Need for Speed: The Run
Need for Speed: The Run
Sorti le 15 novembre 2011 sur PlayStation 3, Xbox 360 et PC, Need for Speed: The Run est un jeu de course développé par EA Black Box et édité par Electronic Arts. Le titre s'appuie sur le moteur Frostbite 2 de DICE pour proposer une expérience visuelle soignée et des sensations de conduite ancrées au sol, même à très haute vitesse. Le jeu se distingue par une structure narrative forte, emmenant le joueur dans une course illégale transcontinentale reliant le Golden Gate Bridge de San Francisco à l'Empire State Building de New York.
L'intrigue place le joueur dans la peau de Jack Rourke, un pilote endetté auprès de la mafia qui, après avoir échappé de justesse à une exécution, accepte de participer à cette épreuve dotée de 25 millions de dollars à la clé. Organisée par l'intermédiaire de son amie Sam Harper, la course impose à Rourke de franchir des étapes successives — de San Francisco à Las Vegas, puis Chicago, jusqu'à New York — tout en gérant les attaques des rivaux, les interventions policières de plus en plus musclées et les hommes de main du parrain Marcus Blackwell, bien décidé à l'éliminer. L'aventure se conclut par la victoire de Rourke à New York et le règlement de sa dette, Harper lui laissant entrevoir une nouvelle opportunité.
Côté durée de vie, la campagne principale se boucle en environ quatre heures et demie, tandis qu'une complétion intégrale demande une quinzaine d'heures. L'accueil critique s'est montré mesuré, le titre affichant une note moyenne de 69 sur Metacritic. La presse a salué le virage narratif assumé par la franchise, Gaming Nexus estimant que l'opus préservait les qualités de la série tout en explorant une nouvelle direction, et Game Revolution louant le niveau de détail des véhicules et le cœur de l'expérience de course. Du côté des joueurs, les avis divergent : certains y voient l'un des meilleurs épisodes de la saga, tandis que d'autres regrettent une rejouabilité limitée et un mode multijoueur jugé décevant une fois la campagne terminée.
Médias
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« The Run takes the venerable franchise in a startling new direction while preserving all of the aspects that have made the series so successful. This one is definitely worth taking a look at. »
« If you focus on the pure details of the cars and racing itself, Need for Speed: The Run stands head and shoulders above past installments as well as other racing simulations. »
« A solid, polished product that's a bit rough around the edges on occasion, but not so much that it takes away from the core experience, which is boosted by a solid storyline and robust array of online options that makes it one of my favorite entries in the series to date. If you're looking for an arcade racer with a lot of flash and the speed to match, give The Run a spin. It's great ride. »
« A lot of my driving fantasies were realized in this game. I found myself grinning the whole time, gripping the hell out of the controller, leaning into turns with my body, gritting my teeth as I mashed on the nitro button to boost past rivals. If you've ever found yourself daydreaming about whipping past slow cars on the highway, passing on the sidewalk, or bashing police cars off the road, you're going to love this game. »
« NFS: The Run is a fast, frantic, and thoroughly enjoyable racer. The idea of a movie-encased racing game is an excellent one, and despite the fact that EA's first attempt lacks due tact or sophistication, the over-the-top plot does add extra context and excitement to the basic premise of driving at ridiculous speeds. »
« The Run falters with its high-profile but underdeveloped plot as well as some awkward design choices. However, it overcomes these potholes with courses that are a blast to drive and simple multiplayer that keeps you hooked in. »
« As I said, I've been a fan of the Need for Speed franchise for quite some time, but even I've been rubbed a bit raw by some of the franchise's evolution over the years. It's not like EA and Black Box were struggling to find an identity, but they seemed to always be looking to switch things up just for the sake of switching. With Need for Speed: The Run, it seems like EA finally found the right mix of action and challenge, and the sporadic out-of-the-car sequences give just enough of a break to keep you pushing forward. »
« I enjoyed the refreshing diversity of the 40+ track sections you get to experience as you cross our great country. »
Avis des Joueurs (Metacritic)
« Very funny game for me i think its the one of the best of Need For Speed games of all time »
« The campaign is a 8/10, but afterwards, nothing else. The multiplayer is poor just as the replayability. »
« Very simple, its purpose is fun. The game is very fun and exciting, and the scenery is stunning. The atmosphere is varied and wonderful, but the game is linear, not open world. Whoever wants a linear and fun game, I highly recommend it. »
« [SPOILER ALERT: This review contains spoilers.] »
« [SPOILER ALERT: This review contains spoilers.] »
« Need for Speed: The Run for the Wii probably isn’t going to be top of the line when it comes to NFS games, the hardware it was attempting to run on was not really powerful enough for the other ports of this game to be added to the Wii… but I’m happy with that. The Wii version of the run is a wonderful game with decent storytelling and decent missions. The music is amazing and even though the graphics weren’t the greatest, I still had a lot of fun with the game. Well worth picking up. »
« Loved this game... graphics is great even today. Incredible sound too. »
« [SPOILER ALERT: This review contains spoilers.] »