Inversion
PlayStation 3
59

Inversion

05 JUIN 2012
Jeu de tir (Shooter)
Développeur
Durée de vie (HLTB)
Histoire principale : 7 Hoursh
Complétion (100%) : 8 Hoursh
Notes des critiques
Metacritic : 59/100
Igdb : 54/100

Inversion

59 /100
05 juin 2012 7 Hoursh

Inversion, développé par Saber Interactive et édité par Bandai Namco Entertainment, est sorti le 5 juin 2012 sur PlayStation 3, Xbox 360 et PC. Ce jeu de tir à la troisième personne propose une campagne coopérative s'appuyant sur un moteur de manipulation de gravité et l'arme appelée Grappler, permettant au joueur de modifier la gravité à son avantage. L'histoire se déroule dans un futur proche où une invasion menée par les Lutadore, un ennemi inconnu doté d'armes futuristes contrôlant la gravité, plonge la ville dans le chaos à cause d'anomalies de gravité zéro ou de changements de vecteur. Le joueur incarne Davis Russel, un policier de 28 ans, ou Leo Delgado, son voisin, et traverse les rues dévastées de sa ville à la recherche de l'enfant disparu de Davis. Le titre utilise le moteur Saber3D Engine et intègre la protection StarForce 5. Sa durée de campagne principale est estimée à sept heures, et à huit heures pour une approche complétiste. Le score Metacritic s'élève à 59, pour une note agrégée de 58,80. La presse a salué un shooter correct, Console Monster évoquant un jeu « pretty good shooter that is worth being looked at by any fan of the genre », tandis que Pelit (Finland) a jugé l'effet de gravité « nice, but they could be much nicer ». Certains joueurs sur Metacritic ont exprimé de vives critiques, déplorant un « crap game » avec bugs visuels et contrôles horribles, tandis que d'autres ont estimé le gameplay bon et l'histoire plus intéressante que celle de Gears of War.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Console Monster 75/100

« In summary, Inversion is a pretty good shooter that is worth being looked at by any fan of the genre. It is an enjoyable playthrough but not something that screams for a repeat performance. »

Pelit (Finland) 75/100

« A decent cover shooter which gets better towards the end. The gravity effects are nice, but they could be much nicer, if you could control the direction of gravity, not just the amount of it. [Aug 2012] »

Games Master UK 74/100

« Everything has been done better elsewhere, but some set pieces are genuinely impressive. [August 2012, p.71] »

Impulsegamer 72/100

« In the end, Inversion has some great concepts but suffers from its rather linear design, especially in relation to the gravity powers your character has access too. »

NZGamer 68/100

« Inversion is at its best when played cooperatively, and the gravity mechanics are built around that fact. »

Vandal 68/100

« We have liked Inversion much more than we expected, as it is an enjoyable product with some good moments and ideas and spectacular modest, despite being quite a modest production. It could have been much better, of course, and it has room of improvement in almost every area, but it entertains and the idea of gravity manipulation is good, although it could have been made the most if only the developers had been more ambitious. »

MondoXbox 65/100

« Inversion feels like a missed chance: Saber nailed the gameplay basics following Gears of War's footsteps, but the gravity-based mechanics needed a more creative and emergent approach. An interesting plot would have helped too. »

Multiplayer.it 65/100

« An average third person shooter, with some nice ideas which never reach their truly potential. Ugly story and characters. »

Avis des Joueurs (Metacritic)

The_D4RknesS 1/10

« What a crap game!! Full of visual bugs and still has horrible controls and gameplay »

ichmarich 10/10

« better than Gears of War that has boring story. Gameplay was good, story is interesting.. »

frederik1478 3/10

« The game looks fine, but it can't hold the framerate it keeps collapsing. It is rare to play a game with such stupid characters in a stupid bloody it feels like a b movie from the 80s. I can respected it is so stupid that interesting. The game has some remarkable destruction effects when you shoot things. This game screams for local Co-Op but Saturday is not so you cannot have fun with your friends, which would at least at make this game a little more bearable. The boss fights in this game is not fun day away to Bullet punchy and the Tactics to defeat them is boring. You have to fight them so many times Is game took 5 hours for me, but it was a very boring and tedious experience and I had to put the game down on easy in the last 3 chapters of the game because the gameplay was getting so frustrating I can under no sense recommend this game. »

anfeherle89 7/10

« You must play this game with a friend, the IA Who controls your partner is good, but is not perfect, sometimes don't help you and you will die, the story in something strange, but all the mecanics is the same of gears of war, you can not change your weapon while you are realodaing (all the games in the universe can do it except this one), and have a lot, a lot of cinematics »

ClassicRPM 8/10

« Inversion is a good third person shooter that takes place in a dystopic universe where a race of human-like creatures invades all the known world. People are made slaves or just murdered for no apparent reason. Of course, as we advance in the story, we unravel many of the mysteries that the beginning of the plot brings. In the game, we are a policeman who is in the seek of his daughter, and we are at all times accompanied by a colleague and friend, who decides to support us in our quest. It is a rather simple plot, very inspired in Gears of War. I start commenting about the story because I believe it is one of its strongest points. As a fan of dystopias like Gears of War, I am Alive, or The Last of Us, I found Inversion's environment and storyline satisfactory. Simple, but effective. On the other hand, more character development, more dialogues or cutscenes would have improved this part even more. One has the feeling that there are more things to be told. The technical aspect is brilliant at times. There are some moments that leave you with the mouth open. Unluckily, these moments are not frequent in the game. At the end of the game, we visit the most attractive scenarios. Moreover, the game has notable graphics and, even if the surroundings can get repetitive punctually, the graphic design is quite remarkable for a non triple A production. My major criticism goes for the sound, though. There are moments where the volume of the dialogues is not well regulated and we might either miss the voices or they might be too loud. That is an issue that breaks the atmosphere and it is really a pity that the game was released without fixing this problem. Many games nowadays suffer from this matter as well, which I find surprising. The gameplay is effective, the game is fun. However, it is necessary to say that the shooting mechanics are heavily inspired on the Gears of War franchise. Cover mechanics, sprinting, aiming. Many things are copied from Gears of War. On the other hand, the game includes its own additions: altering gravity of the objects in our surroundings adds a strategic component that is an asset to the gameplay. The zero gravity fights are awkward but fresh, and jumping from the ceiling to the walls, or vice versa, is pretty new too and it is visually very satisfactory. Not all is good, though. Some mini bosses keep reappearing every 15-20 minutes in some parts of the story, and they can really become a pain. This was probably added in the game to increase its length. The length of the story is about 7-8 hours, more or less the average of its genre. It has a multiplayer mode and the possibility to play the whole campaign in online coop, however, by now (2016) it is very rare to find anyone playing this game, so you must arrange this with a friend if you want to enjoy this experience. To sum up, I think this is a great hidden gem that was very critisized at its time of release due to copying many elements from the Gears of War saga. I strongly believe that, in the case Ubisoft or Electronic Arts had published this game, the average score would be above 70%. This game is definitely worth your time, especially if you are into dystopic universes. »

Uzumakitony 3/10

« I wasted my time just watching the trailer. Too unrealistic. It reminds of Elysium( A great movie) but was the direct opposite. I didn't even finish the trailer. Namco once again failed me »

CaptainScrubby 7/10

« Could this game have been better? Definitely. Did it deserve the 4.0 on Gamespot because Namco didn't pay for a review? Absolutely not. This game is a generic Cover Based Shooter, the Sci Fi Twist works within the context of the alternate reality this game is set in, the multiplayer is fun, King of Gravity is intentionally unbalanced that's the point, and the story is better than most shooters though the acting is at times a little hammy. Overall this game is average, it's not great but it's not bad either. It's an average game that deserves an average score. When the price goes down if you have nothing else to play this is worth buying and it's absolutely worth a rental. »

grinderX19 8/10

« There are couple of critical flaws in the game (mostly the cutscenes and the plot) but in the last third it offers a pure Quake 3-like action. I haven't played such entertaining action game in 3 or 4 years - totally recommended! »

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