Mediterranea Inferno
Mediterranea Inferno
Description (IGDB)
Mediterranea Inferno is a visual novel set in Southern Italy, following three estranged friends reuniting after a traumatic event. It explores themes of desire, guilt, and disillusionment through surreal imagery and branching dialogue. The game offers a stylized, experimental take on coming-of-age and queer identity.
Description en cours d'enrichissement.
Médias
Informations Steam
Description Steam (Français)
Un visual novel insidieux sur l’amitié, le désir et le deuil.
Quoi de mieux qu’une retraite estivale dans le sud de l’Italie ? Voyagez avec Claudio, Andrea et Mida tandis qu’ils tentent de se remettre du traumatisme collectif de la pandémie de 2020.
Trois jeunes hommes, la vingtaine, reprennent contact après deux ans d’isolement. Ils cherchent à raviver leur amitié, un lien exceptionnel qui faisait d’eux un trio à part, une force mythologique qui allait au-delà de la somme de ses parties… Enfin c’est ce qu’ils pensaient.
En choisissant leurs activités, vous découvrirez leurs angoisses et leurs obsessions, avant que leurs attentes déçues ne dévoilent leur soif de vengeance.
Farniente au bord de la piscine, soirée torride en discothèque ou même visite morbide au cimetière local, c’est vous qui déciderez du programme de ces vacances. Mais quel que soit votre choix, quelque chose ou quelqu’un vous y attendra pour vous offrir un voyage supplémentaire dans les recoins ésotériques de la conscience.
Mangez le Fruit des Mirages et luttez pour votre été sans fin !
POINTS FORTS
- Choisissez les activités du trio et observez comment ces choix influencent l’histoire.
- Un nouveau drame insidieux par le créateur de Milky Way Prince – The Vampire Star.
- Une histoire générationnelle aussi touchante que dérangeante.
- Mis en musique, en images et écrit par l’auteur du jeu, y compris des centaines et des centaines d’illustrations originales.
INFORMATIONS
Une partie dure entre 3 et 4 heures, vous permet d’accéder à une des multiples fins disponibles et vous dévoile environ 60 % du contenu du jeu.Éditions et prix Steam
DLCs disponibles (1)
Avis des joueurs Steam
★☆☆☆☆ J'en attendais beaucoup de ce jeu que j'ai acheté uniquement en voyant les visuels qui m'ont attirée. En effet, niveau visuels, sound design et musiques, l'ambiance est très réussie, on a des visuels très marquants, très colorés et originaux...
C'pas mauvais, juste... Très particulier.
Mises à jour et Actualités
IGF Win and LudoNarraCon Participation!
Hello everyone! We're very happy to announce that Mediterranea Inferno won the Excellence in Narrative Award and this year's Independent Games Festival! The award ceremony was held in San Francisco, you can see the team's acceptance speech here, at minute 54:42 It was a truly wonderful moment and we are incredibly honored for this achievement! We also wanted to share that we are currently on sale as part of the LudoNarraCon happening right now on Steam, check it out: https://store.steampowered.com/sale/ludonarracon There are panels, new demos, and lots of great narrative games on sale. Speaking of which! Mediterranea Inferno is also part of this wonderful bundle with the other IGF finalists for Excellence in Narrative: https://store.steampowered.com/bundle/38427/Excellence_in_Narrative__IGF_2024/ If you liked our game, we very much recommend you check out these other titles! That's all for now, thank you as always for your support! Everybody take care, Pietro and the team at SR
Patch Notes April 2024
- Fixed parallax effect on postcards - Fixed ambience audio not stopping when loading same scene from pause menu - Fixed slow mode not working on mirage 5 and 6 - Fixed body triangles in mirage 6 - Fixed fairy rendering and animation issues - Fixed multiple scene loading callback when loading from pause menu - Fixed duplicate log entries - Fixed swimmers positions in pool mirage - Fixed blue screen in scene 10 (mirage 8) - Fixed gamepad navigation in Andrea's ending - Fixed bus window position in neutral ending - Fixed duplicated holy cards when changing scene
New Languages and IGF Nominations!
Hello everyone! We're happy to announce that Mediterranea Inferno is now playable in two more languages, Japanese and Simplified Chinese. Both translations have been executed with love and dedication to be as close as possible to the original material, and by the translators of the respective languages for Milky Way Prince – The Vampire Star. We're also thrilled to share that the game has been nominated for three categories at the prestigious Independent Games Festival: Seumas McNally Grand Prize Nuovo Award Excellence in Narrative The award ceremony will be held on March 20th and you can also see it on Twitch. The game will be also on the expo floor at the Game Developers Conference 2024 (March 18-22) in San Francisco, the team will be in attendance, so come say hi! Everybody take care, Pietro and the team at SR
Avis des critiques et joueurs
Critiques de la Presse (Metacritic)
« Lorenzo Redaelli follows up 2020's uncompromising The Milky Way Prince: The Vampire Star with a pulverising, shape-shifting visual novel of friendship, post-COVID trauma, and horror in the blistering Italian sun that's as artistically dazzling as it is emotionally raw. »
« Mediterranea Inferno is a brief experience that you can likely see all of in around five hours, but those five hours were some of the most gripping I’ve had all year. I had to go to work between finishing my first run and going back in to see the rest, and it was truly all I could think about. This game isn’t merely a haunting tale of betrayal. It may even betray the player themself with its final twists and turns. It’s queer, it’s brutal, and it’s not for the faint of heart – but if you can handle it, it’s one of the most poignant stories I’ve ever experienced in the medium. »
« Mediterranea Inferno is outrageously weird, intensely homoerotic, and absolutely wonderful, and I never wanted it to end. »
« Mediterranea Inferno, from a gameplay point of view, is a solid visual novel in which the choices left in the hands of the player lead to radical turns, really giving the impression of being in control of events. However, the quality of the writing and the ability of its young author to deal with complex and multifaceted themes with great maturity, awareness, and courage in taking clear-cut positions (which should be common ground in 2023, but that's another matter) should be even more emphasized. »
« Mediterranea Inferno is a compelling adventure that shines when you notice how many questions and thoughts you will hold dear after going through its journey. »
« Mediterranea Inferno is unafraid of tackling a multitude of serious themes and exploration of the more immoral, shadowy parts of human desires. It has moments where it’s too brash and its themes won’t sit comfortably with many. But, for those who descend into this psychological character study, there’s a host of beautifully rendered, disturbing imagery to feast upon. »
« Mediterranea Inferno is a successful work with a strong expressive force, in which one can indulge with pleasure while following the events of the three main characters. There is current affairs, there is politics, there is artistic vision, there is psychology. In short, in its own way, it's a beautiful fresco. It's a shame about some dialogues that are a bit too didactic, driven by a certain exhibitionistic anxiety, which clashes a bit with everything else, to the point that sometimes it makes you want to look at the images alone, without reading anything. There are also some minor technical issues, however. Give it a try. »
« Mediterranea Inferno is a well-written visual novel that deals with adult themes in an honest, courageous, sometimes painful way, showing the experience of the pandemic from different points of view and able to reflect critically on contemporaneity. What is striking is Redaelli's ability to mix different expressive codes, combining Japanese aesthetics with Italian figurative art in order to evoke images capable of giving concreteness to symbols and allegories. At times it seems that the subtext has overtaken the text, making certain passages of the narrative somewhat instrumental to the reflection that follows, rather than the other way around, but all in all this is fine, because the storytelling works and leads to unexpected twists. »
Avis des Joueurs (Metacritic)
« A masterpiece of art, writing and sound design. If you're on the fence, just hop in, Im not a visual novel or walking simulator type gamer and I'm not **** either. But this has surpassed all my expectations andis easily one of the best art games I've ever played. Give me this over Dear Esther any day of the week! 10/10 don't hesitate »
« (MY SCORE : 7.8 /10) The world in this game is filled with "LGBT" things, so I don't recommend this game for those who are anti-LGBT! This game, which I think is unique and eccentric, may seem strange and absurd to some people at first! But what I didn't expect was that this game is a game full of mystery!Set in Southern Italy, we take turns being three characters who are close friends, namely Claudio, Mida, and Andrea. And all three are LGBT! (Mida even expressed her feelings of love for Claudio, but Claudio rejected her! And he made Mida feel disappointed. And what's more unique is that they were involved in a love triangle, because Andrea liked Mida, while Claudio liked Andrea!). Until someone named Madama came to them and offered Mirage Fruit, where she promised "Heaven" for the three if they were able to collect some Mirage and they had to buy it! In fact, this Mirage causes hallucinations with a terrible ending from their deepest feelings! Yup, this feeling increases hatred and jealousy to the point of wanting to kill! The hallucination that Claudio experiences after eating the Mirage fruit ends with Claudio killing Andrea and Mida. Meanwhile, Mida, who was burning with jealousy and hatred as a result of being rejected by Claudio, killed Andrea in front of Claudio, and crashed her car into Claudio, killing him! However, Mida also died because of it! And in fact this is really just a hallucination caused by Mirage, because in the Ending Game, we will see the three of them still alive! »
« Oh boy how deep did I get so dragged in the story of this game? I started very skeptical as this is definitely not my genre, and after 10min I was hooked. After finishing I actually started feeling a lot of empathy towards the way the covid lockdown affected the teens around me, and I started asking them how did it feel. »