StarDrone
StarDrone, développé par TastyPlay et publié par Beatshapers, est paru sur PlayStation 3 le 2 mars 2011. Ce titre classé dans les genres du jeu de tir et de l’arcade propose un mélange de physique à haute vitesse et d’action pinball, avec des éléments stratégiques de type break-out et de collecte d’objets. Le joueur doit provoquer la collision de ses assaillants à grande vitesse tout en récupérant des gemmes et des améliorations de type power-up, à travers plus de 50 niveaux, et accumuler des points pour figurer sur les classements en ligne. Doté d’une commande simple à un bouton et de mécaniques de gameplay uniques, le jeu se veut accessible aux débutants tout en offrant un défi suffisant pour y revenir.
L’accueil critique fait ressortir une note agrégée de 70,00. La presse a salué certains aspects du projet, le magazine Games Master UK le qualifiant d’« Ace. [May 2011, p.91] » et TotalPlayStation décrivant « A fun little fusion of genres that looks classy and makes creative use of the Move controller, StarDrone is a great investment for anyone who likes fun. Just w… ». Du côté des joueurs, l’avis est plus nuancé, comme le montre un commentaire publié sur Metacritic regrettant « A neat concept, but not enough to keep me interested. Very similar to the gravity levels of Mario Galaxy 2 but with less grab points, so you get less control. ».
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Ace. [May 2011, p.91] »
« A fun little fusion of genres that looks classy and makes creative use of the Move controller, StarDrone is a great investment for anyone who likes fun. Just watch out for those spikes! »
« Stardrone carries on taunting you with its breathless pinball-breakout king of swing madness. It's a complex, abusive relationship, and one you should enter into with your eyes wide open. »
« StarDrone is a great take on the action-puzzler sub genre. It looks fantastic (3D support is being patched in too) and has a pumping, if slightly repetitive, soundtrack. With plenty of replay potential and a lot of well designed, imaginative levels to work through, this could keep you entertained for quite some time. »
« Our compulsion to keep playing "just one more level" meant that our feelings and hands would get hurt along the way, but in the end we liked what we saw. »
« StarDrone is one of those well-conceived, nicely produced downloadable games with a lot of simple flash and a ton of accessibility…at first, at least. »
« While StarDrone is enjoyable at first, it quickly becomes repetitive and tedious. Level design seems to actively encourage gamers to replay levels to unlock high scores, but the linear puzzle elements and simple levels make replaying levels unappealing. »
« StarDrone is fun, but only for a short time! »
Avis des Joueurs (Metacritic)
« A neat concept, but not enough to keep me interested. Very similar to the gravity levels of Mario Galaxy 2 but with less grab points, so you get less control. »
« I like this text from other **** review: "Virtually every PSN title I have ever reviewed before could be summed up roughly by saying: itâ »
« **** has an old-school look and feel. It's simple, it's challenging and it's sooo addicting. Over 50 levels, quick gameplay sessions. Pinball meets breakout, with puzzles, hazards, enemies and tons of action. This game has it all. Plus, there are medals, online leaderboards and trophies. Great game at a great price! »