Human: Fall Flat
PlayStation 4
70

Human: Fall Flat

22 JUIL. 2016
Aventure, Simulation, Indépendant, Réflexion / Puzzle, Plateforme
Développeur
Moteur
Prix indicatif
19.99 € (Steam)
Durée de vie (HLTB)
Histoire principale : 6½ Hoursh
Complétion (100%) : 26 Hoursh
Notes des critiques
Igdb : 73/100
Metacritic : 70/100
Opencritic : 68/100

Human: Fall Flat

70 /100
22 juillet 2016 6½ Hoursh

Human: Fall Flat, développé par No Brakes Games et édité par Curve Digital et 505 Games, est sorti le 22 juillet 2016. Ce jeu de plateforme et de réflexion, classé également parmi les genres aventure, simulation et indépendant, propose une expérience basée sur la physique où le joueur incarne Bob, un personnage humain tremblotant et personnalisable. Les contrôles des bras, volontairement maladroits, servent à attraper, grimper et interagir avec les objets dans des niveaux ouverts proposant plusieurs solutions aux énigmes. Jusqu'à huit joueurs peuvent s'y retrouver en multijoueur en ligne ou en LAN. Conçu à l'origine par un développeur lituanien solo comme prototype pour une caméra de détection de mouvement avant d'adopter des commandes traditionnelles, le titre est devenu un succès commercial porté par sa popularité en streaming. Disponible sur de nombreuses plateformes allant du PC à la Nintendo Switch 2 en passant par les mobiles et Stadia, il utilise le moteur Unity et affiche un temps de parcours principal d'environ six heures et demi, contre vingt-six heures pour un joueur souhaitant tout accomplir.

Gameplay de Human: Fall Flat

Le jeu se déploie dans des paysages oniriques variés tels que manoirs, châteaux, cités aztèques ou sites industriels, et une mise à jour a par la suite introduit un niveau inédit sur le thème des Vikings, incluant de nouvelles apparences inspirées de Dave the Diver. Exclusif à Steam, un atelier permet aux joueurs de créer et partager leurs propres niveaux via Unity, la communauté comptant plus de 5 000 niveaux non officiels et 55 millions de joueurs toutes plateformes confondues. Les vidéos de streamers et youtubeurs y consacrées ont été vues plus de 600 millions de fois.

Gameplay de Human: Fall Flat

Côté accueil, la presse a salué l'aspect divertissant du titre, comme le relève High-Def Digest qui y voit « un brillant et remarquablement drôle twist sur le platforming et la résolution d'énigmes classiques », tandis que DarkStation juge difficile de trouver une personne qui n'y prendrait pas plaisir à un niveau ou un autre. Certains joueurs sur Metacritic le décrivent comme « divertido, frustrante y a veces complejo » et l'un des meilleurs jeux de puzzles en multijoueur, et des avis positifs sur Steam soulignent un jeu « très fun à faire avec des potes » ne mourant jamais grâce aux cartes du Workshop et des développeurs. Le score Metacritic s'établit à 70, l'OpenCritic à 68 et la note agrégée à 69,69.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

DarkStation 90/100

« Although the lack of graphical polish could be seen as a flaw in the game, I really can’t think of a person who wouldn’t enjoy this game on some level. If you’re a fan of puzzle platforming or physical comedy, grab Human: Fall Flat right now. »

High-Def Digest 80/100

« 'Human Fall Flat' is a brilliant, remarkably funny twist on classic platforming and puzzle solving. Its problems are minor: the controls and audio are a bit rough around the edges, and a few of the puzzles are too simple for their own good. Whatever it lacks is easily replaced by simple elegance in both level design and personality. »

Destructoid 80/100

« An abrupt ending that doesn't have much of a climax and some moments of fist-clenching frustration keep Human: Fall Flat from the upper echelons of puzzle gaming, but it's still something I plan on going back to with friends. »

Worth Playing 80/100

« Human: Fall Flat is pretty good. It may be another awkwardly controlled game with a robust physics system, but neither is overbearing enough to drag down the game's enjoyment factor. It comes in at a good length, there are multiple ways to solve puzzles, and the co-op really makes things enjoyable. The camera can be nauseating if you're sensitive to such things, but if you can handle it, you'll find a game that's just as ridiculously fun as some of its contemporaries. »

IGN 79/100

« Human: Fall Flat’s slapstick controls and ridiculous animation do a great job of making repeated, frustrating, and unfair failure at physics puzzles seem fun for a while. And when that fun runs out, you can extend it by bringing in a friend and drawing silly things on your goofball character. If you don’t play it, watch someone play it. »

COGconnected 77/100

« With its immaculately executed physics engine and environments both simple yet serene, Human: Fall Flat is a creative and relaxing way to have fun without the pressure of time constraints or limited lives. »

GamingTrend 75/100

« Human: Fall Flat has its endearing, satisfying moments and its aggravating moments. The physics are fun to play around with and present a challenge, but the wonky camera movement is a weakness that’s hard to overlook. »

GameWatcher 75/100

« Human: Fall Flat might concern the adventures of a floppy limbed chap who ambles about the place, solving puzzles and whatnot but the game itself does anything but, instead raising the bar for a genre that so desperately needed a game to champion its cause and not another half-baked experiment to invite further derision. How nice it is then, to have one of the former and not one more of the latter. »

Avis des Joueurs (Metacritic)

PabloBicicletas 10/10

« divertido, frustrante y a veces complejo. El juego de puzles mas divertido que he jugado y uno de los mejores para multijugador en linea o en local. »

Sorcererrr 7/10

« arkadaşlarla oyna bak kafana düz duvara çıkabiliyorum bu oyunda yardım isteyen bana ulaşsın »

GameVerse 6/10

« It’s a really good game to play with friends, especially at the beginning when everything feels fresh and chaotic in a fun way. However, after a few hours of playing, the experience starts to feel a bit repetitive and tiring. The fun is definitely there, but it works better in shorter sessions rather than long playtimes, otherwise it can lose some of its charm and become exhausting instead of entertaining. »

city155 8/10

« 게임 엔진부터 코믹하다. 멀티로 진행하면 훨씬 코믹해진다. 점토 덩어리들이 굴러다닌다...! ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ »

LuxxProd 8/10

« Incredibly fun game. Online play is not safe. The moderation of the game is simply not possible if users can't be identified in any way. »

Kethuda 9/10

« Fiziksel Platform oyunu atolye haritaları mevcut sürekli gelen yeni haritalar var arkadaşlarınla sıkılmanın imkansız olduğu saatlerce eğlenebileceğin bir oyun »

luketola 7/10

« WTF are we playing? lol, that's exactly what we were constantly saying with my GF. This is fun for a couple of hours, we couldn't stop laughing (alcohol recommended) »

LT_Gruber 6/10

« Fun physics puzzle platformer for a while but gets boring soon. Human Fall Flat is a party game in which you control your limbs separately. You need to reach the end goal of each level together, while moving objects, pulling levers and enabling mechanisms. You travel through different worlds with different themes like the desert, medieval castles, constructions sites and many more. However, the goal remains the same, reach the end of the level. The charm of this game is, like mentioned, that you need to use both triggers and the thumb sticks to look up, reach up, grab ledges (or people) and perform certain movements. Sometimes you can pull up your teammates from a hard-to-reach spot, sometimes you plummet into the abys when they grab you. My favorite activity is to grab the ground, look up and take on a twerking pose, shaking my booty. The graphics are ugly, blend, and simple, just as the developers intended. The camera and animation movements however are decent. There is a simple track that plays in the background that does not add anything special. Off course, the controls are horrendous. This is by design, but grabbing a ledge with only one hand, realizing that you are too low and try to pull yourself up with 2 centimeters per minute is skin crawling. The cringe when trying to reach a platform or ledge, especially when it fails, is real and sometimes I wanted to pull my hair out. Human Fall Flat is very chaotic and when you try to do the same thing with six people at once, it will fail miserably. This makes for frustrating and hilarious game sessions, especially with friends. And that is the whole concept here. When playing with friends, this game can be hours of fun, but when playing with strangers without any form of communication, task separation or teamwork, the game feels horrible and you just try to keep up with the rest, who already reached the exit. For a game this simple, and sometimes, boring, I think it is way too overpriced. For me, this is the kind of game that I play on a LAN Party and never pick up afterwards. I had some fun with it, but I would not recommend it if you do not have a group of friends to play regularly. »

Configuration PC requise

Minimale :Système d'exploitation  *: Windows XP/Vista/7/8/8.1/10 x86 and x64Processeur : Intel Core2 Duo E6750 (2 * 2660) or equivalent | AMD Athlon 64 X2 Dual Core 6000+ (2 * 3000) or equivalentMémoire vive : 1024 MB de mémoireGraphiques : GeForce GT 740 (2048 MB) or equivalent | Radeon HD 5770 (1024 MB)Espace disque : 500 MB d'espace disque disponible

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