Teamfight Tactics

82 /100
26 juin 2019

Sorti le 26 juin 2019 et développé ainsi publié par Riot Games, Teamfight Tactics est un jeu de stratégie au tour par tour mêlant tactique et mécaniques de cartes et de société, disponible sur PC, Mac, Android et iOS. Il s'agit d'un titre stratégique à base de rounds où sept opposants s'affrontent en free-for-all pour constituer une équipe puissante combattant à leur place, l'objectif étant de rester le dernier participant en lice.

Gameplay de Teamfight Tactics

L'accueil critique s'est révélé favorable, la presse italienne saluant notamment un autobattler possédant sa propre identité et un excellent portage de la version issue de League of Legends. Du côté des joueurs, les avis recueillis sur Metacritic soulignent une expérience perçue comme fortement dépendante de l'aléatoire et axée sur la recherche de compositions méta pour atteindre le Top 4, tout en exprimant par ailleurs des frustrations envers les choix des développeurs. L'ensemble de ces retours contribue à une note agrégée de 82,32.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Multiplayer.it 80/100

« Teamfight Tactics is the best autobattler on the market, one of the few with its identity. »

SpazioGames 80/100

« Teamfight Tactics it's an excellent porting of the League of Legends autobattler. »

Noisy Pixel 80/100

« Teamfight Tactics is one of the more substantial auto chess games available. Given that there’s already a familiar player base from the League of Legends community, this title has the community and development backing to evolve with the genre, which shows up prominently in this mobile version. With the addition of crossplay and ranked modes, if you’re going to get into auto chess, this is perhaps the best the genre has to offer. »

Jeuxvideo.com 75/100

« Quotation forthcoming. »

Avis des Joueurs (Metacritic)

TPYA 2/10

« A game based on RNG, most of the time you'll search for the "meta comps" to try to stay on "Top 4" the "win" of the game, besides that ranked games was allowed to 5 ppl to join togueter and screw a random player, now it's 3 players on a "supposed" to be a solo ranked most of the time, nope they allowed until Master, before that get used to see a lot of Wintrading, multi account etc. If you trying to just having fun and a chill game go for it, ONLY just ONLY you dont care losing to some random **** lucky rng guy or some bunch of weirdos ganking a player to screw you over, go for it. If you care for points or ranked matches, beware that you WILL NEED to force META comps and trying to find a good comp or try something new you will get freeked MOST of the time. Have fun :D »

Diocaneputtana 0/10

« This game is good!! It's the developers who are bad! :D If for every bad decision they took one of them would be getting terminally sick, we could have a whole new company trying to actually make the game better! I do sincerely hope it happens! Maybe not necessarily to the developpers themselves, but their families and loved ones... Yeah, would be nice, would make as much sense as the "balance" they provide, making each set mathematically **** after just one patch, and progressively worse! »

Vawkinggu534 0/10

« Game is an absolute joke. Devs aren't even trying to fix their game and just releases slop after slop after slop. »

Hjuh 1/10

« I've been playing since set 2 (peaked out in challenger) and the game has lots of potential to be good but the balancing is just horrendous. Also feels like the more complicated they make the mechanics, the more unbalanced the game will be. Copy paste over powered meta comps will prevail almost every game which **** out the fun from this game. Highly not recommended. »

etaecca 0/10

« i've played tft every day for the last 3 year up til the removal of hyperroll. they made tft more competitive and less enjoyable for the casual players or anyone with a job / family. »

Flipsurana 9/10

« I alot of complaints about the game is the randomness of getting the hero and items you need to maximize the full force of your team. But that is part of the beauty of the game, it really tests your skills on how you deal with the randomness. In a weird way it's kinda like life. You don't control the hand you've been delt, but it's up to you on how you make the best of the cards you've been dealt. Not a perfect game, in fact I have issues with the carousel as to why the person leading gets last dibs. The game should reward the winner byletting them get first dibs in the carousel. But other than that, the game can be quite fun and frustrating at the same time. »

Trungggggg 0/10

« stupid ****. 100% luck 0% skill....................................................... »

chu1122 0/10

« Breath of the Wild features a unique art style that blends hand-drawn aesthetics with vibrant, realistic environments. The vast world of Hyrule is filled with life, from sprawling green meadows to snow-capped mountain peaks, creating a sense of wonder and **** soundtrack is subtle yet masterfully crafted, enhancing the game’s atmosphere. The serene piano notes during exploration contrast beautifully with the intense orchestral themes that accompany boss battles, making the audio design both dynamic and memorable. »

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