Mega Man Star Force 3: Red Joker

80 /100
13 novembre 2008

Mega Man Star Force 3: Red Joker, développé et édité par Capcom, est sorti sur Nintendo DS le 13 novembre 2008. Ce titre mêlant aventure, stratégie, jeu de rôle et tactique place le monde en péril face à un mystérieux « bruit » affectant le monde numérique EM. Par le lien qui l’unit à l’alien Omega, Geo peut se transformer en Mega Man pour élucider cette menace et protéger la Terre, en s’appuyant sur de nouvelles transformations comme Black Ace et Red Joker.

Gameplay de Mega Man Star Force 3: Red Joker

L’accueil critique s’est révélé mitigé mais favorable dans l’ensemble, l’agrégat de notes s’établissant à 79,87. Destructoid a salué le système de jeu comme étant sa propre récompense tout en regrettant que l’intrigue le freine, tandis que Worth Playing a estimé que le jeu plairait à sa base de fans grâce à ses améliorations, sans convaincre les non-initiés. Du côté des joueurs, certains ont souligné la conclusion marquante du développement de Geo Stelar et la qualité de la musique, tandis qu’un autre a jugé Red Joker supérieur à Dragon tout en pointant des passages répétitifs, tout en restant globalement mémorable.

Médias

Avis des critiques et joueurs

Critiques de la Presse (Metacritic)

Destructoid 75/100

« The gameplay is its own reward and once one gets into it, one finds it quite hard to get back out. It's a shame that the plot holds it back, but otherwise Megaman Starforce 3 is pretty bloody good, and well worth your time if you like your roleplayers with a little more action in them. »

Worth Playing 70/100

« Nonetheless, Mega Man Star Force 3 is going to be popular among its fan base, and the upgrades will help them get the most out of the game. Non-fans probably won't find a lot here, though, and by repeatedly exploring the same elements of Geo's life, Capcom seems to be falling into a comfortable rut here. »

GameShark 67/100

« It’s an accessible, fun, card clasher and young gamers will want to take full advantage of the Wi-fi features. »

Nintendo Power 60/100

« The card-based combat system is still fun and requires some good strategy to build a powerful deck, but the 3-D nature of the battle screen limits Mega Man's movement, which makes the fights less exciting. [Aug 2009, p.90] »

IGN 60/100

« Not much has changed, and while that means the core audience will be ever-dwindling as people step away from it, it also means there’s still one hell of an entertaining game to be found. Weighed against its predecessors, Star Force 3 is the best of the trilogy thus far on DS. »

1UP 58/100

« Coming back to the franchise after several years away has been frustrating for me, because it reminds me how good these Mega Man RPGs could be... and also how little Capcom has actually done to realize the concept's potential. There's the foundation here for something great, but the games continue to plod along in unambitious mediocrity. »

GameSpot 55/100

« Mega Man Star Force 3 is another disappointing installment in a tired franchise in need of a reboot. »

Cheat Code Central 44/100

« Frankly, it's time for this series to die. It's been continually plodding along, getting little love from anyone outside the Mega Man hardcore. Capcom refuses to update the formula in any meaningful way, and as such it's clear that they don't really care. »

Avis des Joueurs (Metacritic)

RedJoker999 10/10

« This game is at a point where Geo Stelar's character development as a superhero ends and honestly? it went out with a bang. The music in this game was top notch, gameplay was refined and the best it can be, story was amazing to go through, and the final boss put up a wonderful presentation. Screw the critics of yesteryears that criticized this game. Star Force 3 was fantastic when I played it. And as a true gamer, I think my opinion should be more valid than any professional game critic imo. »

GamecubeLover 7/10

« Red Joker is better than Dragon but this game is flawed and repetitive at a lot of points but this RPG is still great and memorable. This game is fine. »

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