Super Smash Bros. Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, développé par Sora et édité par Nintendo, est sorti sur Wii le 31 janvier 2008. Troisième volet de la série Super Smash Bros., il fait suite à Super Smash Bros. Melee et conserve les mécaniques de base de la franchise, telles que le compteur de dégâts, les vies et les attaques de type Smash, tout en introduisant les attaques finales. Le jeu propose un nouveau mode aventure intitulé The Subspace Emissary, un jeu de plateforme en défilement horizontal mêlant les genres combat et plateforme. Dans ce mode, les combattants des franchises Nintendo affrontent l'armée du Subspace menée par le Ministre Ancien, qui fait exploser des bombes transportant le monde dans une dimension parallèle, tandis que Bowser et Wario tentent de transformer les héros en trophées. Le maître derrière tout cela, Tabuu, est révélé comme le véritable instigateur avant d'être vaincu grâce à l'intervention de Sonic et aux broches de sécurité de Roi Dedede. Utilisant le moteur Havok Physics, le titre affiche une note agrégée de 86,58 et une durée de onze heures et demie pour l'histoire principale, s'étendant à près de deux cents heures pour une complétion intégrale. La presse a salué l'expérience, Thunderbolt évoquant le jeu comme le plus amusant sur Wii et Nintendo Power louant l'action et la variété des modes, tandis que certains joueurs cités sur Metacritic apprécient l'arrivée de personnages tiers comme Sonic et Snake, même si l'un d'eux regrette une jouabilité un peu en retrait.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Brawl is easily the most fun I’ve had on a Wii, and could be the most fun I’ve had with a game in ages. It’s just that good. There is just so much to do, and so many different and refreshing things added that it would be a crime not to at least take a look. »
« Rarely has any title delivered so much amazing action, such a wide variety of modes, and so many hours of value. It doesn't get any better than this. [Mar 2008, p.82] »
« It’s obvious that developer Game Arts have put a painstaking amount of effort into creating this game and every time we play it we’re discovering new Nintendo references which bring back a rush of nostalgia. Brawl’s chaotic multiplayer sessions are some of the best to be had on the system, plus there are plenty of challenges and modes to amuse those ‘friend-impaired’ individuals out there as well. It’s a no-brainer, every serious Nintendo fan out there should score themselves a copy of this game, invite some friends/victims around, and have a smashing good time. »
« I have never seen more effort put into a video game than what has been shown in Brawl. With unbelievable multiplayer fighting, an enormous single player mode, and collectibles that will last for years, there's no reason why you shouldn't buy it. »
« From the fighting mechanics to roster of players Brawl is a well-rounded game that I just couldn't put down. The only downside to Brawl is that it doesn't do anything to reinvent the series. It takes elements of past SSB games and refines them, which is great, but players expecting an entirely new experience won't find it here. »
« From the digital-crack gameplay to the ocean-deep customization to the enjoyable Subspace Emissary, it's completely jam-packed with Nintendo love. The sights, the sounds, everything is an unfiltered pat on the back and incessant in-joke for longtime fans. For everyone else, it's a dependably solid fighter that destroys its predecessor in every way. »
« Brawl is a good game, with solid controls, a lot of options, and not-much-better-than-the-last-one-graphics. For the uninterested gamer, it's a curious diversion. For the Nintendo fanatic, Super Smash Bros. Brawl is like manna from heaven. »
« Never before has there been a game with more replayability then Super Smash Bros. Brawl. »
Avis des Joueurs (Metacritic)
« My personal favorite game in the series they started brining in third part characters like Sonic and snake »
« Muy buen juego. Los gráficos muy buenos, la música excelente, las cinemáticas del modo historia son espectaculares. Lo que le resta es la jugabilidad, un poco tosca y demasiado lenta. »
« Es genial, divertido, con un soundtrack hermoso y gráficos buenos para su tiempo y un modo historia genial, hay varias cosas que hacer, no hay bugs y la pasas bien seas noob o un as, eso sí Ultimate lo ha dejado atrás »
« A classic. A game that never gets old. Makes you wonder if the SUPER MARIO movies ever glanced at this games adventure mode to get a sense of how to do a Mario movie well. »
« Meta Knight exists and tripping is stupid. But subspace is good, and Sonic being in Smash is cool. »
« Şu oyunu öğrenmeyi çok istiyorum dövüş oyunlarına genel olarak bir merakım var ancak street figther harici bir seriyi oynayamıyorum adam gibi »
« This game changed my life. As a kid I only knew Mario, Sonic, Luigi, Bowser, Peach and Pikachu of the characters in the game. It opened my eyes to not only other Nintendo games but also video games as a whole. I can't thank it enough for that. »
« A stellar fighting game that preoccupied much of my time whenever I'd go to my friends houses »