WWE '12
Description (IGDB)
World Wrestling Entertainment enthusiasts try to take the title under a new title in WWE '12: a continuation of the series from THQ and Yuke's, with its due serving of raw smackdowns, despite the shortened name. The expanded roster includes contemporary stars such as John Cena, Randy Orton, and The Miz, as well as player-created Superstars, assigned custom entrances, finishing moves, and storylines. The game centers on a main campaign that runs through 18 months of WWE programming and two WrestleMania championships.
Description en cours d'enrichissement.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« You have to be impressed with the final product that Yuke's and THQ. It's tough to start a game completely from scratch and build it up to what you want. While there are still some modifications that need to be made for future titles, the final product for wrestling fans is one that is worthy of main event status. »
« What THQ has done here serves its audience spectacularly. WWE '12 retains and improves upon the already-great presentation of its predecessors, capturing a likeness of wrestling that is uncanny. And it plays just as well as it looks. This should be considered a milestone for the wrestling simulation genre. It's certainly a much-needed breath of fresh air. »
« WWE '12 is more polished than the previous installments in the series, right down to the graphics, music, sound effects, and the expanded gameplay options. »
« WWE '12 is the best fan-service game in the business right now, and I think the rest of the game development world could learn something from such a pure, wholesome dedication to giving fans what they want. »
« If you are a WWE fan then this game belongs in your library. If you aren't a WWE fan you should definitely still check out this title. Even if you have no interest in watching the product on television this is a really fun title that you might find yourself enjoying. This is a title that has something for everyone. Be sure not to miss out. »
« A great step forward for wrestling game that we think will convince the fans. Those who haven't played wrestling games too often have a great chance to approach them again, as WWE 12 changes a lot in comparison with previous Smackdown vs RAW entries. »
« Some control improvements and fleshed out game play modes highlight the deepest WWE videogame experience yet. »
« WWE 13 might not have any real competition when it comes to wrestling video games, but nevertheless it’s a great wrestling game and any fan should have this in their collection. The Attitude Era game mode was so nostalgic I smile thinking about it. Reliving those moments is worth it alone. »
Avis des Joueurs (Metacritic)
« O modo RTWM é legal até, o modo universe chegar a divertir por algumas horas e a gameplay é solida, nem bom nem ruim, passa de ano.... »
« One of The Best WWE '12 Most underrated Superstars Divas DLC and Legends Caw Create Rosters & Characters Celebrities »
« The Greatest Of All-Time 5 Star WWE '12 Superstars Divas DLC Legends Caw Characters Rosters and Celebrities »
« It’s RTWM is fun, andUniverse mode is awesome with cutscenes, still many prefer SVR series. »
« one of the best stories I have played in a game, very good for parties, the voice acting isn't so good and the graphics, even for 2011 xbox 360 is bad and the online has bad servers, and the soundtrack is just amazing, so many new features and fixed things, the combat is great and the create a character stuff are just great to, and can't forget the career mode, you can never get bored with it, you climb your way to become a wwe god! one of my favorite games of all time! so much undeserved hate, for me it lived up to the hype! love this game so much »
« Tiene una gran cantidad de personajes, el control es normal, los modos historias son normalitos menos el de héroe que me parece bueno. Si te gustan los juegos de lucha lo recomiendo. »
« Can you smeeelllll what the Yuke’s’ cooking? Well now you can, WWE 2012 has been unleashed! This time THQ & its tag team partner Yuke’s have attempted to re-invent and re-energise the franchise. While previous titles (Smackdown vs. Raw) have had no real significant changes over recent years, WWE 2012 is different. In ‘Road to Wrestlemania’ (main story mode) by playing as 3 characters: a goodie, a baddie and your own creation, there is a close knit storyline. This is great as previous titles had gamers playing all characters separately to get the big story (no more love lost). With around a day or twos game time, this mode doesn’t hold up to repetitive plays. After RTW, comes ‘WWE Universe’, first seen last year, but improved to give better game play and keep players ‘in game’ using match creation, simulations along with alliances, feuds and scenarios. Whilst aiding in a more realistic representation of the WWE Experience, combined they can make for some random occasions before, during and after matches. Online play is a test of the all new fighting techniques. Server and lag issues have haunted players in the past, but seem to be ok now. Testing both before and after release date, I personally saw no difference in response. Some players may find it easier to stick with ‘non-line’ play depending on ability, but is always worth a tussle with. To partner the new combat systems, welcome ‘The submission system’, leading players onto button mashing mayhem as opponents can break out based on the same ‘technique’. A meter appears at the centre of the screen to show who is in control. If full it’s a tap out, if empty a release is imminent, giving a more even feel and chances of payback more balanced. THQ’s new ‘Character Creation Sim’ (seen recently in Saints Row: The Third) takes customisation to a new level. Whether it be facial manipulation for a chiselled look, or birth of a monster. Clothing, tattoos, battle wounds, everything from head to toe is available. If you’re like me, you could spend an endless amount of time in this section. This continues in ‘Create An Arena’, to embark on your own personal arena, or recreate a retro arena from wrestling past. The new direction of WWE ‘12 does have minor initial flaws, but heralds a new sense of sophistication that should be welcomed with open arms by wrestling fanatics worldwide. Even if you’re not a big wrestling fan, it might still be worth a week long rent at least. By the way, if you’re online and come across ‘BLANKA’ from Street Fighter, chances are it could be me! »
« This game, WWE '12, was a good step forward, but it took a small one. The campaign had a good intent, but it did not go far in depth, and was somewhat monotonous. Road to WrestleMania in WWE '12 went smooth, which was uninteresting. Instead, the developers should have branched out and created alternate storylines based on the player's decisions, and not predetermined outcomes. However, I have to praise the direction the story took, with a fictional, but legendary ending. It is worth pointing out that I have had difficulty using the User Playlist feature for my custom Superstar, which was disappointing, because I love "It's Time" by Imagine Dragons. I do not know whether it was the consoles fault or the developers, but it was disappointing. As a result, I cannot include this with my overall rating of this game. Even with a bland campaign, I have to say that the developers had done a good job. »