New World Order
Développé par Termite Games et publié par Strategy First, New World Order est un jeu de tir à la première personne d'équipe disponible sur PC (Microsoft Windows) depuis le 31 décembre 2003. Présenté comme un titre tactique similaire à Counter-Strike, il a été accueilli négativement par les critiques, qui l'ont qualifié de « clone mal conçu de CS », avec une note agrégée de 45,00. La presse a partagé plusieurs réserves, notamment concernant le mode solo. GameZone a ainsi indiqué que l'expérience en un joueur était frustrante, tout en jugeant le multijoueur, malgré quelques ralentissements, bien plus plaisant. Pour sa part, Game Chronicles a regretté que les développeurs n'aient pas consacré plus de temps à peaufiner le mode solo afin d'y intégrer une histoire réelle et des cinématiques.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« The single player game was frustrating. Multiplayer ran slow at times, but was much more enjoyable. »
« If only the developers had spent more time polishing the single player mode to have a real story with in-game cutscenes and such. If only the single player had a mid-mission save system, or at the very least if it didn't take so long to reload the level every time you died. »
« Its individual parts are pure hit-and-miss, but if you overlook the misses and get on with killing bad guys, you'll have a good time. [July 2003, p.82] »
« Not only does New World Order not innovate or propel the genre anywhere new by offering anything new, it in fact counteracts the achievements of others by taking away the basics they used to deliver the quality they represent. »
« The graphics are good, but cannot seem to compensate for the overall lack of gameplay depth, or the godawful framerates. »
« Buggy and annoying engine, silly and repetitive level design, boring weapons, sophomoric textures and art, horrible sound, and a complete lack of fun. »
« A game that simply attempts to cash in on the success of "Counter-Strike" and the "Rainbow Six" series by copying their themes, but it ends up falling well short of the mark because of its terrible graphics engine, its ill-conceived design, and a campaign that takes only a few hours to (nearly) complete. »
« The single-player mode is a painful and sometimes laughable experience. Multiplayer fares much better, provided you can find people to play with online, but there are much better titles out there to choose from. »