V Rising
PlayStation 5
82

V Rising

08 MAI 2024
Aventure, Jeu de rôle (RPG)
Développeur
Moteur
Prix indicatif
15.74 € (Steam)
Durée de vie (HLTB)
Histoire principale : 47 Hoursh
Complétion (100%) : 84½ Hoursh
Notes des critiques
Igdb : 89/100
Metacritic : 83/100
Opencritic : 83/100

V Rising

82 /100
08 mai 2024 47 Hoursh
Description en cours d'enrichissement
Cette fiche de jeu est en cours d'enrichissement automatique. Les informations ci-dessous proviennent des données brutes d'IGDB.

Description (IGDB)

Awaken as a vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing open world full of mystery. Gain allies online and conquer the land of the living.

Histoire (IGDB)

A Vampire Survival Experience Awaken as a weakened vampire after centuries of slumber. Hunt for blood in nearby settlements to regain your strength while hiding from the scorching sun to survive. Rebuild your castle and convert humans into your loyal servants in a quest to raise your vampire empire. Make allies online, fend off holy soldiers, and wage war against other players in a world of conflict. Will you become the next Dracula?

Description en cours d'enrichissement.

Médias

Informations Steam

Description Steam (Français)

Une expérience de survie de vampire

Réveille toi dans la peau d'un vampire affaibli après des siècles de sommeil. Chasse le sang pour retrouver tes forces tout en se cachant du soleil brûlant pour survivre. Reconstruis ton château et convertis les humains en loyaux serviteurs dans une quête pour élever ton empire vampirique. Fais toi des alliés ou des ennemis en ligne ou joue solo en local, repousse les soldats saints, et fais la guerre dans un monde de conflit.

Deviendras-tu le prochain Dracula ?

Un monde ouvert gothique


Explore un vaste monde rempli d’horreurs mythiques et de dangers. Parcours les forêts luxuriantes, la campagne et les cavernes sombres pour découvrir des ressources précieuses, rencontre des amis et des ennemis en cours de route. Traverse le monde avec des camarades vampires ou chasse en solo pour piller des villages, attaquer des bandits et plonger dans les domaines des bêtes surnaturelles.

Craignez la lumière - Dominez la nuit


Reste dans l’ombre pendant la journée, ou la lumière du soleil te transformera en cendres. Erre dans la nuit et attaque tes victimes dans l’obscurité. En tant que vampire, tu dois étancher ta soif de sang tout en planifiant tes stratégies en fonction du jour et de la nuit.

Bâtis votre château


Rassemble des ressources et découvre d’anciennes techniques pour acquérir des pouvoirs obscurs. Utilise tes connaissances nouvellement acquises pour construire un château où tu pourras stocker ton butin et faire croître ton armée de ténèbres. Personnalise ton domaine, exhibe ton style vampirique et assure-toi de fabriquer des cercueils pour tes serviteurs et tes amis. Renforce ton château pour protéger ton trésor de vampires rivaux.

Rivaliser ou coopérer


Voyage seul ou explore le monde avec des amis. Combattre côte à côte avec d’autres vampires te donnera un avantage dans le combat pour conquérir les plus grandes menaces de Vardoran. Attaque les châteaux des autres joueurs ou joue au diplomate dans un jeu de sang, de pouvoir et de trahison. Rivalise ou coopére - le choix t'appartiens.

Maîtrise ton vampire


Apprends et maîtrise un arsenal d’armes mortelles et de capacités impies. Dans V Rising, tu vises avec adresse et esquive des projectiles en utilisant des contrôles ZQSD précis et la visée au curseur - pas de clic pour se déplacer. Adapte ton vampire à ton style de jeu en combinant des armes avec une variété de sorts gagnés en vainquant de puissants ennemis. Maîtrise tes talents et déchaîne tes cruels pouvoirs.

Éditions et prix Steam

V Rising - 34,99€ 15,74€ 15.74 €
V Rising - Commercial License - 19,99€ 19.99 €

Avis des joueurs Steam

Évaluation globale très positives
Total des avis 3 294
Recommandé

Très bon jeu. Facile à comprendre, difficile à maitriser. J'aime beaucoup les jeux de survie et de construction.

Recommandé

Très bon jeu en normal. Bo et gameplay très bon, la construction du château est très bien réaliser. Le mode brutale à partir de l'acte II oblitère le concept même du gameplay du jeu. Pourquoi faire choisir aux joueurs un style de gameplay qui leur...

Recommandé

V Rising à été un vrai coup de cœur pour moi, Le jeu est très beau et au delà de ca très bien foutu. La difficulté quelque peu déroutante au début, mais surmontable et bien équilibré au final. Il apporte des fonctionnalité très intéressante que ce so...

Recommandé

Super jeu, encore meilleur en multijoueur ! On incarne un vampire mais il est possible de le jouer de différentes manières. Une vraie progression et construction du personnage, dommage que le scenario soit "inexistant"... Musiques sympa mais au bo...

Recommandé

C'est vous le Vampire dangereux qui enlève ses ennemis , pour les convertir ou récupérer leur sang ! Vous allez aussi fabriquer votre château, au début c'est plus un camp retranché... Vous allez aussi devoir récolté des ressources pour fabriquer de...

Mises à jour et Actualités

02 juin 2026

V Rising 1.1 Hot Fix 11

Hello Vampires!There was a localization issue introduced in the last patch that should work correctly now! Sorry for the inconvenience.The following changes will be applied. LocalizationFixed an issue with many of the translations that were causing some lines to appear in English instead of the set language. If you're having issues with the game, make sure to take a look at our known bugs and fixes to see if there's a potential solution to get you back into Vardoran as quickly as possible!IMPORTANT NOTE! Please report any issues you encounter after this patch here. ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it. Stay vigilant in the shadows of Vardoran, our fellow Vampires! Eternally yours, /Stunlock Studios

26 mai 2026

V Rising Patch 1.1.13.0

V Rising Patch 1.1.13.0 Notes After taking additional feedback, here’s a bit of a repost of the previous patch notes from our previous blog. For the sake of identifying changes between the previous notes and these ones, we’ve bolded the changes. Explanations have been left in for the purpose of context!The patch should be going live at 12 GMT / 2 PM CEST / 8 AM EDT  IMPORTANT NOTE: This patch WILL NOT cause saves to break or reset. Bug Fixes An awkward little bug has been around for a while, where the dodge roll on the pistol could still take damage from some effects while mid-roll. This inconsistency was pretty frustrating, so we’re happy to finally crush it. Explosive Shot (Pistol)Fixed a bug where you could take damage during the roll.Snapshot (Crossbow)Fixed a bug where the projectile could go through objects after it splits.Camouflage (Slashers)The range of the attack has been reduced from 4 to 3.3 so that it properly matches the VFX.Fixed a few performance-related bugs server-side. General One of the common issues referenced has been Corrupted Blood in both PvP and PvE contexts. In PvP, the ghosts spawned can become an advantage and are used to trigger free counters. In PvE, they act as a sometimes frustrating downside to using the blood that can add an overwhelming amount of complexity to a portion of the game that can already start to become a little overwhelming. Our goal with this change to Corrupted Blood is to make it so that they no longer trigger counters. That takes away a significant portion of its PvP advantage, while touching something that is rarely used for such a small amount of value in PvE. Additionally, the dash speed reduction makes them a lot more manageable to dodge in PvE, and that additional touch of making them unable to cause a fatal blow means they’ll never be responsible for an outright death. Corrupted BloodThe hostile ghost spawned by Corrupted Blood has its dash speed reduced and will now pierce enemies. The damage will no longer trigger counters. Damage from ghosts can no longer cause a fatal blow. Balance Changes Sanguine Coil can be a bit oppressive in PvP due to the amount of charges and fast projectile speed. We’re going to slightly reduce the speed, but also buff the healing to give it more of a strong identity in line with its original purpose for those who want to play a more supportive role in both PvP and PvE.Sanguine CoilIncreased Cooldown from 6 to 7 seconds.Reduce default projectile speed by 20%.Increase healing on allies from 14-30% to 20-40% (Jewel Effect). Blood Rite has outshone similar spells, making it often feel like the best option to pick for a counter spell. We’re tuning it down just a bit in hopes it makes other options more appealing.Blood RiteReduce duration and damage on the follow-up attack from 20-40% (5-second duration) to 15-30% (4-second duration) (Jewel Effect) For Wraith Spear, we feel like its mobility is being exploited a bit too much with cancel casts, so we’re making it a bit more costly to do. Its AoE jewel also felt unattractive, so we wanted to give it a little buff to give more alternatives for good AoE damage.Wraith SpearCooldown gained from canceling the spell has been increased from 50% to 65%.Reduced the penalty per target from 6-10% to 8-16% (Jewel Effect) Spectral Guardian is a fantastic defensive ability, but it often gets neglected due to its lower damage compared to other ultimates. We’re adding a little bit more of an offensive advantage to it so that it feels less like a damage loss, and hopefully makes it a bit more attractive of an option.Spectral GuardianNow attacks 15% faster. The recast of Ball Lightning can feel impossible to react to, and it has no visual feedback. Adding a small delay and improving the feedback of the recast will hopefully put this spell in a better position.Ball LightningAdded a 0.5-second delay before explosion on recast. (Jewel Effect) Veil of Storm has been outshone by other veil abilities in many cases. Increasing its speed will make it a more interesting choice and fit the theme of lightning-fat spells. Veil of StormDash duration reduced from 0.45 seconds to 0.4 seconds. Corrupted Skull damage feels low, so we’re looking at ways to improve the damage while also keeping its identity a little divergent from other similar spells of other schools. This might do the trick!Corrupted SkullIncrease the bonus damage done below the threshold from 40% to 50%. Veil of Bones is yet another underutilized veil ability. We’re hoping to make it a little more appealing while also leaning into its theme.Veil of BonesIncrease the bonus damage when below the threshold from 20-40% to 30-50% (Jewel Effect) Freeze Immunity can feel too punishing for players using frost builds against enemies like V Bloods. To make Frost feel a little more effective in PvE, we’re increasing the bonus damage you deal when trying to apply Freeze to immune targets, making it a solid choice even against units with freeze immunity.Freeze ImmunityDamage bonus for trying to apply freeze on an immune target has been increased from 25% to 30%. For Mosquito, the player character was the source of the damage, making Mosquito more of a visual representation of an AoE than being an actual “minion”, which many players found unintuitive. This change makes the Mosquito minion the source, making it more in line with other minion-summoning spells.MosquitoDamage dealt now scales with bonus minion damage.No longer leeches health to the player through Spell Leech attribute. The short distance of the dash, along with the quick duration, made it so that this dash was almost impossible to react to in PvP, so we’re tuning it closer to other veils while also trying to keep its identity, and also lengthening the distance in a way that should prove as an advantage in PvE.Veil of ChaosDash duration changed from 0.3 seconds to 0.4 seconds.Distance changed from 5 to 5.5. Wisp Dance activation was way too fast, making it impossible to react against and also comboing in a particularly nasty way with Scholar Blood that wasn’t originally intended. Increasing the cast time will reduce the guaranteed activation damage and help ease back on the guaranteed combo.Wisp DanceIncreased cast time from 0.15 seconds to 0.4 seconds. The quick unblockable damage felt a tad too high. We’re moving some part of the damage to the end effect, which can be countered, to make it more rewarding to block while keeping the overall damage the same in all other contexts.Arctic StormReduced damage per tick by 15% and moved that damage to the final tick. To make more ultimates a bit more attractive, we decided to lower the duration of Raging Tempest while keeping the damage the same. That means the overall damage per second is increased, and lets you hop back into the fight to keep up the pressure.Raging TempestReduced duration from 3 seconds to 2.5 seconds while keeping total damage dealt. Curse has high output variance. Increasing its base duration heightens the base value without increasing the max damage potential into dangerous territory. Curse more reliably than ever!CurseIncreased base duration by 0.5 seconds. The Ice Block melts too fast, unfortunately. We’re increasing its shield to reward defensive usage of the ability. Ice BlockIncreased shield from 500% to 550% of your spell power. It’s our impression that the initial heal from Blood Fountain is a bit too weak, especially in scenarios where the delayed healing is missed. We’re giving it a slight buff to help bolster another tool for those of you who were asking for more support playstyle options. Blood FountainIncreased initial heal from 50% to 55% of your spell power. Cyclone’s bonus damage jewel gave it a bit too much damage output, so we’re lowering it to put it more in line with other damage-increasing jewels. CycloneBonus damage reduced from 20-40% to 14-30% (Jewel Effect) Follow Stunlock on Steam!Subscribe to our newsletter!Join The V Rising Discord Server! V Rising Tiktok!V Rising Facebook!V Rising X!V Rising Instagram!V Rising Threads!  Lots of love and a pint of blood, /The Marketing Team

16 mai 2026

Sink your teeth into V Rising for free this weekend, and you can grab the full game for less than half price

You don't need to be a music fan to have a vampire weekend this week, as toothy survival game V Rising is free on Steam for the next few days. Developer Stunlock Studios has announced that the game will be freely available until Monday, with a deep discount on the full version if you find yourself thirsting for more by the end of it... Read more.

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

God is a Geek 95/100

« If you're into the survival crafting genre, action RPGs, or vampires in general, V Rising is an absolute blast, alone or with others. »

Wccftech 90/100

« V Rising may not have the deepest survival game mechanics around, but that is hardly a problem. The game crafted by Stunlock Studios masterfully weaves mechanics from very different genres to provide an experience like any other on the market. While solo players may find the experience becoming a little stale over time, everyone else will find plenty of reasons to remain in this world, whether it's to perfect their characters or build the most haunting vampire castle ever seen. »

IGN 90/100

« V Rising has been nicely polished up during its dark slumber in Early Access, allowing it to fully rise to the occasion with its excellent boss design and challenging ARPG combat. Keeping the killing rays of the sun and your dwindling blood supply as ongoing concerns is effective and evocative in selling the vampire fantasy, as is the ability to craft the sprawling, spooky estates of my nightmares. And the huge amount of customization available when setting up your own private server practically eliminates the need to do chores that are timed to real-world days in a way that only really makes sense for playing with a larger clan and having those timers going even when you're not online. Arise, ye children of the night, and sink your teeth into one of the best ARPGs – and one of the best vampire games, in general – of this moonlit age. »

CGMagazine 90/100

« V Rising redefines the survival genre with its enthralling vampiric twist and rich, gothic landscapes, proving that being a vampire has never been more captivating. »

The Games Machine 90/100

« For reasons of time (the game is quite large) I dedicated myself almost exclusively to solo play, and from this point of view V Rising is certainly a very successful title, which alternates fights that are always on point with that sense of progression that never fails to provide a powerful stimulus. Every now and then you'll have to take a trip into the mine, though. »

GameSkinny 90/100

« Stunlock Studios has created a smash hit in V Rising. Not only is it a solid survival game, but it introduces creative mechanics to the genre that often depends on tried and true practices. The narrative is primed with areas the dev team can expand into, which I’m really looking forward to. »

Malditos Nerds 90/100

« I genuinely believe that V Rising has a complete product for almost any type of player. The only reason you shouldn't give it a chance is if you absolutely don't like survival games. The only thing I would like it to have a bit more of is variety in the boss movements (especially in the first half of the game) and more variety in the music, but at least one of those complaints is addressed by the Brutal mode in this version 1.0. »

IGN Italia 90/100

« One of the best adventure survival ARPGs out there and one of the best vampire games ever: do you need anything else? »

Avis des Joueurs (Metacritic)

Jiblets15 0/10

« The combat is just atrocious. The difficulty of this game does not come from hard to learn move sets or aggressive bosses, but from slow cooldowns, terrible movement and environmental damage spam. Just an overall frustrating experience and terrible game. Just finished the final boss and I will never touch this game again. »

Ayonne-Metar 0/10

« Sluggish gameplay, monotonous loop, irresponsive controls. Overall boring... »

AlphaStatus 8/10

« um its just really fun to build is all im gonna say since i need to enter atleast 75 characters »

PandasDorados 8/10

« Buen ARPG de supervivencia, cuenta con sistema de loot, perks, crafteo, construcción, PVP y PVE. En general es un juego bueno al que se le pueden dedicar muchas horas. »

sapodesu 9/10

« Great survival game. Fun and simple combat system, extremely challenging bosses, and an open map with the best PVP I've ever played. A true cooperative survival game. The only thing that could be improved are the minions, who serve no purpose other than patrolling the base and collecting resources. It would be interesting if they also crafted or refined items, or went exploring the map together. »

Onxymonx 7/10

« This is one of those games that are really fun but with lots of problems, both obvious and more subtle. The progression is really fun at first but, as with most grind games, it falls off the further you get. The biggest factor of how strong you are is, either the game's decision to lock improvements behind far off bosses, or behind rng of blood quality, drop rate and trait rolls. This makes the progression both linear and tedious at times. There is also the issue of additions that were never expanded upon. The game is smaller than what you are lead to believe when you first start. There seems to be many different forms to polymorph into, but only 2 are regularly used, one is situational, two are used once and the others are entirely pointless. There are so many things that could and should have been expanded on as well, but it seems the devs grew tired of the game, or were scared to change things after their success. That said, the game has loads of hours of fun, even though they will be scattered between grind periods. It's relatively cheap, it's creative and made with a lot of passion. It's good. At times great, at times not. »

adamflame7 9/10

« Plays like a survival ARPG and is quite good. A big highlight was the boss fights. They are all unique, play quite differently, and are just fun to do. Lots of different enemies and multiple areas. Different weapon types played differently and added variance. Some decent music and good graphics with good performance as well. Pretty regular progression and only the final boss fight required a bit of grinding to max out our gear. The building is decent and it also boasts the easiest base migration feature ever and doesn't require hauling stuff over and over. I played through this in PvE with 2 friends and had practically zero network issues. I can't speak for how the game plays solo or on a PvP server (and I don't think I'd actually enjoy or even play it in PvP), but we had fun and the game and were able to comfortably sink 50 hours into this. »

PrincessRose 6/10

« I find the game is alright, quite addictive trying to improve get stonger and build a epic castle. I spent a lot of time just building.Movement is terrible, so slow to get around. You don't get a horse until the second act. You can only see a horses stats when you mount it and it then becomes your horse from yellow text of it listed as horse to blue text when it's yours. I kept mounting every horse I came across until I found one with high stats and then chose to name my horse. Every horse you've mounted is considered owned by you.Only problem is it shows every owned horse as a horse symbol on the map, which makes it very hard to find the one you wanted to keep if you get dismounted and try to escape an enemy you aren't ready to face yet. I could not find my horse again, I think it may have been killed. So I spent a long time taking all the horses I didn't want to the iron cave to have them killed by the rock elementals so that I can only keep one good one and get rid of the rest. To make my horse easier to find. I wish there was a option to unown horses you don't want as even without food the timer for them living is 16 hours. And much more for previous horses I gave full stacks of food to and once you give them food you aren't able to remove it. And you aren't able to kill your own horses.There is not much to **** has tutorial like quests of what to do so you can unlock powers and items to progress.Just gather materials to improve gear and build castle so can fight a boss to improve gear and eventually fight the next boss. That's all the gameplay loop is, it's ok if you like it but does get boring. There's not a lot of variety in what you can ****'s quite fun if somewhat linear and boring. By Act 2 it's not as fun or enjoyable **** gameplay loop is **** world feels kind of empty and alone and not alive if you just play solo PVE as there is no story or any NPC's you can help or befriend. There aren't any missions or much else to do there is no depth to this game. It's a fairly average game. Pretty much everything you come across wants to kill you.There are no friendly **** don't see any friendly vampire NPCs, just humans who view you as a enemy, enemy draculin vampires or the neutral merchants you can buy from, undead enemies and just other **** can enthrall humans and some draculin to be servants, but they stay at your castle and can't follow you around or into battle. You use those to send to hunt areas to gather materials or to defend your castle if you do ****'s probably more fun with others or for those who like ****'s fun for a while but basic fun. I can't recommend a game that is too boring to keep playing.I'd rate it 6/10. »

Configuration PC requise

Minimale :Système d'exploitation et processeur 64 bits nécessairesSystème d'exploitation : Windows 10 64 bitProcesseur : Intel Core i5-6600, 3.3 GHz or AMD Ryzen 5 1500X, 3.5 GHzMémoire vive : 12 GB de mémoireGraphiques : NVIDIA GeForce GTX 750 Ti (Maxwell ou plus récent), 2 GB ou AMD Radeon R7 360, 2 GBDirectX : Version 11Réseau : connexion internet haut débitEspace disque : 19 GB d'espace disque disponibleNotes supplémentaires : La configuration minimale requise pourrait changer dans le futur.

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