Speedrunner We’re adding bugs back to the game just for YOU to go FAST! Please note that there is more to come in regards to Legacy / Speedrunner fixes. Re-added Boulder tech.The Tar block slide animation now cancels player animations like air slam, slide tackle, etc.Crouching now prevents prisoners from being killed by Acid Bubbles.Players can now jump cancel an air spike when walking off a ledge.Players can now mash the jump button to traverse Treadmills going in the opposite direction more easily.Players are now able to double jump after bouncing on a Lava block from an air slam attack.Kicking Acid Bubbles is now more on par with Legacy.Players can now do a mid air Forceball jump alongside walls.OnlineFixed an issue where player heads didn’t update in real time when changing them in the Player Setup or trading between players.Fixed a desync that could occur when the client drops a Boat through Cloud blocks while playing with moderate ping.Fixed a desync that can occur with Ferdinands.Fixed a desync that can occur when playing with moderate ping and picking up Boulders.Fixed an issue where client attacks did not damage Cat Guards.Implemented optimizations and fixes for Bridge block desyncs.Fixed an issue where the host is sometimes seen flying across the screen after entering a Chapter door.Adjusted connection status bar values to be more accurate.Fixed an issue where if the host has no Story progress, the client with progress saw a black screen during the Intro cinematic.Fixed a desync that can occur when a client is hit by a Dart as they enter the trading post.Fixed a visual glitch with Boats floating in water during online multiplayer sessions.Fixed a soft lock that can occur for both users if the host resets the level as the client exits a Finale.Fixed an issue where the client will hang when attempting to exit the Gift Shop in Story or Arena modes. (This issue was specific to Linux, Mac, and Steam Deck)Fixed an issue with clients joining in progress and seeing the Intro video when the host is watching the Intro sequence.GameplayFixed an issue with launching rocks not killing Gem Cats.Fixed an issue where the player became stunned after running into a stack of six Boulders.Fixed an issue with gray blocks in Color the World.Fixed an issue in Ball Game where balls would get stuck traveling between Teleporters.Fixed an Insane Mode bug where the Prisoner didn’t respawn after dying in the Intro and/or Chapter hub levels.Fixed a bug with Gems and Yarn from Secret Levels not being collected properly after the level.Fixed a bug where the Prisoner is killed by Spike blocks if they turn around while on a Tofu Horse.Fixed an issue with the game soft locking if the player chooses “Exit Level” when there are zero seconds left in an Encore level.Fixed an issue with the Boomerang not collecting items if thrown three block spaces in front of a Teleporter.Fixed an issue where slide tackling into a Lava block and Cloud block combo prevented item or Gem collection.Fixed a bug where Prisoners could potentially get into a Boat with a block above it, resulting in unintended Boat movement on land.EnemiesFixed an issue with weaponless spammer Cat Guards traversing single blocks.Fixed an issue with enemy Cat Guards not traversing Treadmills facing the opposite direction.Fixed an issue with Gem Cats not leaving the Gem behind.Fixed a bug in Capture the Horse where AI player enemies weren’t able to leave the starting area on a mounted Tofu Horse.UIFixed a missing button prompt/glyph on the “Could Not Connect to All Players” screen.Fixed a PS5/PS4 Pro Controller bug where the incorrect button glyphs are used for the signs in the Level Editor.Fixed an issue with specific setting changes not saving after restarting the game.Fixed a bug where the text header is missing in Arena game modes when no score is present.Adjusted text for the “Exit Game” button and confirmation text.Fixed a graphical error that occurred when pausing the game after purchasing a head.Fixed a crash when the Screen Resolution list is empty in the Video Settings menu and the player backs out or accepts changes.Fixed a crash when trying to view a playlist author if the UGC feed is empty.InputFixed an issue where adding a second controller while in the lobby caused two controllers to control one player.Fixed an issue with Nintendo Pro Controllers not working with the daisy wheel functions properly on PC, Linux, and Mac when Steam Input is disabled.Fixed various menu and gameplay issues that occurred when using a Nintendo Switch Pro Controller with Steam Input disabled.Fixed an issue with Press to Talk not working properly when Steam Input is disabled.AudioFixed a bug in Chapter 8 where the background music in the Hall of Dudes carried over to the Finale-1 level.Fixed an issue with the music resetting when dying in the first Insane mode Finale level.Fixed an issue with menu music not playing after leaving an Arena hub and returning to the Arena Mode Select menu.Fixed a bug with the Chapter 8 music not looping in the Pre-Finale room.Fixed an issue with Co-op Quips playing in certain Solo play scenarios.Fixed a sound bug with the Tofu Horse and water splash SFX.Platform Specific (Windows/Mac/Steam Deck)Fixed an issue with bringing up the Pause Menu by Alt + Tabbing and potentially causing a soft lock.Fixed a Mac-specific crash that occurred in the Trading Post.Fixed an issue on Steam Deck where you can become potentially stuck after entering a name of a level.That was a lot, wasn’t it? Well, onto the next number!
Quality of Life Remaster Hotfix 2
Greetings, performers! How goes your return to BattleBlock Theater? We're here today with a small but mighty hotfix for something that was a bit out of tune!Today's Big Fix1. BattleBlock Theater no longer crashes when navigating in and out of the Help & Options menus. Sorry about that!We're investigating a variety of different bug reports you've sent in through our Support Site and Discord, so there's more to come! Your efforts to enhance the theatergoing experience for all do not go unnoticed! Onto the next number, then!
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« At 1200 MS points it’s a small price to pay for the madness, and certainly lives up to its Castle Crashers pedigree for polish, poise, and preposterous premise. »
« Between the remarkably replayable eight-hour campaign and competitive multiplayer, BattleBlock Theater already offers an exceptional value for your $15. But the cherry on top is a level editor that allows anyone to create, decorate, and upload their own collections of linked levels, complete with secret areas. »
« BattleBlock Theater is filled with absurdity, fart jokes, and curious characters that will easily suck you into a colorful world. Its stages are creative and get more complex as you get used to its mechanics and controls and offer enough challenge and funny dialogue to keep you amused. Play it alone and you’ll laugh; play it with a friend (and push him off a ledge) and you’ll laugh even more. »
« Content wise, this game is bursting at the seams. With cross-game promotion add-ons, tons of heads to unlock (that you can trade with other players), new weapons, replayable online and offline game modes, bonus levels, encore story levels, collectibles to capture, A+ grades to earn for every level, and the level editor with community challenges, you'll be at BattleBlock for quite a while. »
« Between taking in the hysterical story, trying your hand at level creation, or just blowing up some buddies in versus mode, most every gamer will find something to love about BattleBlock Theater. Whether played alone or with friends, The Behemoth’s latest is an absolute blast that’s well worth the price of admission. »
« Generous almost to excess, Battleblock Theater is one of Xbox Live Arcade's masterworks, and a reminder that genuine, bona fide imagination is possible even in the twilight of a console generation. »
« The Behemoth’s best game yet and a hilarious mix of co-op platforming and absurdly entertaining multiplayer madness. »
« There are moments of glorious frustration, as there are in any great platformer, but the sting of such hurdles is always soothed by the sweetness of victory when you overcome them. »
Avis des Joueurs (Metacritic)
« literalmente O MELHOR JOGO DE TODOS, serio, a jogabilidade é viciante, ao ponto que quando vc zera, vc procura platinar o game, eu já platinei duas vezes, e eu gostaria de platinar mais!!! »
« Хватай шляпу! Музыка надоедает очень быстро. Сюжет слабенький. Сортирный юмор, дизайнер карт любит по сложнее и интуитивно непонятное. Игра кривая до невозможности. То есть кривой разработчик смог сделать интересно до 4 локации а дальше всё кривей и хуже. 7-2 скипнул. Играть только из зелёного магазина. »
« Battleblock theater é simplesmente incrível. Na época que eu joguei ele ele tinha acabado de sair pelo xbox live arcade, eu abri o jogo e logo de cara, só pela música do menu e o estilo dos gráficos, eu já sabia que eu iria ficar incontáveis horas jogando ele. Este jogo é cheio de carisma e personalidade, assim como outros jogos da the behemoth games (desenvolvedora do jogo em questão), e uma coisa que torna esse jogo mais marcante é a quantia de conteúdos a serem consumindos dentro das próprias fases, como fases secretas, os diamantes e novelos de lã (moedas de troca do game), os outros "modos de jogo", como o basquete e mapas da comunidade, e até mesmo o modo insano, onde o nível de dificuldade aumenta. E todas esssas coisas citadas anteriormente tornam o jogo um ótimo exemplo de game com "fator replay", ou seja, que você pode jogar dezenas de vezes e continuará gostando. Além dessas coisas, a história de battleblock theater também é muito interessante e a narração do jogo é genial, apesar das piadas de humor um pouco ácido, por assim dizer. Esse jogo pode ter um público um pouco específico, por exemplo, pessoas que costumam jogar jogos AAA de orçamentos milionários e de mente pouco aberta pras piadas do narrador (stamper), talvez não gostem do game. Porém, pessoas que são acostumadas a experimentar todo o tipo de jogo indie, em sua maioria, adorariam este jogo. Emfim, esse jogo me pegou muito, ele é simplesmente perfeito, nota 10/10 100% de certeza. »
« Eu queria os guard cat no jogo meh »
« Joguinho brabo Joguei no pc denovo para poder matar nostalgia e valeu a pena »
« Este juego es un juego de plataformas muy diferente a los demás su historia es envolvente en el contexto del gran misterio del teatrl,el humor que cuenta este juego es XD el gameplay es dificil si pero por alguna razón no te rindes al pasar sus niveles,en conclusión un juego bien hecho pero su dificultad puede cambiar mucho la perspectiva en la que se ve. »
« Genuinely, in my eyes, one of the greatest games ever made. The weapons are a cool 2D concept and the controls are very fluent. Both the normal and insane mode are fair and balanced. There is plenty of items to collect and 100% this game never got boring. The co-op mode is different than the story in terms of level design which adds even more replay ability. The art style is perfect and fits the comedic yet eerie theme of the theater. Is the story cringy at time, yes, but the game was made for 13+ so as a 17 year old, it may not appeal to me. Plus the story isn't the star of the show, its the gameplay that shines the brightest. Multiple game modes and a build your own level designer are cherries on top of the chocolate milkshake you'll find in this game. One of the greatest games ever and criminally underrated. 15/10. »
« Just pure fun with incredible music. By far my favorite soundtrack. So chaotic and funny. Just a perfect game to have fun or play with a friend. And has great custom games. »